Player Matchup

Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DeViLiSh_RaW
Mulan
Level 154
God Stats
1W - 0L
1,765 SR
Queue Stats
36W - 49L
1,456 Elo+
Party 2
Izanami
Izanami
JohnRedcornSexy
Izanami
Level 85
God Stats
1W - 0L
1,625 SR
Queue Stats
26W - 25L
1,450 Elo+
Solo
Agni
Agni
Vansrouge
Agni
Level 129
God Stats
8W - 3L
1,695 SR
Queue Stats
267W - 263L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
jj800102
Kuzenbo
Level 117
God Stats
3W - 2L
1,863 SR
Queue Stats
146W - 142L
1,463 Elo+
Solo
Team Averages
Level 119
1,690 SR
1,461 Elo+

VS

Team Averages
Level 114
1,638 SR
1,473 Elo+
Anhur
Anhur
Katrina the Kat
Anhur
Level 95
God Stats
2W - 2L
1,534 SR
Queue Stats
179W - 227L
1,430 Elo+
Party 1
Apollo
Apollo
LonexCoyote1
Apollo
Level 76
God Stats
1W - 2L
1,629 SR
Queue Stats
79W - 106L
1,362 Elo+
Party 1
Ares
Ares
SQUISHYPUFF
Ares
Level 156
God Stats
1W - 4L
1,393 SR
Queue Stats
122W - 149L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Shinobi-wanjutsu
Danzaburou
Level 118
God Stats
0W - 1L
1,764 SR
Queue Stats
12W - 15L
1,543 Elo+
Solo
Jing Wei
Jing Wei
ZeusChild
Jing Wei
Level 126
God Stats
0W - 1L
1,870 SR
Queue Stats
2W - 3L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
6 / 3 / 15
8,925
992
8,737
8,925
9,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 5 / 12
7,603
845
3,097
9,017
9,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
14 / 3 / 7
10,421
1,158
14,962
8,354
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Agni
14
3 / 3 / 18
8,325
925
9,930
7,090
2,397
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
jj800102
Kuzenbo
16
4 / 1 / 16
9,650
1,072
6,232
8,604
10,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 7 / 0
7,422
825
4,511
10,752
4,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
11
1 / 8 / 7
7,384
820
2,865
11,999
4,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 7
7,329
814
6,991
7,935
7,443
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Shinobi-wanjutsu
Danzaburou
11
1 / 6 / 3
6,540
727
3,247
7,742
2,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jing Wei
ZeusChild
Jing Wei
16
6 / 5 / 3
8,747
972
7,844
9,753
3,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
34
28
Kills
14
15
Deaths
28
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
3
15
4.5
W
1
5
12
1.4
W
14
3
7
5.83
L
4
7
0
0.57
L
Apollo
1
8
7
0.56
L
2
2
7
2.75
L
Danzaburou
Shinobi-wanjutsu
Danzaburou
1
6
3
0.42
W
Agni
3
3
18
4
L
Jing Wei
ZeusChild
Jing Wei
6
5
3
1.5
W
Kuzenbo
jj800102
Kuzenbo
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,958
Damage
25,458
41,990
Taken
48,181
35,971
Mitigated
23,425
14,261
Healing
7,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
8,737
1,051
1,857
1,105
8,925
9,559
84
1,084
7,841
0
13,222
W
3,097
114
1,522
628
9,017
9,861
649
1,246
7,771
0
7,720
W
14,962
11,652
163
1,111
8,354
3,157
3,523
1,633
6,721
0
35,103
L
4,511
1,531
234
1,347
10,752
4,510
240
2,699
8,053
0
9,383
L
Apollo
2,865
685
913
889
11,999
4,638
0
3,648
8,351
0
9,216
L
6,991
157
516
744
7,935
7,443
0
3,764
4,171
10,723
0
L
Danzaburou
Shinobi-wanjutsu
Danzaburou
3,247
876
222
535
7,742
2,856
34
2,528
5,214
0
12,076
W
Agni
9,930
1,000
1,649
1,965
7,090
2,397
1,299
1,225
5,865
26,850
0
L
Jing Wei
ZeusChild
Jing Wei
7,844
5,707
493
1,750
9,753
3,978
0
3,523
6,230
0
23,687
W
Kuzenbo
jj800102
Kuzenbo
6,232
2,038
1,152
3,109
8,604
10,997
564
1,803
6,801
10,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,924
Gold Earned
37,422
95
Minions Killed
76
0
Camps Cleared
0
821,626
Distance Traveled
628,614
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,925
992
10
1
0
175,161
1
W
Mulan
7,603
845
8
1
0
146,864
0
W
Izanami
10,421
1,158
42
5
0
151,391
0
L
Anhur
7,422
825
12
1
0
115,533
0
L
Apollo
7,384
820
15
2
0
135,802
0
L
Ares
7,329
814
3
0
0
131,395
0
L
Danzaburou
6,540
727
16
2
0
115,798
1
W
Agni
8,325
925
26
3
0
149,872
1
L
Jing Wei
8,747
972
30
3
0
130,086
0
W
Kuzenbo
9,650
1,072
9
1
0
198,338
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role