Player Matchup

Jing Wei
Jing Wei
Fireaion
Jing Wei
Level 29
God Stats
4W - 4L
1,413 SR
Queue Stats
97W - 115L
1,529 Elo+
Solo
Tiamat
Tiamat
Garrett1260
Tiamat
Level 120
God Stats
12W - 4L
1,669 SR
Queue Stats
102W - 75L
1,480 Elo+
Party 1
Ravana
Ravana
GoingLlama5383
Ravana
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
Heroic Asmf
Gilgamesh
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 2L
1,669 Elo+
Party 1
Anubis
Anubis
LepperSasuke
Anubis
Level 18
God Stats
35W - 37L
1,624 SR
Queue Stats
85W - 90L
1,503 Elo+
Solo
Team Averages
Level 36
1,541 SR
1,535 Elo+

VS

Team Averages
Level 18
1,611 SR
1,526 Elo+
Nemesis
Nemesis
CivicBoot7127
Nemesis
Level 4
God Stats
1W - 2L
1,512 SR
Queue Stats
1W - 3L
1,374 Elo+
Solo
Zhong Kui
Zhong Kui
Flick25
Zhong Kui
Level 27
God Stats
2W - 1L
1,759 SR
Queue Stats
84W - 81L
1,532 Elo+
Solo
Bakasura
Bakasura
MadLaplace
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,688 Elo+
Solo
Izanami
Izanami
MrTaguilera
Izanami
Level 26
God Stats
46W - 35L
1,654 SR
Queue Stats
58W - 47L
1,509 Elo+
Party 2
Chiron
Chiron
Recon11Q
Chiron
Level 24
God Stats
30W - 21L
1,631 SR
Queue Stats
50W - 38L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Fireaion
Jing Wei
17
4 / 2 / 6
11,395
570
7,158
9,100
3,432
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
19
14 / 1 / 9
13,709
685
20,987
16,213
10,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
9 / 0 / 7
13,768
688
11,188
10,514
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Heroic Asmf
Gilgamesh
18
12 / 1 / 10
12,796
640
15,283
18,970
24,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Anubis
17
4 / 1 / 5
11,247
562
8,765
11,335
5,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
4
0 / 10 / 1
5,751
288
686
6,765
2,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Zhong Kui
Flick25
Zhong Kui
14
1 / 7 / 0
8,690
435
5,452
16,945
9,457
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
MadLaplace
Bakasura
15
0 / 8 / 3
9,107
455
5,250
20,364
8,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
MrTaguilera
Izanami
15
3 / 8 / 1
9,721
486
5,749
20,122
4,984
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Chiron
Recon11Q
Chiron
14
1 / 11 / 2
9,529
476
7,051
16,561
4,948
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
12
43
Kills
5
5
Deaths
44
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
10
1
0.05
W
Jing Wei
Fireaion
Jing Wei
4
2
6
3.5
L
Zhong Kui
Flick25
Zhong Kui
1
7
0
0.14
W
Tiamat
14
1
9
18.5
W
9
0
7
12.5
W
Gilgamesh
Heroic Asmf
Gilgamesh
12
1
10
17
W
Anubis
4
1
5
6.5
L
Bakasura
MadLaplace
Bakasura
0
8
3
0.19
L
Izanami
MrTaguilera
Izanami
3
8
1
0.44
L
Chiron
Recon11Q
Chiron
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,381
Damage
24,188
66,132
Taken
80,757
48,936
Mitigated
30,281
35,747
Healing
14,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
686
326
0
170
6,765
2,029
12
2,416
4,165
0
5,584
W
Jing Wei
Fireaion
Jing Wei
7,158
4,269
0
3,709
9,100
3,432
2,242
1,275
7,715
0
72,810
L
Zhong Kui
Flick25
Zhong Kui
5,452
411
0
4,554
16,945
9,457
0
9,731
6,686
42,657
0
W
Tiamat
20,987
2,015
481
9,686
16,213
10,028
3,369
3,214
12,620
83,287
0
W
11,188
2,614
0
6,609
10,514
5,493
5,215
773
9,501
0
116,439
W
Gilgamesh
Heroic Asmf
Gilgamesh
15,283
2,504
0
7,953
18,970
24,635
1,887
1,946
16,527
9,986
55,128
W
Anubis
8,765
271
18
7,291
11,335
5,348
1,206
1,383
9,952
72,983
0
L
Bakasura
MadLaplace
Bakasura
5,250
3,469
0
4,220
20,364
8,863
0
6,547
13,663
0
45,704
L
Izanami
MrTaguilera
Izanami
5,749
4,357
0
2,975
20,122
4,984
0
8,567
11,438
0
53,384
L
Chiron
Recon11Q
Chiron
7,051
3,420
150
2,548
16,561
4,948
383
3,051
13,410
0
43,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,915
Gold Earned
42,798
666
Minions Killed
399
0
Camps Cleared
0
1,973,410
Distance Traveled
1,483,212
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,751
288
8
0
0
178,519
1
W
Jing Wei
11,395
570
101
5
0
417,132
4
L
Zhong Kui
8,690
435
88
4
0
331,575
6
W
Tiamat
13,709
685
153
8
0
346,050
0
W
Ravana
13,768
688
201
10
0
469,559
3
W
Gilgamesh
12,796
640
100
5
0
385,197
2
W
Anubis
11,247
562
111
6
0
355,472
2
L
Bakasura
9,107
455
101
5
0
331,971
1
L
Izanami
9,721
486
112
6
0
335,900
1
L
Chiron
9,529
476
90
5
0
305,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role