Player Matchup

Xbalanque
Xbalanque
Ironpotato29
Xbalanque
Level 108
God Stats
1W - 0L
1,758 SR
Queue Stats
382W - 266L
1,623 Elo+
Party 2
Ganesha
Ganesha
TheWaltSpot
Ganesha
Level 101
God Stats
4W - 2L
1,402 SR
Queue Stats
339W - 228L
1,647 Elo+
Party 2
Nu Wa
Nu Wa
crazymage105
Nu Wa
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
303W - 184L
1,704 Elo+
Party 2
Team Averages
Level 102
1,553 SR
1,658 Elo+

VS

Team Averages
Level 90
1,559 SR
1,579 Elo+
Janus
Janus
DCUObeast1
Janus
Level 135
God Stats
10W - 14L
1,499 SR
Queue Stats
184W - 150L
1,675 Elo+
Party 1
Bacchus
Bacchus
GhosticAlucard
Bacchus
Level 55
God Stats
5W - 2L
1,677 SR
Queue Stats
238W - 174L
1,646 Elo+
Party 1
Mercury
Mercury
shacnorris12
Mercury
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ironpotato29
Xbalanque
14
5 / 3 / 5
11,121
695
11,165
12,290
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
TheWaltSpot
Ganesha
15
0 / 0 / 12
11,527
720
10,752
15,613
21,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
7 / 2 / 5
11,820
739
8,577
10,407
7,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
3 / 3 / 2
10,343
646
14,827
10,255
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 2
9,139
571
7,788
14,847
18,330
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
shacnorris12
Mercury
11
1 / 6 / 2
9,372
586
3,347
10,798
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
12
Kills
5
5
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
3
3
2
1.33
L
1
3
2
0.67
W
Xbalanque
Ironpotato29
Xbalanque
5
3
5
2.5
W
Ganesha
TheWaltSpot
Ganesha
0
0
12
6
W
7
2
5
4.75
L
Mercury
shacnorris12
Mercury
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,494
Damage
25,962
38,310
Taken
35,900
34,158
Mitigated
23,307
12,424
Healing
2,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
14,827
139
0
1,095
10,255
2,279
0
7,037
3,218
65,008
0
L
7,788
633
0
1,181
14,847
18,330
0
6,347
8,481
21,691
0
W
Xbalanque
Ironpotato29
Xbalanque
11,165
4,562
0
3,643
12,290
5,307
213
7,481
4,809
0
55,647
W
Ganesha
TheWaltSpot
Ganesha
10,752
816
0
5,538
15,613
21,465
462
7,055
8,558
32,788
0
W
8,577
2,742
0
3,243
10,407
7,386
2,356
8,302
2,105
28,901
2,314
L
Mercury
shacnorris12
Mercury
3,347
1,410
0
615
10,798
2,698
0
5,784
5,014
0
16,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,468
Gold Earned
28,854
181
Minions Killed
174
8
Camps Cleared
6
893,596
Distance Traveled
801,230
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,343
646
132
8
2
328,760
1
L
Bacchus
9,139
571
17
1
2
295,264
2
W
Xbalanque
11,121
695
84
5
7
285,940
4
W
Ganesha
11,527
720
2
0
0
326,869
3
W
Nu Wa
11,820
739
95
6
1
280,787
6
L
Mercury
9,372
586
25
2
2
177,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role