Player Matchup

Charybdis
Charybdis
Diamond IV
 
Charybdis
Diamond IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
IIOMNIVERSEII
Merlin
Platinum IV
Level 123
God Stats
5W - 2L
1,579 SR
Queue Stats
186W - 175L
1,833 MMR
Solo
Xing Tian
Xing Tian
Platinum I
Valsamotis
Xing Tian
Platinum I
Level 158
God Stats
5W - 5L
1,644 SR
Queue Stats
220W - 210L
1,902 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
ZiPrO
Tsukuyomi
Diamond II
Level 148
God Stats
25W - 22L
1,617 SR
Queue Stats
458W - 431L
2,341 MMR
Party 1
Loki
Loki
Masters
daredevilles
Loki
Masters
Level 108
God Stats
12W - 9L
1,649 SR
Queue Stats
603W - 581L
2,588 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,598 SR
2,033 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,616 SR
2,029 MMR
Chiron
Chiron
Platinum IV
 
Chiron
Platinum IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum III
 
Chang'e
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Diamond III
GruTheCruel
Ganesha
Diamond III
Level 153
God Stats
0W - 4L
1,659 SR
Queue Stats
300W - 284L
2,181 MMR
Solo
Fenrir
Fenrir
Diamond II
NoMercy4Enemy
Fenrir
Diamond II
Level 158
God Stats
1W - 5L
1,726 SR
Queue Stats
69W - 51L
2,440 MMR
Party 2
Chronos
Chronos
Diamond I
WMWMWMWMWMWMWM37
Chronos
Diamond I
Level 82
God Stats
7W - 5L
1,695 SR
Queue Stats
117W - 90L
2,522 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
5 / 1 / 2
9,816
614
8,459
8,574
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 8
7,948
497
6,099
6,621
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Valsamotis
Xing Tian
13
3 / 2 / 7
8,257
516
4,558
11,978
10,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
ZiPrO
Tsukuyomi
16
7 / 2 / 6
9,508
594
14,870
11,011
3,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
7 / 3 / 6
10,385
649
11,769
13,744
9,134
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Bans
OdinGebSolUllrOlorun

VS

Bans
ArtioRaijinHerculesMorgan Le FayNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
4 / 3 / 0
9,201
575
6,359
7,494
2,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
 
Chang'e
15
2 / 7 / 1
8,704
544
4,638
12,982
10,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
GruTheCruel
Ganesha
12
0 / 5 / 8
7,626
477
3,704
13,761
10,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 5 / 1
8,846
553
4,295
15,272
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 3 / 5
8,199
512
9,310
11,343
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
26
23
Kills
11
11
Deaths
23
29
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
2
6
L
Chiron
 
Chiron
4
3
0
1.33
L
Chang'e
 
Chang'e
2
7
1
0.36
L
Ganesha
GruTheCruel
Ganesha
0
5
8
0.8
W
1
3
8
1.67
L
4
5
1
0.9
W
Xing Tian
Valsamotis
Xing Tian
3
2
7
3.25
L
1
3
5
1.17
W
Tsukuyomi
ZiPrO
Tsukuyomi
7
2
6
5
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,755
Damage
28,306
51,928
Taken
60,852
28,588
Mitigated
31,923
11,248
Healing
18,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,459
4,867
0
3,222
8,574
3,548
1,034
1,515
7,059
0
81,608
L
Chiron
 
Chiron
6,359
1,854
370
3,236
7,494
2,125
0
1,138
6,346
0
62,014
L
Chang'e
 
Chang'e
4,638
209
0
5,848
12,982
10,964
0
0
12,982
44,927
0
L
Ganesha
GruTheCruel
Ganesha
3,704
428
0
2,242
13,761
10,572
0
5,079
8,380
14,547
0
W
6,099
195
0
706
6,621
1,902
0
2,419
4,202
47,330
0
L
4,295
1,480
0
4,856
15,272
5,048
0
1,383
13,783
0
48,145
W
Xing Tian
Valsamotis
Xing Tian
4,558
609
0
1,773
11,978
10,284
0
4,658
7,320
25,462
0
L
9,310
2,503
0
1,910
11,343
3,214
0
2,413
8,704
65,075
0
W
Tsukuyomi
ZiPrO
Tsukuyomi
14,870
5,328
0
3,962
11,011
3,720
20
3,772
7,211
0
67,749
W
11,769
3,875
0
1,585
13,744
9,134
465
4,796
8,484
0
64,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,914
Gold Earned
42,576
522
Minions Killed
478
0
Camps Cleared
0
1,570,090
Distance Traveled
1,578,699
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,816
614
147
9
0
307,707
3
L
Chiron
9,201
575
133
8
0
322,590
8
L
Chang'e
8,704
544
109
7
0
306,245
3
L
Ganesha
7,626
477
6
0
0
301,446
7
W
Merlin
7,948
497
108
7
0
285,341
5
L
Fenrir
8,846
553
91
6
0
332,034
5
W
Xing Tian
8,257
516
41
3
0
308,516
8
L
Chronos
8,199
512
139
9
0
316,384
2
W
Tsukuyomi
9,508
594
113
7
0
367,661
4
W
Loki
10,385
649
113
7
0
300,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role