Player Matchup

Susano
Susano
Jobiscleiton
Susano
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 126L
1,468 Elo+
Solo
Persephone
Persephone
Josoldier150
Persephone
Level 47
God Stats
6W - 4L
1,642 SR
Queue Stats
93W - 111L
1,403 Elo+
Solo
Anhur
Anhur
Magolla14
Anhur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 49L
1,395 Elo+
Party 1
Geb
Geb
bichy31
Geb
Level 65
God Stats
9W - 7L
1,593 SR
Queue Stats
34W - 46L
1,402 Elo+
Party 1
Zhong Kui
Zhong Kui
emiliano_2469
Zhong Kui
Level 99
God Stats
2W - 2L
1,512 SR
Queue Stats
73W - 73L
1,469 Elo+
Solo
Team Averages
Level 87
1,549 SR
1,427 Elo+

VS

Team Averages
Level 66
1,428 SR
1,363 Elo+
Ah Puch
Ah Puch
CELSOLALOLA
Ah Puch
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 225L
1,344 Elo+
Party 2
Tyr
Tyr
Polsetsky
Tyr
Level 102
God Stats
1W - 1L
1,296 SR
Queue Stats
34W - 39L
1,400 Elo+
Solo
Kuzenbo
Kuzenbo
Sardeli
Kuzenbo
Level 64
God Stats
16W - 21L
1,412 SR
Queue Stats
122W - 248L
1,326 Elo+
Party 2
Bastet
Bastet
isabelissima
Bastet
Level 63
God Stats
8W - 7L
1,404 SR
Queue Stats
207W - 341L
1,379 Elo+
Party 2
Izanami
Izanami
luixo0
Izanami
Level 45
God Stats
24W - 18L
1,530 SR
Queue Stats
123W - 188L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
13
3 / 2 / 1
7,516
501
6,523
11,396
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Persephone
Josoldier150
Persephone
13
2 / 3 / 2
7,809
521
2,253
7,249
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Magolla14
Anhur
11
2 / 4 / 4
6,667
444
6,703
9,296
2,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Geb
11
3 / 2 / 1
6,705
447
3,748
8,697
4,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
emiliano_2469
Zhong Kui
12
0 / 2 / 0
7,272
485
6,993
9,293
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CELSOLALOLA
Ah Puch
13
2 / 2 / 1
7,559
504
5,579
7,134
2,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 0 / 2
7,739
516
5,242
10,715
10,096
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
Sardeli
Kuzenbo
13
4 / 3 / 4
8,643
576
5,156
11,752
12,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
13
3 / 2 / 1
7,980
532
3,306
6,884
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
luixo0
Izanami
14
4 / 3 / 4
8,914
594
10,558
9,545
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
10
Kills
13
13
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CELSOLALOLA
Ah Puch
2
2
1
1.25
L
Susano
3
2
1
1.75
L
Persephone
Josoldier150
Persephone
2
3
2
1
L
Anhur
Magolla14
Anhur
2
4
4
1
W
0
0
2
1
W
Kuzenbo
Sardeli
Kuzenbo
4
3
4
2
L
Geb
3
2
1
1.75
L
Zhong Kui
emiliano_2469
Zhong Kui
0
2
0
0
W
Bastet
3
2
1
1.75
W
Izanami
luixo0
Izanami
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,220
Damage
29,841
45,931
Taken
46,030
17,967
Mitigated
29,551
14,845
Healing
14,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CELSOLALOLA
Ah Puch
5,579
276
0
2,724
7,134
2,475
531
2,047
5,027
35,390
0
L
Susano
6,523
2,474
0
4,368
11,396
3,667
0
1,762
9,584
0
50,004
L
Persephone
Josoldier150
Persephone
2,253
62
0
1,660
7,249
2,016
30
3,682
3,260
38,938
0
L
Anhur
Magolla14
Anhur
6,703
4,124
0
2,117
9,296
2,102
306
2,092
7,204
0
41,593
W
5,242
638
0
5,060
10,715
10,096
691
6,658
4,011
0
34,516
W
Kuzenbo
Sardeli
Kuzenbo
5,156
1,153
430
2,631
11,752
12,128
76
2,660
9,092
26,042
0
L
Geb
3,748
452
0
1,908
8,697
4,904
29
1,959
6,738
19,851
0
L
Zhong Kui
emiliano_2469
Zhong Kui
6,993
659
0
4,792
9,293
5,278
225
840
8,409
43,545
0
W
Bastet
3,306
487
0
1,813
6,884
2,757
372
383
6,449
0
43,303
W
Izanami
luixo0
Izanami
10,558
7,958
0
1,986
9,545
2,095
504
1,146
8,399
0
70,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,969
Gold Earned
40,835
410
Minions Killed
401
0
Camps Cleared
0
1,336,852
Distance Traveled
1,490,185
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,559
504
67
4
0
250,838
3
L
Susano
7,516
501
89
6
0
307,686
8
L
Persephone
7,809
521
114
8
0
268,832
3
L
Anhur
6,667
444
72
5
0
255,618
4
W
Tyr
7,739
516
85
6
0
298,112
1
W
Kuzenbo
8,643
576
35
2
0
318,305
10
L
Geb
6,705
447
31
2
0
267,010
0
L
Zhong Kui
7,272
485
104
7
0
237,706
0
W
Bastet
7,980
532
90
6
0
348,963
4
W
Izanami
8,914
594
124
8
0
273,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role