Player Matchup

Pele
Pele
Lordweird
Pele
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 28L
1,253 Elo+
Solo
Hachiman
Hachiman
NBD13
Hachiman
Level 62
God Stats
2W - 9L
1,356 SR
Queue Stats
83W - 175L
1,374 Elo+
Party 3
Merlin
Merlin
hikik0
Merlin
Level 17
God Stats
36W - 47L
1,460 SR
Queue Stats
58W - 94L
1,360 Elo+
Party 3
Baron Samedi
Baron Samedi
jgnw2021
Baron Samedi
Level 26
God Stats
259W - 321L
1,443 SR
Queue Stats
324W - 434L
1,389 Elo+
Party 3
Yemoja
Yemoja
pinkeu
Yemoja
Level 27
God Stats
21W - 25L
1,495 SR
Queue Stats
134W - 224L
1,384 Elo+
Party 3
Team Averages
Level 31
1,451 SR
1,352 Elo+

VS

Team Averages
Level 30
1,558 SR
1,449 Elo+
Thor
Thor
 
Thor
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Chamyto0101
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,471 Elo+
Party 2
Kukulkan
Kukulkan
HNIC3800
Kukulkan
Level 109
God Stats
14W - 5L
1,627 SR
Queue Stats
149W - 176L
1,409 Elo+
Party 1
Loki
Loki
KausID
Loki
Level 20
God Stats
21W - 19L
1,664 SR
Queue Stats
72W - 80L
1,406 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SaudiMus1im
Kumbhakarna
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 53L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
3 / 5 / 10
14,745
867
5,387
16,902
7,627
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
NBD13
Hachiman
20
15 / 0 / 7
18,022
1,060
31,917
11,161
6,353
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
hikik0
Merlin
20
2 / 2 / 14
14,919
878
13,289
17,979
11,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
jgnw2021
Baron Samedi
20
3 / 4 / 16
15,309
901
15,006
19,488
17,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
pinkeu
Yemoja
20
1 / 0 / 20
16,392
964
3,848
9,768
15,614
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
4 / 7 / 2
14,181
834
6,199
15,557
7,289
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Chamyto0101
Nemesis
20
1 / 7 / 6
14,497
853
20,951
29,339
15,375
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
HNIC3800
Kukulkan
20
2 / 1 / 2
15,829
931
17,430
8,954
4,681
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
KausID
Loki
20
4 / 9 / 6
15,246
897
24,013
21,840
9,959
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
SaudiMus1im
Kumbhakarna
19
0 / 0 / 0
11,980
705
0
0
0

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
24
Kills
11
11
Deaths
24
67
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
7
2
0.71
L
Nemesis
Chamyto0101
Nemesis
1
7
6
0.57
L
Kukulkan
HNIC3800
Kukulkan
2
1
2
3
L
Loki
KausID
Loki
4
9
6
0.78
W
Pele
3
5
10
1.6
W
Hachiman
NBD13
Hachiman
15
0
7
18.5
L
Kumbhakarna
SaudiMus1im
Kumbhakarna
0
0
0
0
W
Merlin
hikik0
Merlin
2
2
14
4.5
W
Baron Samedi
jgnw2021
Baron Samedi
3
4
16
2.75
W
Yemoja
pinkeu
Yemoja
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,447
Damage
68,593
75,298
Taken
75,690
58,716
Mitigated
37,304
23,215
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,199
629
0
0
15,557
7,289
0
6,357
9,200
0
16,496
L
Nemesis
Chamyto0101
Nemesis
20,951
3,777
0
3,941
29,339
15,375
0
14,282
15,057
0
51,542
L
Kukulkan
HNIC3800
Kukulkan
17,430
489
0
784
8,954
4,681
0
2,833
6,121
96,263
0
L
Loki
KausID
Loki
24,013
2,190
0
120
21,840
9,959
0
8,671
13,169
0
48,537
W
Pele
5,387
1,212
0
189
16,902
7,627
0
1,592
15,310
0
27,900
W
Hachiman
NBD13
Hachiman
31,917
24,722
0
5,251
11,161
6,353
0
1,395
9,766
0
68,742
L
Kumbhakarna
SaudiMus1im
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
hikik0
Merlin
13,289
340
364
1,256
17,979
11,730
0
7,506
10,473
61,886
0
W
Baron Samedi
jgnw2021
Baron Samedi
15,006
419
2,082
3,344
19,488
17,392
0
5,459
13,936
36,184
0
W
Yemoja
pinkeu
Yemoja
3,848
722
8,245
2,484
9,768
15,614
0
1,478
8,290
17,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,387
Gold Earned
71,733
332
Minions Killed
322
13
Camps Cleared
7
1,611,374
Distance Traveled
1,250,661
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
14,181
834
17
1
1
244,197
1
L
Nemesis
14,497
853
54
3
3
397,811
3
L
Kukulkan
15,829
931
213
13
0
257,213
0
L
Loki
15,246
897
38
2
3
351,440
0
W
Pele
14,745
867
67
4
3
292,751
0
W
Hachiman
18,022
1,060
77
5
7
329,803
2
L
Kumbhakarna
11,980
705
0
0
0
0
0
W
Merlin
14,919
878
105
6
2
315,653
0
W
Baron Samedi
15,309
901
59
3
0
319,727
0
W
Yemoja
16,392
964
24
1
1
353,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role