Player Matchup

Erlang Shen
Erlang Shen
Bronze III
ChoraMinina
Erlang Shen
Bronze III
Level 35
God Stats
1W - 1L
1,674 SR
Queue Stats
4W - 5L
1,542 MMR
Solo
Agni
Agni
Gold II
KazerRiktos
Agni
Gold II
Level 145
God Stats
227W - 208L
1,567 SR
Queue Stats
681W - 691L
1,617 MMR
Party 2
Ymir
Ymir
Silver III
SirFrederick
Ymir
Silver III
Level 66
God Stats
1W - 1L
1,772 SR
Queue Stats
4W - 6L
1,523 MMR
Party 1
Jing Wei
Jing Wei
Gold III
StonksGoBrr
Jing Wei
Gold III
Level 89
God Stats
1W - 1L
1,755 SR
Queue Stats
232W - 234L
1,505 MMR
Party 2
Sun Wukong
Sun Wukong
Silver III
lLordBehemoth
Sun Wukong
Silver III
Level 157
God Stats
0W - 3L
1,548 SR
Queue Stats
70W - 88L
1,523 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,663 SR
1,542 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,560 SR
1,529 MMR
Ra
Ra
Gold III
 
Ra
Gold III
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Gold III
ANYELO0G
Skadi
Gold III
Level 76
God Stats
13W - 7L
1,556 SR
Queue Stats
39W - 35L
1,564 MMR
Solo
Kali
Kali
Gold II
Gefy
Kali
Gold II
Level 158
God Stats
25W - 18L
1,624 SR
Queue Stats
235W - 270L
1,577 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
KiloSkillz
Ao Kuang
Gold III
Level 127
God Stats
3W - 1L
1,622 SR
Queue Stats
106W - 102L
1,505 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChoraMinina
Erlang Shen
10
0 / 2 / 3
5,705
519
2,742
7,259
3,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
3 / 6 / 1
6,075
552
5,402
7,650
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 3
5,314
483
2,538
4,991
3,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
StonksGoBrr
Jing Wei
10
0 / 5 / 2
5,672
516
2,375
6,634
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
lLordBehemoth
Sun Wukong
12
4 / 2 / 0
7,103
646
9,050
10,194
4,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
AthenaGebArtioTiamatPersephone

VS

Bans
Morgan Le FayOdinAnhurIzanamiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 3 / 7
6,210
565
3,689
6,891
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
 
Bacchus
9
1 / 2 / 6
5,707
519
4,613
9,272
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
ANYELO0G
Skadi
12
4 / 0 / 2
6,691
608
4,738
4,352
1,100
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
Gefy
Kali
13
10 / 0 / 2
7,761
706
5,924
6,253
2,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
KiloSkillz
Ao Kuang
11
2 / 3 / 0
6,324
575
6,334
11,689
4,017
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
17
17
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
3
7
1.17
W
Bacchus
 
Bacchus
1
2
6
2
W
Skadi
ANYELO0G
Skadi
4
0
2
5
L
Erlang Shen
ChoraMinina
Erlang Shen
0
2
3
0.75
W
Kali
Gefy
Kali
10
0
2
11
L
3
6
1
0.58
W
Ao Kuang
KiloSkillz
Ao Kuang
2
3
0
0.67
L
1
2
3
1.25
L
Jing Wei
StonksGoBrr
Jing Wei
0
5
2
0.2
L
Sun Wukong
lLordBehemoth
Sun Wukong
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,107
Damage
25,298
36,728
Taken
38,457
14,905
Mitigated
17,884
11,491
Healing
18,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,689
426
568
2,741
6,891
2,472
0
3,753
2,824
36,100
0
W
Bacchus
 
Bacchus
4,613
712
453
2,487
9,272
7,545
0
2,447
6,745
15,655
0
W
Skadi
ANYELO0G
Skadi
4,738
2,787
0
1,373
4,352
1,100
629
697
3,651
0
46,161
L
Erlang Shen
ChoraMinina
Erlang Shen
2,742
1,382
0
3,689
7,259
3,546
0
1,968
5,225
0
30,009
W
Kali
Gefy
Kali
5,924
2,640
0
3,430
6,253
2,750
34
694
5,545
0
45,460
L
5,402
492
0
1,767
7,650
1,844
0
2,441
5,015
29,405
0
W
Ao Kuang
KiloSkillz
Ao Kuang
6,334
1,157
0
6,981
11,689
4,017
0
0
11,689
32,924
0
L
2,538
490
0
831
4,991
3,113
0
1,282
3,640
9,625
0
L
Jing Wei
StonksGoBrr
Jing Wei
2,375
1,376
0
755
6,634
1,536
0
1,927
4,707
0
33,012
L
Sun Wukong
lLordBehemoth
Sun Wukong
9,050
2,447
0
4,449
10,194
4,866
112
6,636
3,505
0
41,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
32,693
296
Minions Killed
337
0
Camps Cleared
0
1,018,359
Distance Traveled
1,094,451
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,210
565
72
7
0
225,545
3
W
Bacchus
5,707
519
14
1
0
215,582
4
W
Skadi
6,691
608
95
9
0
209,563
0
L
Erlang Shen
5,705
519
75
7
0
210,547
3
W
Kali
7,761
706
85
8
0
239,069
2
L
Agni
6,075
552
63
6
0
200,106
0
W
Ao Kuang
6,324
575
71
6
0
204,692
3
L
Ymir
5,314
483
8
1
0
209,780
4
L
Jing Wei
5,672
516
68
6
0
194,494
2
L
Sun Wukong
7,103
646
82
7
0
203,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role