Player Matchup

He Bo
He Bo
 
He Bo
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bakden
Artemis
Level 135
God Stats
2W - 0L
1,614 SR
Queue Stats
14W - 10L
1,619 Elo+
Solo
Baba Yaga
Baba Yaga
ChokesOnRichard
Baba Yaga
Level 102
God Stats
3W - 1L
1,614 SR
Queue Stats
55W - 69L
1,552 Elo+
Solo
Medusa
Medusa
Piudipai
Medusa
Level 127
God Stats
3W - 0L
1,701 SR
Queue Stats
194W - 195L
1,558 Elo+
Solo
Guan Yu
Guan Yu
Redvenom19
Guan Yu
Level 158
God Stats
3W - 2L
1,255 SR
Queue Stats
200W - 201L
1,559 Elo+
Solo
Team Averages
Level 113
1,537 SR
1,558 Elo+

VS

Team Averages
Level 111
1,592 SR
1,539 Elo+
Cu Chulainn
Cu Chulainn
AMAURYENS
Cu Chulainn
Level 67
God Stats
7W - 9L
1,405 SR
Queue Stats
188W - 187L
1,499 Elo+
Party 2
Terra
Terra
DominicGuerrero
Terra
Level 129
God Stats
2W - 4L
1,770 SR
Queue Stats
170W - 168L
1,506 Elo+
Party 2
Jormungandr
Jormungandr
Fulminum
Jormungandr
Level 107
God Stats
2W - 1L
1,841 SR
Queue Stats
189W - 193L
1,579 Elo+
Party 1
Hades
Hades
Loose-Sleeves
Hades
Level 148
God Stats
6W - 2L
1,748 SR
Queue Stats
182W - 190L
1,535 Elo+
Solo
Ne Zha
Ne Zha
RetroEmblem
Ne Zha
Level 103
God Stats
0W - 2L
1,198 SR
Queue Stats
195W - 178L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
10 / 3 / 15
12,800
853
20,606
12,827
5,755
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Bakden
Artemis
17
6 / 5 / 17
11,165
744
12,297
13,238
5,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
ChokesOnRichard
Baba Yaga
18
2 / 1 / 23
11,052
737
17,454
11,814
5,710
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Piudipai
Medusa
19
6 / 3 / 19
11,857
790
18,095
15,401
8,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
Redvenom19
Guan Yu
17
3 / 3 / 23
10,524
702
8,507
18,559
22,021
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AMAURYENS
Cu Chulainn
17
8 / 7 / 5
11,633
776
24,400
25,067
31,732
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 3 / 9
11,416
761
7,098
21,261
24,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
Fulminum
Jormungandr
17
3 / 5 / 5
10,612
707
13,797
15,477
18,145
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 6 / 6
9,765
651
6,227
18,327
11,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
17
2 / 6 / 7
10,111
674
9,456
13,620
5,292
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
47
27
Kills
15
15
Deaths
27
97
Assists
32
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
3
15
5.83
L
Cu Chulainn
AMAURYENS
Cu Chulainn
8
7
5
1.5
W
Artemis
Bakden
Artemis
6
5
17
2.9
W
Baba Yaga
ChokesOnRichard
Baba Yaga
2
1
23
13.5
L
2
3
9
2.17
L
Jormungandr
Fulminum
Jormungandr
3
5
5
1.1
L
0
6
6
0.5
W
Medusa
Piudipai
Medusa
6
3
19
5.17
W
Guan Yu
Redvenom19
Guan Yu
3
3
23
4.83
L
Ne Zha
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,959
Damage
60,978
71,839
Taken
93,752
47,719
Mitigated
90,873
43,784
Healing
38,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
20,606
1,152
490
369
12,827
5,755
674
4,392
8,205
45,726
0
L
Cu Chulainn
AMAURYENS
Cu Chulainn
24,400
1,973
556
5,605
25,067
31,732
539
8,725
16,342
2,121
37,179
W
Artemis
Bakden
Artemis
12,297
4,436
1,802
2,119
13,238
5,581
1,757
5,826
7,140
0
25,548
W
Baba Yaga
ChokesOnRichard
Baba Yaga
17,454
837
447
3,252
11,814
5,710
1,070
4,023
7,539
28,905
0
L
7,098
546
12,060
10,165
21,261
24,263
456
7,900
13,361
11,342
0
L
Jormungandr
Fulminum
Jormungandr
13,797
2,552
1,648
1,098
15,477
18,145
21
5,600
9,877
30,124
0
L
6,227
90
1,673
3,415
18,327
11,441
545
9,131
9,196
21,141
0
W
Medusa
Piudipai
Medusa
18,095
7,098
2,818
3,942
15,401
8,652
1,848
7,437
7,813
0
46,155
W
Guan Yu
Redvenom19
Guan Yu
8,507
836
18,790
9,755
18,559
22,021
355
6,758
11,341
0
12,909
L
Ne Zha
9,456
850
1,175
1,357
13,620
5,292
1,880
6,704
6,916
0
27,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,398
Gold Earned
53,537
174
Minions Killed
146
0
Camps Cleared
0
1,330,609
Distance Traveled
1,329,770
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,800
853
56
4
0
244,919
1
L
Cu Chulainn
11,633
776
30
2
0
231,974
0
W
Artemis
11,165
744
24
2
0
233,634
0
W
Baba Yaga
11,052
737
36
2
0
298,952
0
L
Terra
11,416
761
11
1
0
309,188
0
L
Jormungandr
10,612
707
34
2
0
275,531
2
L
Hades
9,765
651
41
3
0
235,211
3
W
Medusa
11,857
790
51
3
0
256,496
3
W
Guan Yu
10,524
702
7
0
0
296,608
0
L
Ne Zha
10,111
674
30
2
0
277,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role