Player Matchup

Chang'e
Chang'e
CrystalQuinn
Chang'e
Level 15
God Stats
6W - 6L
1,418 SR
Queue Stats
56W - 71L
1,401 Elo+
Solo
Sol
Sol
DrPilyulya
Sol
Level 17
God Stats
1W - 4L
1,491 SR
Queue Stats
25W - 35L
1,355 Elo+
Party 3
Jormungandr
Jormungandr
StephonGW21
Jormungandr
Level 27
God Stats
2W - 1L
1,253 SR
Queue Stats
6W - 3L
1,540 Elo+
Solo
Artemis
Artemis
StickMyDuck
Artemis
Level 8
God Stats
10W - 14L
1,432 SR
Queue Stats
14W - 27L
1,312 Elo+
Party 3
Achilles
Achilles
SupDupWup
Achilles
Level 29
God Stats
4W - 3L
1,363 SR
Queue Stats
151W - 150L
1,512 Elo+
Solo
Team Averages
Level 19
1,391 SR
1,424 Elo+

VS

Team Averages
Level 37
1,447 SR
1,617 Elo+
Ao Kuang
Ao Kuang
MementoAmoris
Ao Kuang
Level 28
God Stats
11W - 13L
1,390 SR
Queue Stats
54W - 53L
1,687 Elo+
Party 2
Yemoja
Yemoja
Orangebubbly
Yemoja
Level 18
God Stats
5W - 1L
1,579 SR
Queue Stats
7W - 2L
1,893 Elo+
Party 2
Pele
Pele
SkyGoddess
Pele
Level 105
God Stats
15W - 21L
1,432 SR
Queue Stats
248W - 262L
1,402 Elo+
Party 1
Bellona
Bellona
karueha
Bellona
Level 7
God Stats
1W - 0L
1,227 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Artemis
Artemis
zSebaPR
Artemis
Level 27
God Stats
2W - 1L
1,608 SR
Queue Stats
110W - 102L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CrystalQuinn
Chang'e
18
8 / 7 / 2
12,588
504
9,438
16,308
5,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
6 / 7 / 2
12,334
493
13,833
19,555
7,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
StephonGW21
Jormungandr
17
3 / 8 / 9
11,890
476
12,108
22,917
14,062
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
StickMyDuck
Artemis
15
2 / 12 / 4
10,176
407
12,393
21,187
6,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SupDupWup
Achilles
19
6 / 7 / 8
12,881
515
18,254
21,635
10,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MementoAmoris
Ao Kuang
20
11 / 5 / 7
13,909
556
23,573
20,698
9,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
18
4 / 3 / 17
13,581
543
10,573
17,672
18,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 5 / 6
13,852
554
13,216
21,092
8,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
karueha
Bellona
13
0 / 7 / 2
9,698
388
1,074
13,951
7,376
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
zSebaPR
Artemis
20
20 / 5 / 5
15,690
628
32,421
21,103
8,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
78
25
Kills
41
41
Deaths
25
25
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CrystalQuinn
Chang'e
8
7
2
1.29
L
6
7
2
1
W
Ao Kuang
MementoAmoris
Ao Kuang
11
5
7
2.9
W
Yemoja
4
3
17
4.17
W
6
5
6
1.8
L
Jormungandr
StephonGW21
Jormungandr
3
8
9
0.94
L
Artemis
StickMyDuck
Artemis
2
12
4
0.33
L
Achilles
SupDupWup
Achilles
6
7
8
1.43
W
Bellona
karueha
Bellona
0
7
2
0.14
W
Artemis
zSebaPR
Artemis
20
5
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,026
Damage
80,857
101,602
Taken
94,516
43,148
Mitigated
52,597
20,266
Healing
27,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CrystalQuinn
Chang'e
9,438
549
1,616
3,311
16,308
5,078
0
5,931
10,377
33,973
0
L
13,833
4,143
0
6,832
19,555
7,401
450
5,220
14,335
68,518
7,797
W
Ao Kuang
MementoAmoris
Ao Kuang
23,573
7,342
0
7,674
20,698
9,619
3,632
9,496
11,006
71,876
8,979
W
Yemoja
10,573
955
2,415
2,136
17,672
18,853
1,006
9,163
7,943
42,448
0
W
13,216
3,810
0
3,521
21,092
8,498
2,126
3,811
17,281
0
112,238
L
Jormungandr
StephonGW21
Jormungandr
12,108
2,982
123
1,693
22,917
14,062
660
10,997
11,920
57,857
0
L
Artemis
StickMyDuck
Artemis
12,393
5,625
0
1,535
21,187
6,271
484
3,798
17,389
0
66,529
L
Achilles
SupDupWup
Achilles
18,254
5,262
0
5,156
21,635
10,336
0
6,329
15,306
0
93,328
W
Bellona
karueha
Bellona
1,074
529
0
2,684
13,951
7,376
59
6,254
7,655
0
25,758
W
Artemis
zSebaPR
Artemis
32,421
20,493
0
8,861
21,103
8,251
4,650
5,006
15,956
0
128,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,869
Gold Earned
66,730
514
Minions Killed
542
0
Camps Cleared
0
2,078,602
Distance Traveled
2,191,736
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,588
504
63
3
0
440,751
1
L
Sol
12,334
493
128
5
0
378,816
3
W
Ao Kuang
13,909
556
110
4
0
438,695
0
W
Yemoja
13,581
543
64
3
0
472,650
3
W
Pele
13,852
554
151
6
0
510,714
4
L
Jormungandr
11,890
476
92
4
0
372,027
3
L
Artemis
10,176
407
85
3
0
412,201
5
L
Achilles
12,881
515
146
6
0
474,807
2
W
Bellona
9,698
388
62
2
0
370,353
0
W
Artemis
15,690
628
155
6
0
399,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role