Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Blizzarednite
Achilles
Level 126
God Stats
6W - 2L
1,495 SR
Queue Stats
195W - 191L
1,508 Elo+
Party 2
Ra
Ra
Lackin Kraken
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,612 Elo+
Party 2
Arachne
Arachne
PlanWAFFLEO
Arachne
Level 144
God Stats
3W - 3L
1,526 SR
Queue Stats
77W - 108L
1,417 Elo+
Party 2
Heimdallr
Heimdallr
xPRPRODIGYx
Heimdallr
Level 85
God Stats
4W - 5L
1,500 SR
Queue Stats
134W - 157L
1,511 Elo+
Party 2
Team Averages
Level 104
1,504 SR
1,510 Elo+

VS

Team Averages
Level 36
1,639 SR
1,448 Elo+
Anubis
Anubis
AngelS147
Anubis
Level 38
God Stats
76W - 59L
1,569 SR
Queue Stats
127W - 119L
1,452 Elo+
Party 1
Hou Yi
Hou Yi
Dorfo1
Hou Yi
Level 17
God Stats
13W - 10L
1,848 SR
Queue Stats
105W - 90L
1,476 Elo+
Party 1
Osiris
Osiris
Jimmysara151
Osiris
Level 41
God Stats
76W - 85L
1,588 SR
Queue Stats
367W - 371L
1,459 Elo+
Solo
Gilgamesh
Gilgamesh
ToadMode9900
Gilgamesh
Level 41
God Stats
20W - 18L
1,583 SR
Queue Stats
154W - 150L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
ambyneo25
Sun Wukong
Level 44
God Stats
25W - 22L
1,608 SR
Queue Stats
176W - 173L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
3 / 11 / 13
14,264
492
16,552
32,711
16,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Blizzarednite
Achilles
20
8 / 5 / 4
16,487
569
24,256
30,369
20,700
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
3 / 10 / 5
12,816
442
9,120
18,674
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
PlanWAFFLEO
Arachne
20
22 / 3 / 7
19,121
659
34,859
31,292
17,385
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
xPRPRODIGYx
Heimdallr
20
9 / 9 / 9
16,151
557
30,991
34,316
14,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AngelS147
Anubis
20
11 / 13 / 5
16,184
558
28,361
35,078
15,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
Dorfo1
Hou Yi
20
12 / 7 / 4
16,676
575
22,488
20,080
7,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Osiris
20
3 / 6 / 2
13,901
479
8,985
25,368
15,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
ToadMode9900
Gilgamesh
20
3 / 9 / 17
14,353
495
19,715
37,553
35,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ambyneo25
Sun Wukong
20
5 / 10 / 5
13,704
473
13,810
31,560
16,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
67
45
Kills
34
38
Deaths
45
38
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
11
13
0.86
L
Anubis
AngelS147
Anubis
11
13
5
1.04
W
Achilles
Blizzarednite
Achilles
8
5
4
2
L
Hou Yi
Dorfo1
Hou Yi
12
7
4
2
L
Osiris
3
6
2
0.67
W
3
10
5
0.55
W
Arachne
PlanWAFFLEO
Arachne
22
3
7
8.5
L
Gilgamesh
ToadMode9900
Gilgamesh
3
9
17
1.28
L
Sun Wukong
ambyneo25
Sun Wukong
5
10
5
0.75
W
Heimdallr
xPRPRODIGYx
Heimdallr
9
9
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,778
Damage
93,359
147,362
Taken
149,639
75,196
Mitigated
90,632
53,181
Healing
37,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
16,552
2,365
1,143
7,901
32,711
16,859
2,283
11,345
21,366
63,563
9,781
L
Anubis
AngelS147
Anubis
28,361
927
0
11,089
35,078
15,976
4,277
8,290
26,788
117,220
0
W
Achilles
Blizzarednite
Achilles
24,256
8,549
459
11,378
30,369
20,700
5,947
6,303
24,066
0
113,645
L
Hou Yi
Dorfo1
Hou Yi
22,488
14,242
0
3,236
20,080
7,291
4,609
2,856
17,224
0
116,972
L
Osiris
8,985
3,073
0
8,199
25,368
15,101
306
4,183
21,185
0
111,673
W
9,120
840
1,770
3,301
18,674
5,504
705
3,707
14,967
42,483
0
W
Arachne
PlanWAFFLEO
Arachne
34,859
22,524
0
14,338
31,292
17,385
2,694
8,918
22,374
0
181,309
L
Gilgamesh
ToadMode9900
Gilgamesh
19,715
3,683
215
3,922
37,553
35,623
1,234
5,241
32,312
0
58,512
L
Sun Wukong
ambyneo25
Sun Wukong
13,810
3,970
0
10,583
31,560
16,641
1,764
4,200
27,360
0
76,792
W
Heimdallr
xPRPRODIGYx
Heimdallr
30,991
17,747
448
12,443
34,316
14,748
5,975
4,316
30,000
0
127,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,839
Gold Earned
74,818
761
Minions Killed
732
0
Camps Cleared
0
2,508,075
Distance Traveled
2,595,492
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,264
492
113
4
0
369,622
2
L
Anubis
16,184
558
216
7
0
418,774
0
W
Achilles
16,487
569
190
7
0
526,272
0
L
Hou Yi
16,676
575
174
6
0
518,698
1
L
Osiris
13,901
479
186
6
0
497,298
0
W
Ra
12,816
442
86
3
0
488,833
6
W
Arachne
19,121
659
186
6
0
653,103
1
L
Gilgamesh
14,353
495
63
2
0
635,932
1
L
Sun Wukong
13,704
473
93
3
0
524,790
1
W
Heimdallr
16,151
557
186
6
0
470,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role