Player Matchup

Arachne
Arachne
SilverLeafz
Arachne
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 22L
1,419 Elo+
Party 1
Chang'e
Chang'e
SimpIePanda
Chang'e
Level 28
God Stats
16W - 8L
1,649 SR
Queue Stats
328W - 246L
1,615 Elo+
Party 1
Vulcan
Vulcan
SquashyActor10
Vulcan
Level 27
God Stats
11W - 8L
1,713 SR
Queue Stats
177W - 162L
1,518 Elo+
Solo
Heimdallr
Heimdallr
THExTRIXTER
Heimdallr
Level 29
God Stats
1W - 2L
1,634 SR
Queue Stats
47W - 47L
1,567 Elo+
Party 2
Fenrir
Fenrir
mantis479
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,614 Elo+
Party 2
Team Averages
Level 27
1,599 SR
1,547 Elo+

VS

Team Averages
Level 17
1,451 SR
1,508 Elo+
Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
CaedSpade
Rama
Level 6
God Stats
1W - 2L
1,513 SR
Queue Stats
3W - 3L
1,527 Elo+
Solo
Mulan
Mulan
GloMI
Mulan
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 13L
1,488 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
kagayan
Morgan Le Fay
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,503 Elo+
Party 3
Hun Batz
Hun Batz
sauroptido
Hun Batz
Level 28
God Stats
0W - 3L
1,243 SR
Queue Stats
110W - 128L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SilverLeafz
Arachne
15
7 / 3 / 9
9,431
555
8,063
14,081
6,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
SimpIePanda
Chang'e
16
5 / 0 / 9
10,094
594
17,058
11,862
17,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 2 / 6
9,995
588
16,832
11,004
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
THExTRIXTER
Heimdallr
14
6 / 3 / 8
9,168
539
8,236
9,804
3,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
mantis479
Fenrir
14
6 / 2 / 6
9,384
552
5,389
12,428
10,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
5 / 7 / 0
8,131
478
7,768
15,403
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
11
2 / 9 / 2
7,030
414
6,003
13,129
3,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
GloMI
Mulan
12
0 / 4 / 1
6,887
405
4,551
12,670
8,318
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
kagayan
Morgan Le Fay
12
2 / 5 / 1
7,331
431
7,963
11,804
3,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
sauroptido
Hun Batz
12
1 / 5 / 4
7,474
440
7,189
21,570
15,112
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
18
30
Kills
10
10
Deaths
30
38
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
5
7
0
0.71
L
Rama
2
9
2
0.33
L
Mulan
GloMI
Mulan
0
4
1
0.13
W
Arachne
SilverLeafz
Arachne
7
3
9
3.83
W
Chang'e
SimpIePanda
Chang'e
5
0
9
9.5
W
6
2
6
4.5
W
Heimdallr
THExTRIXTER
Heimdallr
6
3
8
3.33
L
Morgan Le Fay
kagayan
Morgan Le Fay
2
5
1
0.5
W
Fenrir
mantis479
Fenrir
6
2
6
4.5
L
Hun Batz
sauroptido
Hun Batz
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,578
Damage
33,474
59,179
Taken
74,576
42,960
Mitigated
37,554
22,207
Healing
12,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,768
721
0
4,457
15,403
6,639
0
7,553
7,679
0
45,186
L
Rama
6,003
4,307
0
711
13,129
3,651
507
6,271
6,812
0
32,871
L
Mulan
GloMI
Mulan
4,551
555
0
1,073
12,670
8,318
0
7,924
4,658
0
34,573
W
Arachne
SilverLeafz
Arachne
8,063
5,059
0
3,672
14,081
6,638
239
2,004
11,945
0
58,689
W
Chang'e
SimpIePanda
Chang'e
17,058
2,131
2,097
7,424
11,862
17,289
368
1,836
9,938
66,689
0
W
16,832
2,754
0
4,034
11,004
4,416
1,443
3,352
7,390
75,829
0
W
Heimdallr
THExTRIXTER
Heimdallr
8,236
4,591
0
2,276
9,804
3,833
1,909
359
9,417
0
51,403
L
Morgan Le Fay
kagayan
Morgan Le Fay
7,963
823
0
1,200
11,804
3,834
0
6,975
4,584
34,405
0
W
Fenrir
mantis479
Fenrir
5,389
934
0
2,704
12,428
10,784
81
411
11,987
192
37,597
L
Hun Batz
sauroptido
Hun Batz
7,189
1,640
258
5,023
21,570
15,112
0
4,692
16,758
406
37,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,072
Gold Earned
36,853
481
Minions Killed
331
0
Camps Cleared
0
1,642,181
Distance Traveled
1,603,585
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,131
478
89
5
0
315,440
0
L
Rama
7,030
414
49
3
0
305,301
0
L
Mulan
6,887
405
64
4
0
327,020
0
W
Arachne
9,431
555
78
5
0
366,892
2
W
Chang'e
10,094
594
127
7
0
322,763
5
W
Vulcan
9,995
588
135
8
0
344,832
1
W
Heimdallr
9,168
539
82
5
0
311,581
3
L
Morgan Le Fay
7,331
431
72
4
0
312,361
0
W
Fenrir
9,384
552
59
3
0
296,113
8
L
Hun Batz
7,474
440
57
3
0
343,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role