Player Matchup

Ullr
Ullr
Gold I
NemeusZaZ
Ullr
Gold I
Level 129
God Stats
6W - 7L
1,573 SR
Queue Stats
154W - 153L
1,396 MMR
Solo
Ymir
Ymir
Silver III
SirFrederick
Ymir
Silver III
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,477 MMR
Party 1
Bellona
Bellona
Bronze III
TheLionMane
Bellona
Bronze III
Level 81
God Stats
1W - 1L
1,774 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Thoth
Thoth
Silver III
lLordBehemoth
Thoth
Silver III
Level 157
God Stats
1W - 3L
1,751 SR
Queue Stats
70W - 88L
1,477 MMR
Party 1
Anhur
Anhur
Gold IV
Åятєzzу
Anhur
Gold IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,469 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,620 SR
1,444 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,597 SR
1,452 MMR
Vamana
Vamana
Silver I
 
Vamana
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold V
Elkayzer
Olorun
Gold V
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 169L
1,441 MMR
Solo
Izanami
Izanami
Gold IV
KittyMC
Izanami
Gold IV
Level 159
God Stats
4W - 3L
1,871 SR
Queue Stats
204W - 205L
1,385 MMR
Solo
Fafnir
Fafnir
Gold V
Sopilote265423
Fafnir
Gold V
Level 86
God Stats
1W - 5L
1,500 SR
Queue Stats
86W - 84L
1,443 MMR
Solo
Thor
Thor
Gold II
TrueFX
Thor
Gold II
Level 160
God Stats
80W - 64L
1,613 SR
Queue Stats
538W - 546L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
3 / 0 / 4
6,699
609
4,241
5,112
1,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 1 / 5
5,378
489
2,206
4,526
2,690
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
TheLionMane
Bellona
12
2 / 0 / 0
6,549
595
6,649
6,194
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 0 / 4
6,241
567
6,392
3,663
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 0
5,934
539
2,865
4,392
1,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
Morgan Le FayGilgameshTiamatGebArtio

VS

Bans
LokiRavanaSylvanusThanatosAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 1 / 0
5,953
541
3,720
7,563
5,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Elkayzer
Olorun
9
0 / 4 / 0
5,194
472
1,483
8,029
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
KittyMC
Izanami
7
1 / 3 / 0
5,086
462
3,534
6,193
1,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 1 / 1
4,705
428
1,823
4,630
2,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
TrueFX
Thor
10
0 / 2 / 1
5,504
500
1,940
6,340
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
1
1
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
L
Olorun
Elkayzer
Olorun
0
4
0
0
L
Izanami
KittyMC
Izanami
1
3
0
0.33
W
Ullr
3
0
4
5
W
1
1
5
3.5
L
0
1
1
0.5
W
Bellona
TheLionMane
Bellona
2
0
0
2
L
Thor
TrueFX
Thor
0
2
1
0.25
W
3
0
4
5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,353
Damage
12,500
23,887
Taken
32,755
11,163
Mitigated
13,558
10,793
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,720
1,365
0
4,204
7,563
5,964
0
162
7,401
0
36,759
L
Olorun
Elkayzer
Olorun
1,483
275
0
2,566
8,029
2,369
0
2,929
5,100
26,486
0
L
Izanami
KittyMC
Izanami
3,534
2,590
0
800
6,193
1,239
0
2,409
3,784
0
28,362
W
Ullr
4,241
2,007
0
3,834
5,112
1,681
82
663
4,449
0
38,471
W
2,206
500
0
735
4,526
2,690
126
795
3,731
6,962
0
L
1,823
367
731
1,360
4,630
2,231
0
1,557
3,073
5,132
0
W
Bellona
TheLionMane
Bellona
6,649
2,558
0
3,357
6,194
4,781
394
58
6,136
0
39,095
L
Thor
TrueFX
Thor
1,940
389
0
2,416
6,340
1,755
0
1,541
4,799
0
32,683
W
6,392
390
0
998
3,663
916
512
1,018
2,645
36,124
0
W
2,865
1,628
0
1,869
4,392
1,095
376
772
3,620
0
33,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,801
Gold Earned
26,442
314
Minions Killed
279
0
Camps Cleared
0
1,056,886
Distance Traveled
1,034,600
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,953
541
88
8
0
210,296
0
L
Olorun
5,194
472
57
5
0
188,593
4
L
Izanami
5,086
462
55
5
0
189,824
4
W
Ullr
6,699
609
84
8
0
231,443
2
W
Ymir
5,378
489
11
1
0
194,789
3
L
Fafnir
4,705
428
5
0
0
204,514
4
W
Bellona
6,549
595
90
8
0
214,314
2
L
Thor
5,504
500
74
7
0
241,373
2
W
Thoth
6,241
567
53
5
0
216,860
5
W
Anhur
5,934
539
76
7
0
199,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role