Player Matchup

Ah Puch
Ah Puch
AuGerbil
Ah Puch
Level 158
God Stats
2W - 0L
1,382 SR
Queue Stats
655W - 660L
1,532 Elo+
Solo
Loki
Loki
DerivedAmoeba0
Loki
Level 68
God Stats
8W - 6L
1,649 SR
Queue Stats
447W - 452L
1,512 Elo+
Solo
Artemis
Artemis
Goth_Blackbird
Artemis
Level 160
God Stats
8W - 6L
1,510 SR
Queue Stats
37W - 36L
1,506 Elo+
Solo
Achilles
Achilles
eitan0923
Achilles
Level 154
God Stats
1W - 1L
1,340 SR
Queue Stats
61W - 55L
1,525 Elo+
Solo
Discordia
Discordia
generaljordon
Discordia
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,468 Elo+
Solo
Team Averages
Level 133
1,476 SR
1,509 Elo+

VS

Team Averages
Level 132
1,624 SR
1,558 Elo+
Cerberus
Cerberus
Andermaner
Cerberus
Level 155
God Stats
3W - 2L
1,719 SR
Queue Stats
173W - 176L
1,530 Elo+
Party 2
Persephone
Persephone
REDMERMAID907
Persephone
Level 155
God Stats
70W - 69L
1,546 SR
Queue Stats
197W - 207L
1,509 Elo+
Party 2
Olorun
Olorun
Tboogie1080
Olorun
Level 153
God Stats
0W - 1L
1,680 SR
Queue Stats
61W - 62L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
WhyTavara
Danzaburou
Level 69
God Stats
1W - 2L
1,354 SR
Queue Stats
20W - 9L
1,713 Elo+
Solo
Bellona
Bellona
legoCelo
Bellona
Level 128
God Stats
1W - 1L
1,824 SR
Queue Stats
21W - 19L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AuGerbil
Ah Puch
20
7 / 2 / 20
14,554
1,040
30,723
13,349
5,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 6 / 11
16,010
1,144
18,439
16,545
6,971
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 6 / 16
14,350
1,025
23,483
12,684
5,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
eitan0923
Achilles
20
10 / 2 / 18
15,586
1,113
26,251
23,903
27,386
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Discordia
generaljordon
Discordia
20
0 / 5 / 21
13,301
950
22,075
13,617
5,340
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andermaner
Cerberus
18
0 / 5 / 7
12,000
857
7,694
17,716
17,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
REDMERMAID907
Persephone
20
5 / 4 / 9
14,621
1,044
12,517
20,310
7,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
20
11 / 8 / 10
16,678
1,191
23,153
28,547
21,716
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
WhyTavara
Danzaburou
20
4 / 8 / 12
13,957
997
14,053
19,363
7,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
legoCelo
Bellona
20
1 / 10 / 10
12,905
922
15,594
40,693
28,772
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
69
36
Kills
21
21
Deaths
35
86
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Andermaner
Cerberus
0
5
7
0.7
W
Ah Puch
AuGerbil
Ah Puch
7
2
20
8.5
W
14
6
11
3.25
W
5
6
16
2.17
L
Persephone
REDMERMAID907
Persephone
5
4
9
2.38
L
Olorun
11
8
10
2
L
Danzaburou
WhyTavara
Danzaburou
4
8
12
1.25
W
Achilles
eitan0923
Achilles
10
2
18
9.5
W
Discordia
generaljordon
Discordia
0
5
21
2.1
L
Bellona
legoCelo
Bellona
1
10
10
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,971
Damage
73,011
80,098
Taken
126,629
50,869
Mitigated
83,252
9,398
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Andermaner
Cerberus
7,694
187
252
1,545
17,716
17,442
0
6,448
10,851
20,118
0
W
Ah Puch
AuGerbil
Ah Puch
30,723
1,570
0
315
13,349
5,837
0
8,369
4,980
50,952
0
W
18,439
2,439
0
0
16,545
6,971
0
8,535
8,010
0
42,289
W
23,483
12,281
0
0
12,684
5,335
0
7,258
5,426
0
72,984
L
Persephone
REDMERMAID907
Persephone
12,517
501
97
1,250
20,310
7,325
0
7,315
12,751
46,478
0
L
Olorun
23,153
12,968
1,833
4,985
28,547
21,716
0
10,228
17,583
47,356
0
L
Danzaburou
WhyTavara
Danzaburou
14,053
3,526
0
1,487
19,363
7,997
0
6,391
12,650
0
45,539
W
Achilles
eitan0923
Achilles
26,251
6,649
0
6,429
23,903
27,386
0
14,216
9,687
0
34,507
W
Discordia
generaljordon
Discordia
22,075
1,056
643
2,011
13,617
5,340
0
8,323
5,294
46,935
0
L
Bellona
legoCelo
Bellona
15,594
2,626
0
288
40,693
28,772
0
22,416
17,855
7,932
26,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,801
Gold Earned
70,161
284
Minions Killed
294
13
Camps Cleared
5
1,287,259
Distance Traveled
1,335,653
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,000
857
29
2
3
205,234
0
W
Ah Puch
14,554
1,040
62
4
0
256,045
0
W
Loki
16,010
1,144
32
2
1
263,104
0
W
Artemis
14,350
1,025
103
7
10
228,552
0
L
Persephone
14,621
1,044
76
5
0
350,410
0
L
Olorun
16,678
1,191
70
5
2
241,114
0
L
Danzaburou
13,957
997
68
5
0
250,931
2
W
Achilles
15,586
1,113
29
2
2
306,546
2
W
Discordia
13,301
950
58
4
0
233,012
0
L
Bellona
12,905
922
51
4
0
287,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role