Player Matchup

Scylla
Scylla
ChipChops
Scylla
Level 56
God Stats
3W - 2L
1,866 SR
Queue Stats
84W - 83L
1,435 Elo+
Party 3
Hercules
Hercules
MumblingMonster
Hercules
Level 79
God Stats
9W - 6L
1,589 SR
Queue Stats
88W - 86L
1,422 Elo+
Party 3
Olorun
Olorun
Spicy_Gregroll
Olorun
Level 87
God Stats
5W - 7L
1,299 SR
Queue Stats
177W - 166L
1,395 Elo+
Party 3
Bakasura
Bakasura
floridaman22
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Achilles
Achilles
murreyj47
Achilles
Level 37
God Stats
1W - 5L
1,171 SR
Queue Stats
6W - 6L
1,297 Elo+
Party 3
Team Averages
Level 52
1,485 SR
1,410 Elo+

VS

Team Averages
Level 61
1,472 SR
1,419 Elo+
Ratatoskr
Ratatoskr
Darkesthour06
Ratatoskr
Level 46
God Stats
42W - 38L
1,568 SR
Queue Stats
268W - 242L
1,351 Elo+
Party 2
Nu Wa
Nu Wa
EZIDAZIT
Nu Wa
Level 89
God Stats
3W - 2L
1,270 SR
Queue Stats
658W - 720L
1,487 Elo+
Party 1
Vamana
Vamana
ExpIicitShooter
Vamana
Level 69
God Stats
7W - 5L
1,605 SR
Queue Stats
334W - 408L
1,419 Elo+
Party 1
Apollo
Apollo
GoldenMexican69
Apollo
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
263W - 247L
1,323 Elo+
Party 2
Cerberus
Cerberus
Sirmerpy
Cerberus
Level 33
God Stats
5W - 7L
1,417 SR
Queue Stats
145W - 138L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ChipChops
Scylla
11
0 / 6 / 2
6,490
382
2,369
10,035
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
11
1 / 3 / 3
7,536
443
3,271
16,091
6,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 6 / 1
7,396
435
5,245
10,966
2,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
floridaman22
Bakasura
13
1 / 4 / 1
7,950
468
3,014
12,823
3,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
murreyj47
Achilles
13
3 / 4 / 0
7,758
456
7,397
10,597
8,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Darkesthour06
Ratatoskr
16
6 / 1 / 4
9,863
580
5,335
12,572
5,014
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
EZIDAZIT
Nu Wa
16
6 / 1 / 4
9,461
557
12,370
6,221
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 2
9,162
539
5,700
15,588
7,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 2 / 3
8,812
518
9,487
8,771
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Sirmerpy
Cerberus
14
3 / 1 / 10
9,269
545
9,371
12,239
15,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
7
Kills
21
23
Deaths
7
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
ChipChops
Scylla
0
6
2
0.17
W
Ratatoskr
Darkesthour06
Ratatoskr
6
1
4
8
W
Nu Wa
EZIDAZIT
Nu Wa
6
1
4
8
W
2
2
2
1.5
W
4
2
3
2.75
L
Hercules
1
3
3
0.83
W
Cerberus
Sirmerpy
Cerberus
3
1
10
8
L
2
6
1
0.42
L
Bakasura
floridaman22
Bakasura
1
4
1
0.38
L
Achilles
murreyj47
Achilles
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,296
Damage
42,263
60,512
Taken
55,391
24,260
Mitigated
32,759
16,570
Healing
21,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ChipChops
Scylla
2,369
280
0
1,556
10,035
2,243
0
5,832
3,895
25,644
0
W
Ratatoskr
Darkesthour06
Ratatoskr
5,335
1,089
0
5,499
12,572
5,014
2,021
624
11,948
0
66,961
W
Nu Wa
EZIDAZIT
Nu Wa
12,370
2,141
0
1,039
6,221
2,130
2,056
1,157
4,803
57,236
0
W
5,700
1,875
969
6,459
15,588
7,287
439
0
15,588
0
49,432
W
9,487
5,599
0
2,766
8,771
3,053
2,530
2,312
6,393
0
58,737
L
Hercules
3,271
517
149
4,359
16,091
6,975
0
6,350
9,571
0
23,478
W
Cerberus
Sirmerpy
Cerberus
9,371
248
580
4,501
12,239
15,275
61
2,826
9,335
36,091
0
L
5,245
2,251
230
2,211
10,966
2,419
0
4,663
6,189
29,481
4,524
L
Bakasura
floridaman22
Bakasura
3,014
2,426
0
5,757
12,823
3,708
0
3,984
8,715
0
41,078
L
Achilles
murreyj47
Achilles
7,397
1,665
0
2,308
10,597
8,915
806
565
9,962
0
31,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,130
Gold Earned
46,567
292
Minions Killed
443
0
Camps Cleared
0
1,447,173
Distance Traveled
1,640,263
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,490
382
37
2
0
272,737
0
W
Ratatoskr
9,863
580
112
7
0
390,360
3
W
Nu Wa
9,461
557
82
5
0
292,618
0
W
Vamana
9,162
539
97
6
0
322,299
0
W
Apollo
8,812
518
90
5
0
313,035
0
L
Hercules
7,536
443
34
2
0
323,403
4
W
Cerberus
9,269
545
62
4
0
321,951
6
L
Olorun
7,396
435
59
3
0
279,566
3
L
Bakasura
7,950
468
99
6
0
257,175
1
L
Achilles
7,758
456
63
4
0
314,292
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role