Player Matchup

Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Monucrolac102
Tiamat
Level 29
God Stats
14W - 14L
1,486 SR
Queue Stats
67W - 73L
1,412 Elo+
Party 1
Team Averages
Level 74
1,495 SR
1,471 Elo+

VS

Team Averages
Level 51
1,546 SR
1,460 Elo+
Ganesha
Ganesha
CousinGary
Ganesha
Level 118
God Stats
8W - 9L
1,702 SR
Queue Stats
223W - 205L
1,644 Elo+
Party 2
Sol
Sol
Jorge1x
Sol
Level 12
God Stats
15W - 15L
1,221 SR
Queue Stats
16W - 23L
1,240 Elo+
Solo
Pele
Pele
RiskBoot
Pele
Level 24
God Stats
18W - 14L
1,714 SR
Queue Stats
76W - 68L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
6 / 2 / 9
7,802
780
8,518
6,545
2,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
 
Bacchus
11
2 / 2 / 14
7,372
737
6,252
9,161
7,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
8 / 1 / 8
8,151
815
9,609
5,361
3,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CousinGary
Ganesha
10
0 / 7 / 5
6,982
698
5,256
13,298
10,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sol
10
4 / 3 / 1
7,391
739
6,794
5,440
1,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
9
1 / 6 / 2
6,227
623
4,230
8,100
2,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
16
Kills
5
5
Deaths
16
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
2
9
5.25
W
Bacchus
 
Bacchus
2
2
14
4.5
L
Ganesha
CousinGary
Ganesha
0
7
5
0.36
L
Sol
4
3
1
1.5
W
8
1
8
12
L
Pele
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,379
Damage
16,280
21,067
Taken
26,838
13,430
Mitigated
14,831
5,267
Healing
3,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,518
2,160
0
1,290
6,545
2,422
151
3,539
3,006
0
20,812
W
Bacchus
 
Bacchus
6,252
813
645
1,839
9,161
7,861
0
5,318
3,843
16,252
0
L
Ganesha
CousinGary
Ganesha
5,256
630
0
1,379
13,298
10,495
0
7,020
5,864
15,904
0
L
Sol
6,794
2,947
0
955
5,440
1,675
0
3,395
1,813
12,495
1,568
W
9,609
931
0
1,493
5,361
3,147
0
2,688
2,673
22,688
0
L
Pele
4,230
928
0
1,059
8,100
2,661
0
4,730
3,066
0
15,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,325
Gold Earned
20,600
97
Minions Killed
80
6
Camps Cleared
2
520,642
Distance Traveled
497,759
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,802
780
27
3
3
181,250
3
W
Bacchus
7,372
737
27
3
1
169,363
1
L
Ganesha
6,982
698
1
0
0
159,106
2
L
Sol
7,391
739
31
3
0
168,965
3
W
Tiamat
8,151
815
43
4
2
170,029
2
L
Pele
6,227
623
48
5
2
169,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role