Player Matchup

Eset
Eset
SMG Patriot
Eset
Level 87
God Stats
2W - 0L
1,618 SR
Queue Stats
77W - 95L
1,503 Elo+
Party 2
Chaac
Chaac
SMG Shaggy
Chaac
Level 68
God Stats
2W - 2L
1,596 SR
Queue Stats
65W - 66L
1,549 Elo+
Party 2
Charybdis
Charybdis
SMG TOXIC T
Charybdis
Level 103
God Stats
1W - 0L
1,250 SR
Queue Stats
97W - 112L
1,485 Elo+
Party 2
Terra
Terra
SMGSpadezz
Terra
Level 89
God Stats
3W - 2L
1,530 SR
Queue Stats
129W - 161L
1,478 Elo+
Party 2
Camazotz
Camazotz
VHakureiReimuV
Camazotz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 19L
1,732 Elo+
Party 2
Team Averages
Level 73
1,499 SR
1,549 Elo+

VS

Team Averages
Level 65
1,514 SR
1,424 Elo+
Arachne
Arachne
Arcnuss
Arachne
Level 48
God Stats
5W - 7L
1,306 SR
Queue Stats
193W - 178L
1,527 Elo+
Party 1
Achilles
Achilles
Domixus
Achilles
Level 125
God Stats
26W - 25L
1,539 SR
Queue Stats
362W - 333L
1,482 Elo+
Party 3
Hachiman
Hachiman
Now On iTunes
Hachiman
Level 5
God Stats
0W - 1L
1,727 SR
Queue Stats
106W - 120L
1,173 Elo+
Party 1
Nu Wa
Nu Wa
SaltySailor71
Nu Wa
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,411 Elo+
Party 3
Geb
Geb
TyDefy
Geb
Level 127
God Stats
6W - 13L
1,498 SR
Queue Stats
803W - 721L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 7
13,597
544
10,202
18,787
15,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
19
3 / 0 / 5
12,934
517
10,872
21,132
24,059
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charybdis
SMG TOXIC T
Charybdis
20
1 / 2 / 3
12,709
508
12,576
17,485
7,209
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
16
2 / 3 / 8
11,793
472
7,099
23,684
27,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
20
23 / 3 / 3
16,883
675
34,815
32,263
20,833
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arcnuss
Arachne
20
10 / 9 / 2
13,747
550
18,895
23,704
11,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Domixus
Achilles
11
1 / 3 / 0
9,245
370
7,137
11,449
10,496
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Now On iTunes
Hachiman
15
0 / 7 / 4
9,266
371
8,705
14,824
5,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 12 / 1
8,408
336
11,734
16,711
3,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
TyDefy
Geb
16
0 / 3 / 9
11,009
440
12,670
23,941
27,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
34
Kills
12
12
Deaths
34
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
Arcnuss
Arachne
10
9
2
1.22
L
Achilles
Domixus
Achilles
1
3
0
0.33
L
Hachiman
Now On iTunes
Hachiman
0
7
4
0.29
W
5
4
7
2.13
W
Chaac
3
0
5
5.5
W
Charybdis
SMG TOXIC T
Charybdis
1
2
3
1.25
W
Terra
2
3
8
2
L
1
12
1
0.13
L
Geb
TyDefy
Geb
0
3
9
1.5
W
Camazotz
23
3
3
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,564
Damage
59,141
113,351
Taken
90,629
94,981
Mitigated
58,862
55,021
Healing
17,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Arcnuss
Arachne
18,895
11,561
0
6,079
23,704
11,905
0
2,645
21,059
0
73,186
L
Achilles
Domixus
Achilles
7,137
2,063
0
3,581
11,449
10,496
182
562
10,887
0
32,764
L
Hachiman
Now On iTunes
Hachiman
8,705
5,638
0
2,046
14,824
5,956
0
4,466
10,358
0
54,579
W
10,202
2,356
618
7,735
18,787
15,452
3,548
4,883
13,403
95,566
11,178
W
Chaac
10,872
1,968
0
9,463
21,132
24,059
1,108
3,383
16,307
9,820
77,010
W
Charybdis
SMG TOXIC T
Charybdis
12,576
8,094
432
6,659
17,485
7,209
4,884
5,902
11,489
0
123,863
W
Terra
7,099
940
2,438
5,984
23,684
27,428
316
5,333
18,079
27,660
0
L
11,734
2,369
0
592
16,711
3,173
0
4,097
12,614
34,920
0
L
Geb
TyDefy
Geb
12,670
1,548
586
5,089
23,941
27,332
0
6,102
17,839
50,231
0
W
Camazotz
34,815
9,229
0
21,692
32,263
20,833
2,434
6,649
25,141
0
176,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,916
Gold Earned
51,675
767
Minions Killed
405
0
Camps Cleared
0
2,426,804
Distance Traveled
2,000,929
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,747
550
109
4
0
456,652
2
L
Achilles
9,245
370
79
3
0
291,034
1
L
Hachiman
9,266
371
105
4
0
436,694
2
W
Eset
13,597
544
184
7
0
429,373
2
W
Chaac
12,934
517
140
6
0
551,925
0
W
Charybdis
12,709
508
160
6
0
436,926
1
W
Terra
11,793
472
42
2
0
507,743
3
L
Nu Wa
8,408
336
51
2
0
340,657
1
L
Geb
11,009
440
61
2
0
475,892
2
W
Camazotz
16,883
675
241
10
0
500,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role