Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Baka_En_Tank
Ah Puch
Level 108
God Stats
3W - 1L
1,516 SR
Queue Stats
69W - 51L
1,536 Elo+
Party 1
Erlang Shen
Erlang Shen
BtownBoofer
Erlang Shen
Level 29
God Stats
2W - 3L
1,516 SR
Queue Stats
105W - 88L
1,493 Elo+
Party 1
Team Averages
Level 77
1,511 SR
1,510 Elo+

VS

Team Averages
Level 35
1,448 SR
1,460 Elo+
Chronos
Chronos
Yawnus
Chronos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,587 Elo+
Party 2
Sylvanus
Sylvanus
drugthekidd
Sylvanus
Level 64
God Stats
11W - 15L
1,343 SR
Queue Stats
231W - 211L
1,547 Elo+
Party 2
Susano
Susano
iCatZaddy
Susano
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 54L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
5 / 7 / 8
11,466
764
11,029
13,284
4,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Baka_En_Tank
Ah Puch
15
7 / 4 / 6
11,157
744
18,168
11,670
3,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
BtownBoofer
Erlang Shen
13
4 / 5 / 7
10,216
681
9,993
18,637
13,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Yawnus
Chronos
15
7 / 3 / 6
11,361
757
13,418
14,499
11,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
drugthekidd
Sylvanus
15
3 / 7 / 12
11,114
741
11,971
19,299
10,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
iCatZaddy
Susano
16
6 / 6 / 7
11,543
770
10,658
16,153
9,547
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
16
Kills
16
16
Deaths
16
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
7
8
1.29
L
Ah Puch
Baka_En_Tank
Ah Puch
7
4
6
2.5
L
Erlang Shen
BtownBoofer
Erlang Shen
4
5
7
1.5
W
Chronos
Yawnus
Chronos
7
3
6
3.33
W
Sylvanus
drugthekidd
Sylvanus
3
7
12
1.29
W
Susano
iCatZaddy
Susano
6
6
7
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,190
Damage
36,047
43,591
Taken
49,951
21,184
Mitigated
31,348
6,964
Healing
16,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
11,029
5,592
197
2,502
13,284
4,036
1,539
6,949
6,335
0
46,032
L
Ah Puch
Baka_En_Tank
Ah Puch
18,168
431
0
2,037
11,670
3,602
0
7,836
3,834
36,772
0
L
Erlang Shen
BtownBoofer
Erlang Shen
9,993
5,253
0
2,228
18,637
13,546
466
9,007
9,630
0
31,824
W
Chronos
Yawnus
Chronos
13,418
4,630
0
2,723
14,499
11,283
1,987
4,680
9,819
45,933
3,701
W
Sylvanus
drugthekidd
Sylvanus
11,971
4,229
5,640
7,303
19,299
10,518
975
8,526
10,773
23,778
4,443
W
Susano
iCatZaddy
Susano
10,658
1,769
583
411
16,153
9,547
0
5,193
10,960
0
33,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,839
Gold Earned
34,018
177
Minions Killed
175
6
Camps Cleared
7
728,803
Distance Traveled
727,732
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
11,466
764
70
5
4
227,276
4
L
Ah Puch
11,157
744
68
5
0
250,848
5
L
Erlang Shen
10,216
681
39
3
2
250,679
8
W
Chronos
11,361
757
78
5
4
270,060
3
W
Sylvanus
11,114
741
39
3
2
211,820
5
W
Susano
11,543
770
58
4
1
245,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role