Player Matchup

Baron Samedi
Baron Samedi
Crimson_Jackal18
Baron Samedi
Level 30
God Stats
8W - 11L
1,403 SR
Queue Stats
39W - 74L
1,212 Elo+
Party 1
Thanatos
Thanatos
D_Harem_X_King_D
Thanatos
Level 29
God Stats
14W - 28L
1,369 SR
Queue Stats
39W - 80L
1,201 Elo+
Party 1
Cthulhu
Cthulhu
Z_intellect
Cthulhu
Level 63
God Stats
8W - 10L
1,488 SR
Queue Stats
47W - 90L
1,225 Elo+
Party 1
Team Averages
Level 41
1,420 SR
1,213 Elo+

VS

Team Averages
Level 61
1,316 SR
1,319 Elo+
Ra
Ra
ItsxChaoz
Ra
Level 81
God Stats
4W - 12L
1,204 SR
Queue Stats
187W - 256L
1,217 Elo+
Party 2
Hachiman
Hachiman
Willdabeast07
Hachiman
Level 34
God Stats
1W - 4L
1,500 SR
Queue Stats
82W - 113L
1,214 Elo+
Party 2
Ganesha
Ganesha
ronlin7444
Ganesha
Level 67
God Stats
1W - 0L
1,246 SR
Queue Stats
11W - 7L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crimson_Jackal18
Baron Samedi
13
3 / 6 / 1
8,848
632
10,866
12,545
5,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 7 / 2
8,758
626
2,525
11,822
3,948
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Z_intellect
Cthulhu
12
1 / 5 / 5
9,478
677
10,195
21,729
22,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 8
10,103
722
14,440
11,917
5,160
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Willdabeast07
Hachiman
14
10 / 2 / 7
10,755
768
15,429
9,520
3,590
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
ronlin7444
Ganesha
12
0 / 1 / 17
9,219
659
8,936
11,829
8,637
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
6
Kills
18
18
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Crimson_Jackal18
Baron Samedi
3
6
1
0.58
L
2
7
2
0.43
W
8
3
8
4
W
Hachiman
Willdabeast07
Hachiman
10
2
7
6.75
L
Cthulhu
Z_intellect
Cthulhu
1
5
5
0.7
W
Ganesha
ronlin7444
Ganesha
0
1
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,586
Damage
38,805
46,096
Taken
33,266
31,213
Mitigated
17,387
12,322
Healing
12,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Crimson_Jackal18
Baron Samedi
10,866
608
1,588
3,196
12,545
5,094
56
7,570
4,975
32,188
0
L
2,525
0
0
4,009
11,822
3,948
0
6,047
5,775
0
10,871
W
14,440
1,587
3,054
3,632
11,917
5,160
443
8,711
3,206
44,569
0
W
Hachiman
Willdabeast07
Hachiman
15,429
7,008
0
0
9,520
3,590
1,748
5,950
3,570
0
27,556
L
Cthulhu
Z_intellect
Cthulhu
10,195
150
435
3,094
21,729
22,171
0
10,682
11,047
25,761
0
W
Ganesha
ronlin7444
Ganesha
8,936
478
1,820
3,970
11,829
8,637
305
6,616
5,213
19,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,084
Gold Earned
30,077
113
Minions Killed
129
5
Camps Cleared
3
680,190
Distance Traveled
746,438
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,848
632
47
3
2
207,919
1
L
Thanatos
8,758
626
22
2
0
235,678
0
W
Ra
10,103
722
93
7
2
244,609
3
W
Hachiman
10,755
768
29
2
0
222,055
0
L
Cthulhu
9,478
677
44
3
3
236,593
0
W
Ganesha
9,219
659
7
1
1
279,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role