Player Matchup

Fenrir
Fenrir
BADNBANDIT
Fenrir
Level 158
God Stats
10W - 13L
1,602 SR
Queue Stats
178W - 177L
1,558 Elo+
Party 3
Agni
Agni
BigFatHeavyNuts
Agni
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 265L
1,559 Elo+
Party 2
Geb
Geb
LeakMadiq
Geb
Level 152
God Stats
3W - 4L
1,567 SR
Queue Stats
199W - 211L
1,516 Elo+
Party 3
Charybdis
Charybdis
UR_MERKED23
Charybdis
Level 119
God Stats
3W - 5L
1,504 SR
Queue Stats
488W - 428L
1,562 Elo+
Party 2
Cerberus
Cerberus
pantiecat
Cerberus
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
147W - 149L
1,550 Elo+
Solo
Team Averages
Level 132
1,535 SR
1,549 Elo+

VS

Team Averages
Level 132
1,501 SR
1,591 Elo+
Khepri
Khepri
BigshotBroom440
Khepri
Level 114
God Stats
3W - 2L
1,505 SR
Queue Stats
151W - 140L
1,575 Elo+
Solo
Izanami
Izanami
Celtic Fire
Izanami
Level 152
God Stats
3W - 2L
1,482 SR
Queue Stats
220W - 209L
1,575 Elo+
Party 1
Awilix
Awilix
PandaChampChamp
Awilix
Level 157
God Stats
1W - 0L
1,687 SR
Queue Stats
30W - 25L
1,622 Elo+
Party 1
Bellona
Bellona
Sweetness1434
Bellona
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,570 Elo+
Party 1
Nox
Nox
mcman789
Nox
Level 129
God Stats
1W - 0L
1,329 SR
Queue Stats
28W - 23L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BADNBANDIT
Fenrir
10
4 / 1 / 0
6,671
606
3,219
5,496
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 1
5,721
520
2,500
5,674
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 0
4,968
452
2,147
7,606
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
UR_MERKED23
Charybdis
10
0 / 4 / 1
5,740
522
4,662
6,496
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
pantiecat
Cerberus
10
0 / 2 / 1
5,938
540
3,454
8,344
4,088
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,938
540
2,113
4,836
3,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
Celtic Fire
Izanami
11
4 / 1 / 2
6,339
576
4,777
4,884
1,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
5 / 1 / 4
6,956
632
6,442
6,113
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
10
0 / 1 / 3
6,120
556
3,750
7,280
5,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
5 / 1 / 0
6,440
585
3,234
3,961
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
15
15
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BADNBANDIT
Fenrir
4
1
0
4
L
0
5
1
0.1
W
1
0
4
3
W
Izanami
Celtic Fire
Izanami
4
1
2
5
L
0
3
0
0
W
5
1
4
7
W
Bellona
0
1
3
1.5
L
Charybdis
UR_MERKED23
Charybdis
0
4
1
0.13
W
5
1
0
5
L
Cerberus
pantiecat
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,982
Damage
20,316
33,616
Taken
27,074
12,820
Mitigated
13,630
9,477
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BADNBANDIT
Fenrir
3,219
654
0
2,057
5,496
2,246
0
262
5,234
0
30,093
L
2,500
331
0
500
5,674
1,821
0
1,966
3,708
30,412
0
W
2,113
267
0
1,753
4,836
3,560
0
461
4,371
11,663
0
W
Izanami
Celtic Fire
Izanami
4,777
3,747
0
1,228
4,884
1,454
0
1,042
3,842
0
51,426
L
2,147
100
0
1,320
7,606
3,118
0
1,956
5,650
12,350
0
W
6,442
2,291
0
2,369
6,113
2,131
0
978
5,067
0
37,806
W
Bellona
3,750
1,233
0
3,150
7,280
5,235
126
3,223
4,057
0
33,361
L
Charybdis
UR_MERKED23
Charybdis
4,662
2,887
0
1,490
6,496
1,547
0
1,222
5,274
0
36,121
W
3,234
176
0
717
3,961
1,250
260
2,216
1,481
31,948
0
L
Cerberus
pantiecat
Cerberus
3,454
303
0
4,110
8,344
4,088
535
0
8,344
35,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,038
Gold Earned
31,793
327
Minions Killed
363
0
Camps Cleared
0
960,066
Distance Traveled
1,055,686
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,671
606
63
6
0
218,640
4
L
Agni
5,721
520
65
6
0
177,339
1
W
Khepri
5,938
540
23
2
0
216,891
1
W
Izanami
6,339
576
111
10
0
171,340
4
L
Geb
4,968
452
14
1
0
213,749
2
W
Awilix
6,956
632
74
7
0
258,950
2
W
Bellona
6,120
556
83
8
0
200,583
0
L
Charybdis
5,740
522
73
7
0
174,075
2
W
Nox
6,440
585
72
7
0
207,922
1
L
Cerberus
5,938
540
112
10
0
176,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role