Player Matchup

Nox
Nox
Pleasesorry
Nox
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,769 Elo+
Solo
Mercury
Mercury
SelfMadeManzz
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
930 Elo+
Party 2
Artemis
Artemis
betih
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,200 Elo+
Party 2
Anubis
Anubis
cubillascarlitos
Anubis
Level 45
God Stats
6W - 5L
1,223 SR
Queue Stats
8W - 7L
982 Elo+
Party 2
King Arthur
King Arthur
dylannaka
King Arthur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 17
1,445 SR
1,276 Elo+

VS

Team Averages
Level 22
1,421 SR
1,390 Elo+
Kumbhakarna
Kumbhakarna
BloodStayned
Kumbhakarna
Level 26
God Stats
5W - 5L
1,397 SR
Queue Stats
29W - 36L
1,361 Elo+
Party 1
Ravana
Ravana
Hauga
Ravana
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 114L
1,400 Elo+
Solo
Anhur
Anhur
IIWonderLandsII
Anhur
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
60W - 94L
1,378 Elo+
Party 1
Chronos
Chronos
former027
Chronos
Level 4
God Stats
6W - 1L
1,500 SR
Queue Stats
20W - 17L
1,277 Elo+
Solo
Cthulhu
Cthulhu
kaosw
Cthulhu
Level 29
God Stats
2W - 3L
1,206 SR
Queue Stats
256W - 242L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,824
482
3,546
7,135
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
8
0 / 3 / 0
4,757
476
529
4,710
1,596
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
betih
Artemis
6
0 / 3 / 0
4,163
416
1,669
4,836
1,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 3 / 0
5,376
538
1,884
4,311
1,826
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
dylannaka
King Arthur
9
1 / 4 / 0
5,101
510
2,235
7,265
2,698
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BloodStayned
Kumbhakarna
9
2 / 0 / 5
5,909
591
3,000
6,881
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Hauga
Ravana
9
3 / 0 / 3
5,722
572
3,298
4,236
1,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
3 / 0 / 2
5,312
531
1,500
4,100
1,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
former027
Chronos
11
4 / 1 / 2
6,612
661
3,485
4,574
1,285
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
kaosw
Cthulhu
12
4 / 1 / 1
6,861
686
4,728
6,157
4,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
16
16
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
BloodStayned
Kumbhakarna
2
0
5
4.5
W
Ravana
Hauga
Ravana
3
0
3
4.5
W
3
0
2
4
L
0
3
0
0
L
Mercury
0
3
0
0
L
Artemis
betih
Artemis
0
3
0
0
L
1
3
0
0.33
L
King Arthur
dylannaka
King Arthur
1
4
0
0.25
W
Chronos
former027
Chronos
4
1
2
5
W
Cthulhu
kaosw
Cthulhu
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,863
Damage
16,011
28,257
Taken
25,948
10,001
Mitigated
13,475
4,804
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
BloodStayned
Kumbhakarna
3,000
624
0
1,556
6,881
4,745
243
1,978
4,903
15,019
0
W
Ravana
Hauga
Ravana
3,298
1,072
0
2,386
4,236
1,460
72
422
3,814
0
24,597
W
1,500
597
0
1,831
4,100
1,020
147
1,146
2,954
0
16,869
L
3,546
246
239
1,478
7,135
2,807
0
1,774
5,361
17,268
0
L
Mercury
529
140
0
557
4,710
1,596
0
366
4,344
0
24,100
L
Artemis
betih
Artemis
1,669
1,115
0
579
4,836
1,074
0
1,445
3,391
0
12,639
L
1,884
59
0
361
4,311
1,826
118
2,900
1,411
23,630
0
L
King Arthur
dylannaka
King Arthur
2,235
425
0
1,590
7,265
2,698
0
4,086
2,537
0
17,472
W
Chronos
former027
Chronos
3,485
1,297
0
995
4,574
1,285
864
1,884
2,690
26,179
0
W
Cthulhu
kaosw
Cthulhu
4,728
637
0
1,605
6,157
4,965
60
0
6,157
36,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,221
Gold Earned
30,416
199
Minions Killed
246
0
Camps Cleared
0
887,635
Distance Traveled
951,432
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,909
591
25
3
0
212,045
4
W
Ravana
5,722
572
51
5
0
178,409
0
W
Anhur
5,312
531
29
3
0
163,981
3
L
Nox
4,824
482
39
4
0
162,756
1
L
Mercury
4,757
476
53
5
0
185,618
1
L
Artemis
4,163
416
20
2
0
169,348
0
L
Anubis
5,376
538
43
4
0
166,656
0
L
King Arthur
5,101
510
44
4
0
203,257
0
W
Chronos
6,612
661
56
6
0
190,890
1
W
Cthulhu
6,861
686
85
9
0
206,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role