Player Matchup

Olorun
Olorun
Awesomepanda720
Olorun
Level 28
God Stats
1W - 3L
1,372 SR
Queue Stats
74W - 67L
1,603 Elo+
Solo
Izanami
Izanami
Charauwu
Izanami
Level 6
God Stats
1W - 2L
1,504 SR
Queue Stats
1W - 4L
1,233 Elo+
Solo
Odin
Odin
LagsMX
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,554 Elo+
Solo
Thanatos
Thanatos
Voronn
Thanatos
Level 26
God Stats
35W - 30L
1,616 SR
Queue Stats
120W - 105L
1,630 Elo+
Solo
Bacchus
Bacchus
Wardenspet
Bacchus
Level 28
God Stats
4W - 3L
1,599 SR
Queue Stats
144W - 127L
1,626 Elo+
Solo
Team Averages
Level 19
1,518 SR
1,529 Elo+

VS

Team Averages
Level 20
1,493 SR
1,592 Elo+
Apollo
Apollo
ClysterLover
Apollo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 34L
1,730 Elo+
Solo
Olorun
Olorun
MagicTheRisen
Olorun
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 137L
1,614 Elo+
Solo
Loki
Loki
Scoobbz
Loki
Level 27
God Stats
7W - 13L
1,367 SR
Queue Stats
122W - 149L
1,391 Elo+
Solo
Rama
Rama
Snarklecoff
Rama
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 49L
1,624 Elo+
Solo
Ymir
Ymir
Untameable2
Ymir
Level 28
God Stats
3W - 2L
1,596 SR
Queue Stats
142W - 125L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,442
544
2,308
6,542
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Charauwu
Izanami
7
0 / 5 / 2
4,351
435
2,030
5,269
1,381
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
LagsMX
Odin
7
0 / 2 / 0
3,839
384
473
4,725
2,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
Voronn
Thanatos
9
3 / 2 / 1
5,724
572
3,793
7,890
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Wardenspet
Bacchus
7
1 / 4 / 1
4,772
477
2,482
8,813
4,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
4 / 0 / 0
6,898
690
3,931
3,711
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 1 / 3
6,669
667
5,543
4,746
1,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
Scoobbz
Loki
9
1 / 0 / 4
5,757
576
2,346
3,855
949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
4 / 2 / 7
6,266
627
6,270
3,675
841
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
4 / 1 / 4
5,736
574
4,054
7,248
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
16
16
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Izanami
Charauwu
Izanami
0
5
2
0.2
W
Apollo
4
0
0
4
L
Odin
LagsMX
Odin
0
2
0
0
W
3
1
3
4.5
W
Loki
Scoobbz
Loki
1
0
4
3
W
4
2
7
3.75
W
4
1
4
6
L
Thanatos
Voronn
Thanatos
3
2
1
1.75
L
Bacchus
Wardenspet
Bacchus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,086
Damage
22,144
33,239
Taken
23,235
12,984
Mitigated
8,602
11,575
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,308
1,176
0
2,313
6,542
2,571
0
3,326
3,216
33,851
5,239
L
Izanami
Charauwu
Izanami
2,030
1,360
0
0
5,269
1,381
0
1,903
3,366
0
17,382
W
Apollo
3,931
2,683
0
2,792
3,711
1,119
0
58
3,570
0
48,142
L
Odin
LagsMX
Odin
473
166
0
903
4,725
2,221
0
0
4,725
0
9,116
W
5,543
2,508
118
2,324
4,746
1,744
0
1,953
2,793
37,952
2,853
W
Loki
Scoobbz
Loki
2,346
497
0
1,636
3,855
949
0
394
3,461
0
22,893
W
6,270
5,789
0
704
3,675
841
708
686
2,989
0
30,165
W
4,054
751
16
2,457
7,248
3,949
484
1,415
5,833
13,581
0
L
Thanatos
Voronn
Thanatos
3,793
1,305
0
6,574
7,890
2,265
0
1,683
6,207
0
27,580
L
Bacchus
Wardenspet
Bacchus
2,482
553
725
1,060
8,813
4,546
0
2,249
6,564
8,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,128
Gold Earned
31,326
208
Minions Killed
310
0
Camps Cleared
0
875,008
Distance Traveled
954,639
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,442
544
75
8
0
173,370
1
L
Izanami
4,351
435
44
4
0
167,839
1
W
Apollo
6,898
690
94
9
0
176,068
3
L
Odin
3,839
384
16
2
0
162,018
2
W
Olorun
6,669
667
83
8
0
190,536
3
W
Loki
5,757
576
57
6
0
224,007
0
W
Rama
6,266
627
62
6
0
179,414
4
W
Ymir
5,736
574
14
1
0
184,614
1
L
Thanatos
5,724
572
60
6
0
195,571
0
L
Bacchus
4,772
477
13
1
0
176,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role