Player Matchup

Horus
Horus
AttackOnDoge
Horus
Level 134
God Stats
2W - 2L
1,555 SR
Queue Stats
22W - 21L
1,488 Elo+
Party 1
Zhong Kui
Zhong Kui
hELP11
Zhong Kui
Level 26
God Stats
3W - 5L
1,245 SR
Queue Stats
66W - 79L
1,421 Elo+
Party 1
Loki
Loki
legindarypanda
Loki
Level 107
God Stats
1W - 0L
1,499 SR
Queue Stats
6W - 2L
1,679 Elo+
Party 1
Team Averages
Level 89
1,433 SR
1,529 Elo+

VS

Team Averages
Level 60
1,526 SR
1,478 Elo+
Ullr
Ullr
Aggrobeard
Ullr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,408 Elo+
Party 2
Cliodhna
Cliodhna
Alamea
Cliodhna
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 93L
1,523 Elo+
Solo
Olorun
Olorun
billytsak
Olorun
Level 15
God Stats
9W - 5L
1,577 SR
Queue Stats
11W - 9L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 14
8,620
862
7,708
8,893
7,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
hELP11
Zhong Kui
12
4 / 2 / 16
8,033
803
10,526
9,362
5,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
12 / 1 / 9
9,024
902
5,779
5,450
1,885
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 2
6,916
692
3,624
9,819
2,614
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cliodhna
Alamea
Cliodhna
9
0 / 6 / 1
5,850
585
3,558
7,068
1,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
billytsak
Olorun
10
2 / 9 / 2
7,226
723
6,600
9,712
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
23
Kills
4
5
Deaths
23
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
8
2
0.38
L
Cliodhna
Alamea
Cliodhna
0
6
1
0.08
W
7
2
14
7
L
Olorun
billytsak
Olorun
2
9
2
0.33
W
Zhong Kui
hELP11
Zhong Kui
4
2
16
6
W
12
1
9
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,013
Damage
13,782
23,705
Taken
26,599
14,994
Mitigated
7,830
4,938
Healing
1,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,624
1,125
0
241
9,819
2,614
0
4,322
5,497
0
12,853
L
Cliodhna
Alamea
Cliodhna
3,558
417
0
104
7,068
1,888
0
2,672
4,396
0
11,429
W
7,708
2,424
803
2,394
8,893
7,702
245
1,914
6,979
0
18,588
L
Olorun
billytsak
Olorun
6,600
3,282
245
975
9,712
3,328
0
3,776
5,936
16,148
1,792
W
Zhong Kui
hELP11
Zhong Kui
10,526
821
0
1,491
9,362
5,407
1,116
3,195
6,167
21,020
0
W
5,779
1,903
0
250
5,450
1,885
0
917
4,533
0
28,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
19,992
92
Minions Killed
69
6
Camps Cleared
2
515,523
Distance Traveled
482,994
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,916
692
20
2
2
159,772
4
L
Cliodhna
5,850
585
23
2
0
186,105
1
W
Horus
8,620
862
23
2
2
153,218
2
L
Olorun
7,226
723
26
3
0
137,117
1
W
Zhong Kui
8,033
803
32
3
1
174,709
0
W
Loki
9,024
902
37
4
3
187,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role