Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CrackJohnson11
Baron Samedi
Level 154
God Stats
4W - 2L
1,583 SR
Queue Stats
437W - 467L
1,557 Elo+
Party 2
Vamana
Vamana
OMGTomatoes
Vamana
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 74L
1,550 Elo+
Solo
Loki
Loki
Rasmuhs
Loki
Level 125
God Stats
1W - 1L
1,312 SR
Queue Stats
161W - 129L
1,624 Elo+
Party 2
Ah Puch
Ah Puch
Senor Miami
Ah Puch
Level 140
God Stats
1W - 0L
1,835 SR
Queue Stats
5W - 6L
1,341 Elo+
Solo
Team Averages
Level 129
1,546 SR
1,514 Elo+

VS

Team Averages
Level 144
1,507 SR
1,612 Elo+
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ACLEP
Janus
Level 160
God Stats
28W - 25L
1,623 SR
Queue Stats
1,916W - 2,016L
1,552 Elo+
Solo
Awilix
Awilix
Dannweyy
Awilix
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 60L
1,820 Elo+
Solo
Cupid
Cupid
Decital
Cupid
Level 156
God Stats
4W - 7L
1,496 SR
Queue Stats
398W - 418L
1,566 Elo+
Party 1
Geb
Geb
Kxlypso
Geb
Level 157
God Stats
1W - 4L
1,415 SR
Queue Stats
114W - 102L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
6 / 1 / 10
9,613
874
17,464
12,489
5,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
CrackJohnson11
Baron Samedi
14
1 / 0 / 11
8,654
787
6,413
9,633
5,258
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
13
2 / 4 / 13
8,736
794
9,550
18,065
19,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
Rasmuhs
Loki
15
4 / 1 / 11
8,856
805
5,487
9,644
6,523
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Senor Miami
Ah Puch
16
5 / 0 / 9
9,353
850
10,630
9,502
4,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
2 / 4 / 3
7,721
702
7,834
14,340
17,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
ACLEP
Janus
15
2 / 3 / 1
7,906
719
13,867
6,353
2,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
Dannweyy
Awilix
11
0 / 5 / 4
6,612
601
7,014
10,967
9,086
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Decital
Cupid
14
1 / 3 / 2
6,997
636
6,068
7,954
3,454
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Geb
13
1 / 3 / 3
7,123
648
5,637
13,391
13,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
19
18
Kills
6
6
Deaths
18
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
10
11
L
Achilles
 
Achilles
2
4
3
0.88
L
Janus
ACLEP
Janus
2
3
1
0.83
W
Baron Samedi
CrackJohnson11
Baron Samedi
1
0
11
6.5
L
Awilix
Dannweyy
Awilix
0
5
4
0.4
L
Cupid
Decital
Cupid
1
3
2
0.67
L
Geb
1
3
3
0.83
W
Vamana
2
4
13
2.13
W
Loki
Rasmuhs
Loki
4
1
11
9.5
W
Ah Puch
Senor Miami
Ah Puch
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,544
Damage
40,420
59,333
Taken
53,005
41,510
Mitigated
45,608
32,585
Healing
16,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,464
5,542
1,202
5,468
12,489
5,831
1,727
4,809
7,466
0
33,625
L
Achilles
 
Achilles
7,834
1,466
1,221
4,567
14,340
17,188
0
3,768
10,572
0
14,026
L
Janus
ACLEP
Janus
13,867
508
784
500
6,353
2,681
0
3,085
3,268
28,784
0
W
Baron Samedi
CrackJohnson11
Baron Samedi
6,413
652
6,743
4,587
9,633
5,258
872
4,015
5,464
14,255
0
L
Awilix
Dannweyy
Awilix
7,014
2,389
0
714
10,967
9,086
0
3,183
7,784
0
12,045
L
Cupid
Decital
Cupid
6,068
2,390
2,806
2,268
7,954
3,454
0
2,496
5,458
0
15,968
L
Geb
5,637
265
1,866
1,949
13,391
13,199
0
4,595
8,796
8,556
0
W
Vamana
9,550
3,591
684
5,223
18,065
19,884
211
3,520
14,509
84
13,331
W
Loki
Rasmuhs
Loki
5,487
1,029
3,522
2,036
9,644
6,523
1,143
4,004
5,540
0
17,242
W
Ah Puch
Senor Miami
Ah Puch
10,630
195
246
2,874
9,502
4,014
983
2,582
6,850
21,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,212
Gold Earned
36,359
113
Minions Killed
134
0
Camps Cleared
0
1,108,543
Distance Traveled
989,024
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,613
874
33
3
0
224,439
2
L
Achilles
7,721
702
16
1
0
197,566
0
L
Janus
7,906
719
49
4
0
210,751
0
W
Baron Samedi
8,654
787
23
2
0
205,768
1
L
Awilix
6,612
601
9
1
0
202,702
0
L
Cupid
6,997
636
49
4
0
173,051
1
L
Geb
7,123
648
11
1
0
204,954
1
W
Vamana
8,736
794
8
1
0
206,448
0
W
Loki
8,856
805
19
2
0
239,929
0
W
Ah Puch
9,353
850
30
3
0
231,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role