Player Matchup

Bellona
Bellona
SBN Colt
Bellona
Level 48
God Stats
10W - 12L
1,522 SR
Queue Stats
146W - 144L
1,445 Elo+
Party 1
Kuzenbo
Kuzenbo
SBN Lew
Kuzenbo
Level 141
God Stats
2W - 1L
1,710 SR
Queue Stats
229W - 252L
1,426 Elo+
Party 1
Tiamat
Tiamat
SpectreCERO
Tiamat
Level 66
God Stats
8W - 6L
1,553 SR
Queue Stats
19W - 19L
1,395 Elo+
Party 3
Izanami
Izanami
Tothmegistus
Izanami
Level 58
God Stats
1W - 1L
1,798 SR
Queue Stats
4W - 6L
1,337 Elo+
Party 3
Loki
Loki
spankz420
Loki
Level 153
God Stats
14W - 12L
1,380 SR
Queue Stats
65W - 62L
1,341 Elo+
Party 1
Team Averages
Level 93
1,592 SR
1,389 Elo+

VS

Team Averages
Level 72
1,407 SR
1,427 Elo+
Olorun
Olorun
ColbaltDevil
Olorun
Level 83
God Stats
3W - 2L
1,189 SR
Queue Stats
185W - 192L
1,410 Elo+
Solo
Nu Wa
Nu Wa
Nomu-uwu
Nu Wa
Level 41
God Stats
27W - 34L
1,497 SR
Queue Stats
80W - 84L
1,413 Elo+
Party 2
Achilles
Achilles
badinkus
Achilles
Level 48
God Stats
6W - 1L
1,313 SR
Queue Stats
100W - 108L
1,549 Elo+
Solo
Osiris
Osiris
ogrethemad
Osiris
Level 119
God Stats
15W - 14L
1,459 SR
Queue Stats
597W - 649L
1,398 Elo+
Solo
Loki
Loki
wicker_cup
Loki
Level 68
God Stats
2W - 0L
1,578 SR
Queue Stats
104W - 133L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SBN Colt
Bellona
10
1 / 4 / 0
5,992
461
4,629
9,707
6,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
SBN Lew
Kuzenbo
11
2 / 0 / 0
6,953
535
4,596
8,322
7,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
11
0 / 2 / 1
6,523
502
5,164
7,817
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Tothmegistus
Izanami
9
0 / 5 / 2
5,680
437
6,334
7,598
2,300
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
12
1 / 1 / 1
6,740
518
2,570
7,512
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
5 / 2 / 0
6,888
530
6,936
8,694
3,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
Nomu-uwu
Nu Wa
11
2 / 1 / 0
6,444
496
4,834
5,133
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
badinkus
Achilles
14
4 / 0 / 2
8,002
616
9,315
9,226
7,770
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
ogrethemad
Osiris
9
0 / 1 / 5
6,171
475
2,742
10,264
5,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 1 / 1
6,552
504
2,227
6,137
2,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
12
12
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
5
2
0
2.5
W
Nu Wa
Nomu-uwu
Nu Wa
2
1
0
2
L
Bellona
SBN Colt
Bellona
1
4
0
0.25
L
Kuzenbo
SBN Lew
Kuzenbo
2
0
0
2
L
Tiamat
0
2
1
0.25
L
Izanami
Tothmegistus
Izanami
0
5
2
0.2
W
Achilles
badinkus
Achilles
4
0
2
5
W
Osiris
ogrethemad
Osiris
0
1
5
2.5
L
Loki
1
1
1
1.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,293
Damage
26,054
40,956
Taken
39,454
22,168
Mitigated
19,815
13,040
Healing
9,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,936
2,636
950
1,794
8,694
3,225
598
2,303
6,391
41,061
4,704
W
Nu Wa
Nomu-uwu
Nu Wa
4,834
1,551
0
500
5,133
1,606
1,163
2,604
2,297
29,134
0
L
Bellona
SBN Colt
Bellona
4,629
1,586
0
3,077
9,707
6,272
948
1,716
7,923
0
26,942
L
Kuzenbo
SBN Lew
Kuzenbo
4,596
1,774
0
1,129
8,322
7,732
149
2,800
5,464
25,768
0
L
Tiamat
5,164
128
27
2,971
7,817
3,486
176
3,246
4,321
33,847
0
L
Izanami
Tothmegistus
Izanami
6,334
4,696
288
1,754
7,598
2,300
20
3,911
3,659
0
35,748
W
Achilles
badinkus
Achilles
9,315
2,464
0
2,707
9,226
7,770
0
913
8,266
9,679
39,240
W
Osiris
ogrethemad
Osiris
2,742
1,116
1,225
1,110
10,264
5,056
0
2,293
7,971
0
13,719
L
Loki
2,570
226
0
3,794
7,512
2,378
140
1,063
6,379
0
41,369
W
2,227
440
0
1,123
6,137
2,158
0
1,233
4,769
0
38,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,888
Gold Earned
34,057
331
Minions Killed
362
0
Camps Cleared
0
1,256,013
Distance Traveled
1,223,728
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,888
530
97
7
0
221,491
0
W
Nu Wa
6,444
496
62
5
0
236,970
2
L
Bellona
5,992
461
50
4
0
261,772
1
L
Kuzenbo
6,953
535
45
3
0
260,127
1
L
Tiamat
6,523
502
81
6
0
248,142
1
L
Izanami
5,680
437
63
5
0
215,471
3
W
Achilles
8,002
616
100
8
0
256,973
3
W
Osiris
6,171
475
25
2
0
232,058
0
L
Loki
6,740
518
92
7
0
270,501
0
W
Loki
6,552
504
78
6
0
276,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role