Player Matchup

Heimdallr
Heimdallr
Godkiller8944
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,469 Elo+
Party 1
King Arthur
King Arthur
bunnier
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1
Vulcan
Vulcan
pyromagi34
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,715 Elo+
Party 1
Team Averages
Level 25
1,500 SR
1,633 Elo+

VS

Team Averages
Level 70
1,473 SR
1,406 Elo+
Chaac
Chaac
Buckeyes335
Chaac
Level 92
God Stats
12W - 13L
1,314 SR
Queue Stats
504W - 664L
1,381 Elo+
Party 2
Neith
Neith
Maverett
Neith
Level 49
God Stats
11W - 5L
1,633 SR
Queue Stats
55W - 58L
1,455 Elo+
Solo
Merlin
Merlin
colepotter88
Merlin
Level 68
God Stats
14W - 13L
1,470 SR
Queue Stats
522W - 742L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Godkiller8944
Heimdallr
15
1 / 7 / 8
11,787
589
9,923
23,023
9,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
bunnier
King Arthur
15
4 / 7 / 5
11,707
585
12,685
25,989
26,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
pyromagi34
Vulcan
16
6 / 10 / 2
13,141
657
14,677
16,917
7,197
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 12
14,250
713
20,876
21,372
31,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Maverett
Neith
19
11 / 3 / 7
14,790
740
23,038
13,166
5,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
17
3 / 5 / 14
13,416
671
14,376
13,169
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
11
Kills
24
24
Deaths
11
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
3
12
5.33
L
Heimdallr
Godkiller8944
Heimdallr
1
7
8
0.71
W
Neith
Maverett
Neith
11
3
7
4.83
L
King Arthur
bunnier
King Arthur
4
7
5
0.93
W
Merlin
3
5
14
2
L
Vulcan
pyromagi34
Vulcan
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,285
Damage
58,290
65,929
Taken
47,707
43,284
Mitigated
42,970
4,370
Healing
16,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,876
2,149
474
10,564
21,372
31,774
86
7,337
14,035
0
50,611
L
Heimdallr
Godkiller8944
Heimdallr
9,923
2,476
650
2,772
23,023
9,148
0
4,555
17,948
0
33,260
W
Neith
Maverett
Neith
23,038
10,467
190
4,981
13,166
5,579
1,936
5,210
7,956
0
70,631
L
King Arthur
bunnier
King Arthur
12,685
2,422
0
250
25,989
26,939
0
7,904
17,662
194
33,538
W
Merlin
14,376
471
70
394
13,169
5,617
732
3,277
9,892
61,051
0
L
Vulcan
pyromagi34
Vulcan
14,677
1,743
0
698
16,917
7,197
0
2,317
14,048
45,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,635
Gold Earned
42,456
155
Minions Killed
267
3
Camps Cleared
14
964,656
Distance Traveled
1,146,663
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,250
713
67
3
3
452,232
0
L
Heimdallr
11,787
589
50
3
0
342,827
3
W
Neith
14,790
740
126
6
2
345,623
1
L
King Arthur
11,707
585
32
2
0
336,513
6
W
Merlin
13,416
671
74
4
9
348,808
1
L
Vulcan
13,141
657
73
4
3
285,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role