Player Matchup

Sol
Sol
Mamba_Out2478
Sol
Level 25
God Stats
5W - 4L
1,440 SR
Queue Stats
67W - 56L
1,506 Elo+
Solo
Zeus
Zeus
Metabolic-V
Zeus
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
111W - 122L
1,528 Elo+
Solo
Loki
Loki
VeryCleverBoy
Loki
Level 25
God Stats
8W - 2L
1,800 SR
Queue Stats
116W - 124L
1,480 Elo+
Solo
Ymir
Ymir
llamsppru
Ymir
Level 29
God Stats
3W - 1L
1,631 SR
Queue Stats
88W - 85L
1,564 Elo+
Solo
Medusa
Medusa
swguitarman
Medusa
Level 24
God Stats
8W - 3L
1,923 SR
Queue Stats
94W - 65L
1,614 Elo+
Solo
Team Averages
Level 26
1,659 SR
1,538 Elo+

VS

Team Averages
Level 15
1,550 SR
1,500 Elo+
Nemesis
Nemesis
DoN_SnIpEzZz_
Nemesis
Level 6
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 3L
1,405 Elo+
Solo
Geb
Geb
Lucy Love9521
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,486 Elo+
Solo
Janus
Janus
QueenFree12
Janus
Level 17
God Stats
5W - 4L
1,753 SR
Queue Stats
33W - 27L
1,613 Elo+
Solo
Cliodhna
Cliodhna
Whatchoothink
Cliodhna
Level 12
God Stats
2W - 4L
1,541 SR
Queue Stats
42W - 28L
1,542 Elo+
Solo
Danzaburou
Danzaburou
vCxrqe
Danzaburou
Level 25
God Stats
0W - 2L
1,692 SR
Queue Stats
57W - 53L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
7,837
603
4,539
6,932
2,086
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 3 / 1
7,214
555
2,710
5,786
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 3
6,953
535
2,234
6,715
2,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
12
5 / 1 / 3
7,774
598
6,673
8,115
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
15
7 / 0 / 2
9,030
695
7,157
6,213
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 7 / 0
4,612
355
1,248
5,869
1,538
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

6
0 / 4 / 0
5,105
393
2,107
10,467
6,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 1
6,722
517
2,007
6,355
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Whatchoothink
Cliodhna
11
4 / 1 / 0
6,693
515
6,726
6,609
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
vCxrqe
Danzaburou
10
0 / 2 / 0
5,854
450
3,529
5,956
1,793
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
18
Kills
5
5
Deaths
18
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
7
0
0
L
0
4
0
0
W
3
0
3
4.5
W
2
3
1
0.83
L
1
4
1
0.38
W
1
1
3
2.5
L
Cliodhna
Whatchoothink
Cliodhna
4
1
0
4
W
Ymir
5
1
3
6.5
W
Medusa
7
0
2
8
L
Danzaburou
vCxrqe
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,313
Damage
15,617
33,761
Taken
35,256
11,181
Mitigated
13,333
13,298
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
1,248
451
0
298
5,869
1,538
0
2,179
3,690
0
8,316
L
2,107
144
0
1,387
10,467
6,282
115
6,563
3,904
13,178
0
W
4,539
1,662
0
4,368
6,932
2,086
2,554
587
6,345
47,004
0
W
2,710
549
0
1,098
5,786
1,254
0
608
5,178
38,844
0
L
2,007
56
0
750
6,355
1,730
0
1,077
5,278
44,158
0
W
2,234
441
0
2,831
6,715
2,188
0
527
6,128
0
33,469
L
Cliodhna
Whatchoothink
Cliodhna
6,726
435
0
3,294
6,609
1,990
0
485
6,124
0
41,930
W
Ymir
6,673
2,290
0
2,500
8,115
3,036
768
1,023
7,092
38,919
0
W
Medusa
7,157
3,037
0
2,501
6,213
2,617
3,055
1,195
4,904
0
57,434
L
Danzaburou
vCxrqe
Danzaburou
3,529
1,242
0
1,193
5,956
1,793
0
3,778
2,178
0
33,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,808
Gold Earned
28,986
381
Minions Killed
279
0
Camps Cleared
0
1,238,388
Distance Traveled
1,162,894
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,612
355
13
1
0
167,150
0
L
Geb
5,105
393
11
1
0
228,207
2
W
Sol
7,837
603
86
7
0
231,668
1
W
Zeus
7,214
555
75
6
0
242,078
3
L
Janus
6,722
517
99
8
0
232,627
3
W
Loki
6,953
535
58
4
0
276,109
4
L
Cliodhna
6,693
515
79
6
0
292,716
2
W
Ymir
7,774
598
71
5
0
248,184
4
W
Medusa
9,030
695
91
7
0
240,349
3
L
Danzaburou
5,854
450
77
6
0
242,194
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role