Player Matchup

Fafnir
Fafnir
Platinum V
All Man3455
Fafnir
Platinum V
Level 133
God Stats
1W - 4L
1,717 SR
Queue Stats
295W - 276L
1,770 MMR
Solo
Mercury
Mercury
Gold IV
DN Arkinos
Mercury
Gold IV
Level 108
God Stats
0W - 2L
1,522 SR
Queue Stats
51W - 53L
1,772 MMR
Solo
Achilles
Achilles
Platinum III
The_Best_Pickle
Achilles
Platinum III
Level 128
God Stats
10W - 13L
1,652 SR
Queue Stats
348W - 348L
1,783 MMR
Solo
Eset
Eset
Platinum I
ThunderKnucks2
Eset
Platinum I
Level 50
God Stats
1W - 3L
1,730 SR
Queue Stats
164W - 149L
1,789 MMR
Solo
Chiron
Chiron
Platinum IV
starplayah14
Chiron
Platinum IV
Level 109
God Stats
5W - 9L
1,604 SR
Queue Stats
183W - 186L
1,736 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 106
1,645 SR
1,770 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,647 SR
1,769 MMR
Odin
Odin
Platinum IV
Evolved-x-Shadow
Odin
Platinum IV
Level 160
God Stats
8W - 7L
1,651 SR
Queue Stats
302W - 281L
1,634 MMR
Party 2
Sol
Sol
Platinum III
Kitana_121693
Sol
Platinum III
Level 144
God Stats
65W - 52L
1,632 SR
Queue Stats
854W - 829L
1,785 MMR
Solo
Cerberus
Cerberus
Gold I
Presidential T
Cerberus
Gold I
Level 154
God Stats
6W - 4L
1,613 SR
Queue Stats
273W - 275L
1,712 MMR
Party 1
Bakasura
Bakasura
Platinum III
XxUKS-SaiyaNxX
Bakasura
Platinum III
Level 158
God Stats
10W - 5L
1,669 SR
Queue Stats
549W - 522L
1,812 MMR
Party 2
Vulcan
Vulcan
Platinum III
xNCx Finest
Vulcan
Platinum III
Level 158
God Stats
4W - 2L
1,668 SR
Queue Stats
165W - 156L
1,904 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 1 / 0
5,619
401
827
7,054
5,488
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
DN Arkinos
Mercury
11
1 / 4 / 1
6,566
469
2,063
8,064
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
12
0 / 4 / 1
6,832
488
4,276
13,116
9,469
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 4 / 0
6,885
492
5,139
7,908
2,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
11
1 / 4 / 0
6,494
464
5,637
7,849
2,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
LokiFenrirTsukuyomiAthenaArtio

VS

Bans
GilgameshCthulhuHeimdallrBacchusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,262
519
3,818
6,497
2,846
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 0 / 1
8,856
633
7,717
8,109
2,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
13
1 / 1 / 6
8,342
596
4,796
9,329
7,249
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
16
6 / 0 / 5
9,374
670
5,870
8,151
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
15
4 / 1 / 6
8,982
642
6,096
4,909
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
17
17
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
1
0
0
L
Mercury
DN Arkinos
Mercury
1
4
1
0.38
W
2
1
4
4
W
4
0
1
4.5
W
Cerberus
1
1
6
4
L
Achilles
0
4
1
0.13
L
1
4
0
0.25
W
Bakasura
6
0
5
8.5
L
Chiron
1
4
0
0.25
W
Vulcan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,942
Damage
28,297
43,991
Taken
36,995
23,057
Mitigated
18,495
12,217
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
827
480
0
1,827
7,054
5,488
0
3,241
3,736
18,720
0
L
Mercury
DN Arkinos
Mercury
2,063
545
0
1,434
8,064
3,402
0
2,802
4,902
0
38,532
W
3,818
1,472
65
675
6,497
2,846
0
2,687
3,810
0
14,536
W
7,717
3,731
0
5,264
8,109
2,645
1,556
871
7,238
57,571
9,538
W
Cerberus
4,796
506
0
3,762
9,329
7,249
196
91
9,238
50,234
0
L
Achilles
4,276
1,073
0
3,725
13,116
9,469
0
4,337
8,449
0
38,573
L
5,139
220
0
2,135
7,908
2,544
0
2,711
4,884
44,985
0
W
Bakasura
5,870
3,500
0
5,162
8,151
4,050
1,362
1,060
7,091
0
62,568
L
Chiron
5,637
2,114
120
2,976
7,849
2,154
0
4,399
3,450
0
40,055
W
Vulcan
6,096
2,091
0
1,264
4,909
1,705
1,176
1,409
3,500
60,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
42,816
384
Minions Killed
537
0
Camps Cleared
0
1,360,300
Distance Traveled
1,489,453
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,619
401
18
1
0
253,525
5
L
Mercury
6,566
469
81
6
0
299,738
3
W
Odin
7,262
519
36
3
0
318,158
0
W
Sol
8,856
633
121
9
0
265,388
5
W
Cerberus
8,342
596
146
10
0
270,701
1
L
Achilles
6,832
488
89
6
0
271,874
3
L
Eset
6,885
492
111
8
0
278,188
9
W
Bakasura
9,374
670
126
9
0
348,189
4
L
Chiron
6,494
464
85
6
0
256,975
5
W
Vulcan
8,982
642
108
8
0
287,017
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role