Player Matchup

Neith
Neith
MortiChan
Neith
Level 156
God Stats
2W - 6L
1,500 SR
Queue Stats
23W - 35L
1,221 Elo+
Party 1
Zeus
Zeus
PatrickBANG65
Zeus
Level 47
God Stats
8W - 15L
1,545 SR
Queue Stats
48W - 73L
1,348 Elo+
Solo
Odin
Odin
alirezaKael
Odin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,285 Elo+
Party 1
Team Averages
Level 82
1,515 SR
1,285 Elo+

VS

Team Averages
Level 53
1,646 SR
1,712 Elo+
Osiris
Osiris
Gutilope
Osiris
Level 42
God Stats
9W - 6L
1,593 SR
Queue Stats
120W - 89L
1,652 Elo+
Party 2
Cerberus
Cerberus
KroniiKawaii
Cerberus
Level 22
God Stats
26W - 4L
1,844 SR
Queue Stats
47W - 13L
1,774 Elo+
Party 2
Sol
Sol
Lunatico98
Sol
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 120L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MortiChan
Neith
10
0 / 1 / 1
6,226
623
7,797
6,130
2,038
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 5 / 0
6,911
691
5,410
6,455
2,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 4 / 1
5,866
587
2,359
7,979
5,584
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gutilope
Osiris
11
3 / 1 / 6
7,294
729
6,981
8,294
6,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
KroniiKawaii
Cerberus
12
2 / 1 / 8
8,027
803
4,221
14,084
17,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 0 / 4
7,991
799
6,567
4,542
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
10
10
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Osiris
Gutilope
Osiris
3
1
6
6
W
Cerberus
KroniiKawaii
Cerberus
2
1
8
6
W
5
0
4
7
L
Neith
MortiChan
Neith
0
1
1
0.5
L
2
5
0
0.4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,566
Damage
17,769
20,564
Taken
26,920
9,941
Mitigated
27,011
2,036
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Gutilope
Osiris
6,981
1,689
0
1,548
8,294
6,499
521
2,131
6,163
0
16,951
W
Cerberus
KroniiKawaii
Cerberus
4,221
382
229
4,300
14,084
17,544
187
2,347
11,737
12,563
0
W
6,567
2,114
0
687
4,542
2,968
1,418
1,161
3,381
29,494
3,961
L
Neith
MortiChan
Neith
7,797
3,134
0
1,532
6,130
2,038
0
2,708
3,122
0
23,631
L
5,410
1,021
0
0
6,455
2,319
0
4,271
1,986
13,658
149
L
2,359
615
0
504
7,979
5,584
0
3,241
4,440
0
6,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,003
Gold Earned
23,312
68
Minions Killed
116
2
Camps Cleared
8
525,803
Distance Traveled
581,637
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,294
729
31
3
3
207,279
2
W
Cerberus
8,027
803
16
2
0
191,147
2
W
Sol
7,991
799
69
7
5
183,211
0
L
Neith
6,226
623
42
4
1
178,037
1
L
Zeus
6,911
691
23
2
1
167,854
2
L
Odin
5,866
587
3
0
0
179,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role