Player Matchup

Chang'e
Chang'e
BevinBames
Chang'e
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,113 Elo+
Solo
Cliodhna
Cliodhna
JOEYD_96
Cliodhna
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 278L
1,340 Elo+
Solo
Cu Chulainn
Cu Chulainn
MajorMarshtomp
Cu Chulainn
Level 87
God Stats
1W - 1L
1,279 SR
Queue Stats
151W - 141L
1,444 Elo+
Party 1
Athena
Athena
alita005
Athena
Level 125
God Stats
6W - 4L
1,418 SR
Queue Stats
425W - 432L
1,409 Elo+
Solo
Ravana
Ravana
jonryanperez
Ravana
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,527 Elo+
Party 1
Team Averages
Level 82
1,439 SR
1,367 Elo+

VS

Team Averages
Level 80
1,439 SR
1,525 Elo+
Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MMorgoth
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 2L
1,677 Elo+
Party 2
Raijin
Raijin
Seophin
Raijin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 75L
1,525 Elo+
Party 2
Terra
Terra
SvF n3gr0MP
Terra
Level 92
God Stats
0W - 2L
1,235 SR
Queue Stats
215W - 207L
1,474 Elo+
Solo
He Bo
He Bo
rankist29
He Bo
Level 85
God Stats
1W - 2L
1,460 SR
Queue Stats
33W - 32L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BevinBames
Chang'e
20
6 / 4 / 20
12,689
793
14,494
20,329
16,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
JOEYD_96
Cliodhna
20
6 / 6 / 13
12,435
777
22,239
15,938
7,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
MajorMarshtomp
Cu Chulainn
20
6 / 7 / 14
12,309
769
20,504
35,271
26,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
alita005
Athena
20
6 / 4 / 12
12,951
809
12,261
25,402
40,228
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
15
2 / 6 / 9
10,477
655
6,215
10,768
6,060
Mace

Mace

+10
Physical Power

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
7 / 6 / 12
11,933
746
27,135
15,612
7,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
MMorgoth
Khepri
18
2 / 6 / 17
10,962
685
6,278
19,612
31,624
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
Seophin
Raijin
20
9 / 4 / 13
12,146
759
24,687
16,998
8,351
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 4 / 20
11,055
691
10,818
21,024
27,165
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
rankist29
He Bo
19
5 / 6 / 14
11,890
743
12,951
17,238
9,678
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
103
26
Kills
27
27
Deaths
26
68
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
6
12
2.17
W
Chang'e
BevinBames
Chang'e
6
4
20
4
W
Cliodhna
JOEYD_96
Cliodhna
6
6
13
2.08
L
Khepri
MMorgoth
Khepri
2
6
17
1.75
W
Cu Chulainn
MajorMarshtomp
Cu Chulainn
6
7
14
1.86
L
Raijin
Seophin
Raijin
9
4
13
3.88
L
4
4
20
3.5
W
Athena
alita005
Athena
6
4
12
3
W
Ravana
2
6
9
1.08
L
He Bo
rankist29
He Bo
5
6
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,713
Damage
81,869
107,708
Taken
90,484
96,153
Mitigated
83,818
45,814
Healing
37,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
27,135
2,570
4,299
2,839
15,612
7,000
409
5,981
9,631
49,026
0
W
Chang'e
BevinBames
Chang'e
14,494
1,690
7,516
9,571
20,329
16,332
1,136
15,750
4,579
36,692
0
W
Cliodhna
JOEYD_96
Cliodhna
22,239
1,306
1,239
1,692
15,938
7,420
3,318
12,771
3,054
0
50,131
L
Khepri
MMorgoth
Khepri
6,278
1,256
1,587
1,491
19,612
31,624
1,155
5,162
14,450
13,912
0
W
Cu Chulainn
MajorMarshtomp
Cu Chulainn
20,504
2,883
1,519
11,215
35,271
26,113
331
28,356
6,915
10,486
29,465
L
Raijin
Seophin
Raijin
24,687
3,732
3,344
4,185
16,998
8,351
1,166
6,747
10,251
38,914
0
L
10,818
1,572
7,863
6,650
21,024
27,165
642
10,331
10,693
21,812
0
W
Athena
alita005
Athena
12,261
2,003
2,774
9,076
25,402
40,228
455
15,220
10,182
26,708
0
W
Ravana
6,215
1,808
779
433
10,768
6,060
444
9,659
1,109
0
9,173
L
He Bo
rankist29
He Bo
12,951
1,991
1,395
4,265
17,238
9,678
1,802
4,089
13,149
30,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,861
Gold Earned
57,986
175
Minions Killed
159
0
Camps Cleared
0
1,398,213
Distance Traveled
1,337,351
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,933
746
50
3
0
260,489
0
W
Chang'e
12,689
793
44
3
0
280,543
0
W
Cliodhna
12,435
777
65
4
0
293,938
0
L
Khepri
10,962
685
17
1
0
264,816
0
W
Cu Chulainn
12,309
769
33
2
0
280,668
0
L
Raijin
12,146
759
29
2
0
263,648
1
L
Terra
11,055
691
18
1
0
299,207
0
W
Athena
12,951
809
26
2
0
335,388
3
W
Ravana
10,477
655
7
0
0
207,676
1
L
He Bo
11,890
743
45
3
0
249,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role