Player Matchup

King Arthur
King Arthur
ColbaltDevil
King Arthur
Level 83
God Stats
10W - 8L
1,514 SR
Queue Stats
185W - 192L
1,420 Elo+
Solo
Loki
Loki
JigglyBubbleBut
Loki
Level 111
God Stats
5W - 7L
1,817 SR
Queue Stats
175W - 190L
1,371 Elo+
Solo
Artemis
Artemis
NotFriedJoe
Artemis
Level 83
God Stats
45W - 43L
1,493 SR
Queue Stats
306W - 332L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
RedRobinss
Baron Samedi
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,431 Elo+
Solo
Osiris
Osiris
ogrethemad
Osiris
Level 119
God Stats
15W - 14L
1,486 SR
Queue Stats
597W - 649L
1,408 Elo+
Solo
Team Averages
Level 94
1,562 SR
1,408 Elo+

VS

Team Averages
Level 73
1,383 SR
1,408 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Exiled-_-Pharaoh
Thor
Level 103
God Stats
1W - 2L
1,136 SR
Queue Stats
336W - 393L
1,464 Elo+
Solo
Jormungandr
Jormungandr
Saji-Devas
Jormungandr
Level 75
God Stats
79W - 70L
1,452 SR
Queue Stats
107W - 115L
1,403 Elo+
Solo
Tiamat
Tiamat
SpectreCERO
Tiamat
Level 66
God Stats
8W - 6L
1,512 SR
Queue Stats
19W - 19L
1,381 Elo+
Party 1
Freya
Freya
Tothmegistus
Freya
Level 58
God Stats
1W - 0L
1,316 SR
Queue Stats
4W - 6L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ColbaltDevil
King Arthur
12
2 / 3 / 0
7,762
485
7,128
14,226
10,291
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 3 / 1
7,125
445
4,668
9,511
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
NotFriedJoe
Artemis
11
0 / 3 / 0
6,836
427
6,308
8,685
2,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
RedRobinss
Baron Samedi
12
2 / 5 / 0
7,508
469
7,716
11,137
4,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
ogrethemad
Osiris
8
0 / 1 / 0
6,020
376
2,036
9,290
5,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
1 / 1 / 4
8,464
529
6,068
7,651
2,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 0 / 5
8,609
538
4,456
10,648
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
Saji-Devas
Jormungandr
12
3 / 0 / 5
8,034
502
6,297
10,763
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
15
5 / 2 / 3
9,546
597
8,189
11,372
5,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 1
8,345
522
8,201
9,603
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
5
Kills
15
15
Deaths
5
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
1
4
3
L
King Arthur
ColbaltDevil
King Arthur
2
3
0
0.67
W
2
0
5
4.5
L
1
3
1
0.5
L
Artemis
NotFriedJoe
Artemis
0
3
0
0
L
Baron Samedi
RedRobinss
Baron Samedi
2
5
0
0.4
W
Jormungandr
Saji-Devas
Jormungandr
3
0
5
5.5
W
Tiamat
5
2
3
3.25
W
4
2
1
2.25
L
Osiris
ogrethemad
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,856
Damage
33,211
52,849
Taken
50,037
25,506
Mitigated
29,728
8,972
Healing
19,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,068
1,711
0
3,231
7,651
2,827
2,527
0
7,651
0
50,492
L
King Arthur
ColbaltDevil
King Arthur
7,128
1,518
0
1,912
14,226
10,291
150
7,128
7,063
0
42,572
W
4,456
905
0
2,708
10,648
5,568
370
907
9,687
0
66,838
L
4,668
1,067
0
1,330
9,511
3,424
0
1,779
7,684
0
42,014
L
Artemis
NotFriedJoe
Artemis
6,308
2,803
0
1,638
8,685
2,434
23
2,097
6,575
0
41,688
L
Baron Samedi
RedRobinss
Baron Samedi
7,716
153
211
2,177
11,137
4,213
379
7,313
3,321
40,913
0
W
Jormungandr
Saji-Devas
Jormungandr
6,297
1,396
0
3,156
10,763
10,950
11
2,011
8,576
22,694
0
W
Tiamat
8,189
554
71
5,336
11,372
5,919
1,286
3,962
7,002
51,168
0
W
8,201
3,124
0
4,561
9,603
4,464
330
174
9,405
34,522
4,624
L
Osiris
ogrethemad
Osiris
2,036
326
1,021
683
9,290
5,144
0
2,429
6,809
0
14,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
42,998
334
Minions Killed
445
0
Camps Cleared
0
1,504,208
Distance Traveled
1,586,825
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,464
529
106
7
0
300,139
0
L
King Arthur
7,762
485
85
5
0
299,322
3
W
Thor
8,609
538
124
8
0
344,535
3
L
Loki
7,125
445
71
4
0
309,085
5
L
Artemis
6,836
427
78
5
0
318,706
1
L
Baron Samedi
7,508
469
78
5
0
338,836
5
W
Jormungandr
8,034
502
28
2
0
349,928
8
W
Tiamat
9,546
597
119
7
0
300,874
0
W
Freya
8,345
522
68
4
0
291,349
5
L
Osiris
6,020
376
22
1
0
238,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role