Player Matchup

Tsukuyomi
Tsukuyomi
ElGríngo
Tsukuyomi
Level 116
God Stats
1W - 1L
1,408 SR
Queue Stats
128W - 80L
1,598 Elo+
Party 3
Bacchus
Bacchus
GG IM GUAN
Bacchus
Level 60
God Stats
5W - 2L
1,663 SR
Queue Stats
184W - 121L
1,549 Elo+
Party 3
Ne Zha
Ne Zha
Get2BlOwen
Ne Zha
Level 113
God Stats
17W - 30L
1,282 SR
Queue Stats
1,189W - 1,195L
1,560 Elo+
Party 3
Guan Yu
Guan Yu
KamodoD
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,524 Elo+
Party 3
Zhong Kui
Zhong Kui
OGlittleweenis
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,513 Elo+
Solo
Team Averages
Level 78
1,471 SR
1,549 Elo+

VS

Team Averages
Level 97
1,556 SR
1,523 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
BeatMeWBothHands
Arachne
Level 27
God Stats
1W - 0L
1,852 SR
Queue Stats
12W - 6L
1,667 Elo+
Party 2
Ymir
Ymir
itsDjDark
Ymir
Level 138
God Stats
3W - 2L
1,430 SR
Queue Stats
195W - 234L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElGríngo
Tsukuyomi
17
9 / 4 / 4
10,560
812
18,434
14,942
9,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
GG IM GUAN
Bacchus
14
2 / 4 / 8
8,499
654
7,402
16,312
17,769
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Get2BlOwen
Ne Zha
16
3 / 7 / 11
9,186
707
19,198
14,174
8,656
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
KamodoD
Guan Yu
15
0 / 5 / 10
8,304
639
3,794
20,344
18,415
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
OGlittleweenis
Zhong Kui
14
1 / 7 / 11
8,504
654
10,240
16,029
11,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
5 / 2 / 18
10,949
842
20,711
11,235
3,543
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
 
Discordia
16
2 / 2 / 18
9,723
748
18,085
8,257
2,232
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
 
Chang'e
15
2 / 4 / 16
9,378
721
7,810
16,135
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
16 / 3 / 8
12,156
935
14,142
16,327
6,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
17
2 / 4 / 22
10,579
814
8,038
17,436
20,648
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
109
15
Kills
27
27
Deaths
15
44
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
18
7
W
Discordia
 
Discordia
2
2
18
5.5
W
Chang'e
 
Chang'e
2
4
16
2.5
W
16
3
8
6.67
L
Tsukuyomi
ElGríngo
Tsukuyomi
9
4
4
2.75
L
Bacchus
GG IM GUAN
Bacchus
2
4
8
1.5
L
Ne Zha
Get2BlOwen
Ne Zha
3
7
11
1.21
L
Guan Yu
KamodoD
Guan Yu
0
5
10
1
L
Zhong Kui
OGlittleweenis
Zhong Kui
1
7
11
0.93
W
Ymir
2
4
22
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,068
Damage
68,786
81,801
Taken
69,390
65,798
Mitigated
38,056
31,735
Healing
39,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,711
4,982
1,017
3,894
11,235
3,543
2,830
3,023
7,966
49,804
0
W
Discordia
 
Discordia
18,085
558
1,591
1,715
8,257
2,232
747
1,187
6,750
34,828
0
W
Chang'e
 
Chang'e
7,810
922
11,578
7,982
16,135
4,911
497
4,526
11,461
13,807
0
W
14,142
10,299
1,649
7,313
16,327
6,722
433
3,866
12,101
0
23,570
L
Tsukuyomi
ElGríngo
Tsukuyomi
18,434
2,978
2,110
3,267
14,942
9,608
51
10,993
3,799
0
31,834
L
Bacchus
GG IM GUAN
Bacchus
7,402
270
2,743
3,643
16,312
17,769
0
8,542
7,606
16,566
0
L
Ne Zha
Get2BlOwen
Ne Zha
19,198
1,770
815
1,456
14,174
8,656
0
8,814
5,126
0
34,682
L
Guan Yu
KamodoD
Guan Yu
3,794
223
8,739
5,667
20,344
18,415
114
12,862
7,364
0
18,247
L
Zhong Kui
OGlittleweenis
Zhong Kui
10,240
1,440
2,099
1,196
16,029
11,350
0
12,565
3,262
20,389
0
W
Ymir
8,038
805
894
2,110
17,436
20,648
267
5,040
11,740
11,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,053
Gold Earned
52,785
139
Minions Killed
126
0
Camps Cleared
0
1,176,723
Distance Traveled
1,239,971
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,949
842
55
4
0
227,121
3
W
Discordia
9,723
748
23
2
0
247,244
3
W
Chang'e
9,378
721
20
2
0
261,337
1
W
Arachne
12,156
935
18
1
0
301,329
2
L
Tsukuyomi
10,560
812
25
2
0
243,053
0
L
Bacchus
8,499
654
22
2
0
279,769
0
L
Ne Zha
9,186
707
26
2
0
221,521
2
L
Guan Yu
8,304
639
35
3
0
235,218
0
L
Zhong Kui
8,504
654
31
2
0
197,162
0
W
Ymir
10,579
814
10
1
0
202,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role