Player Matchup

Hou Yi
Hou Yi
JohnSchiffer
Hou Yi
Level 127
God Stats
4W - 4L
1,562 SR
Queue Stats
377W - 367L
1,567 Elo+
Solo
Apollo
Apollo
KilboFraginz
Apollo
Level 108
God Stats
0W - 7L
1,166 SR
Queue Stats
246W - 241L
1,564 Elo+
Party 2
Fenrir
Fenrir
MrDarkEclipz
Fenrir
Level 139
God Stats
2W - 3L
1,628 SR
Queue Stats
176W - 196L
1,584 Elo+
Solo
Bacchus
Bacchus
R4vens20
Bacchus
Level 151
God Stats
1W - 2L
1,564 SR
Queue Stats
161W - 148L
1,566 Elo+
Party 2
Discordia
Discordia
icFieldsofAcid
Discordia
Level 155
God Stats
2W - 3L
1,554 SR
Queue Stats
483W - 502L
1,576 Elo+
Solo
Team Averages
Level 136
1,495 SR
1,571 Elo+

VS

Team Averages
Level 141
1,593 SR
1,644 Elo+
Tiamat
Tiamat
Puwnter84
Tiamat
Level 129
God Stats
2W - 2L
1,653 SR
Queue Stats
289W - 302L
1,626 Elo+
Solo
He Bo
He Bo
RabidKay
He Bo
Level 104
God Stats
2W - 0L
1,282 SR
Queue Stats
131W - 108L
1,607 Elo+
Party 1
Medusa
Medusa
Stainkee
Medusa
Level 159
God Stats
1W - 0L
1,570 SR
Queue Stats
13W - 13L
1,724 Elo+
Party 1
Odin
Odin
pieisgood4u
Odin
Level 154
God Stats
2W - 1L
1,661 SR
Queue Stats
58W - 42L
1,713 Elo+
Party 1
Erlang Shen
Erlang Shen
teevee
Erlang Shen
Level 160
God Stats
1W - 0L
1,800 SR
Queue Stats
16W - 10L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
1 / 5 / 11
8,316
693
13,132
11,895
5,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Apollo
16
4 / 4 / 6
9,778
815
11,737
11,549
6,032
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
14
1 / 5 / 6
7,849
654
6,844
15,972
12,058
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bacchus
R4vens20
Bacchus
15
2 / 5 / 10
9,303
775
12,212
20,305
25,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
icFieldsofAcid
Discordia
16
6 / 4 / 4
9,064
755
11,788
9,187
4,033
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Puwnter84
Tiamat
18
6 / 1 / 15
10,528
877
14,468
10,679
8,228
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
RabidKay
He Bo
14
1 / 4 / 9
8,684
724
4,927
9,330
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Stainkee
Medusa
17
5 / 2 / 15
10,058
838
18,939
17,536
9,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
4 / 5 / 12
9,414
785
10,256
15,717
17,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Erlang Shen
teevee
Erlang Shen
17
7 / 2 / 16
11,076
923
15,944
18,272
20,220
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
90
14
Kills
23
23
Deaths
14
37
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
1
5
11
1.3
L
Apollo
4
4
6
1.75
L
Fenrir
1
5
6
0.8
W
Tiamat
Puwnter84
Tiamat
6
1
15
13.5
L
Bacchus
R4vens20
Bacchus
2
5
10
1.4
W
He Bo
RabidKay
He Bo
1
4
9
1.38
W
Medusa
Stainkee
Medusa
5
2
15
6.25
L
Discordia
icFieldsofAcid
Discordia
6
4
4
2
W
4
5
12
2
W
Erlang Shen
teevee
Erlang Shen
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,713
Damage
64,534
68,908
Taken
71,534
53,859
Mitigated
59,711
17,555
Healing
29,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
13,132
4,775
1,227
1,830
11,895
5,847
0
1,942
9,953
0
24,886
L
Apollo
11,737
7,543
0
1,777
11,549
6,032
72
3,584
7,965
0
27,023
L
Fenrir
6,844
1,176
2,331
3,014
15,972
12,058
0
2,778
13,194
0
9,786
W
Tiamat
Puwnter84
Tiamat
14,468
829
3,038
4,291
10,679
8,228
1,100
3,637
6,923
28,855
0
L
Bacchus
R4vens20
Bacchus
12,212
1,240
1,754
3,478
20,305
25,889
0
7,938
12,367
14,791
0
W
He Bo
RabidKay
He Bo
4,927
82
98
1,036
9,330
4,316
656
4,949
4,250
12,391
0
W
Medusa
Stainkee
Medusa
18,939
9,579
0
6,681
17,536
9,023
3,094
6,828
10,396
0
39,327
L
Discordia
icFieldsofAcid
Discordia
11,788
582
1,160
984
9,187
4,033
0
3,153
6,034
27,747
0
W
10,256
2,607
2,836
1,953
15,717
17,924
164
3,686
11,893
0
15,202
W
Erlang Shen
teevee
Erlang Shen
15,944
7,283
3,569
5,758
18,272
20,220
738
4,900
13,156
0
21,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,310
Gold Earned
49,760
118
Minions Killed
110
0
Camps Cleared
0
1,025,394
Distance Traveled
1,264,884
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,316
693
27
2
0
185,513
3
L
Apollo
9,778
815
52
4
0
201,530
1
L
Fenrir
7,849
654
3
0
0
213,197
0
W
Tiamat
10,528
877
32
3
0
265,617
0
L
Bacchus
9,303
775
6
1
0
202,751
0
W
He Bo
8,684
724
18
2
0
253,016
1
W
Medusa
10,058
838
33
3
0
250,132
1
L
Discordia
9,064
755
30
3
0
222,403
1
W
Odin
9,414
785
17
1
0
239,254
2
W
Erlang Shen
11,076
923
10
1
0
256,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role