Player Matchup

Nu Wa
Nu Wa
Ehistoric
Nu Wa
Level 139
God Stats
3W - 3L
1,677 SR
Queue Stats
326W - 212L
1,568 Elo+
Party 2
Agni
Agni
Ehsoteric
Agni
Level 160
God Stats
5W - 3L
1,564 SR
Queue Stats
252W - 143L
1,637 Elo+
Party 2
Bacchus
Bacchus
KingTyler54
Bacchus
Level 28
God Stats
33W - 12L
1,763 SR
Queue Stats
177W - 85L
1,711 Elo+
Party 2
Osiris
Osiris
SashimiCroissant
Osiris
Level 45
God Stats
2W - 2L
1,210 SR
Queue Stats
230W - 228L
1,515 Elo+
Solo
Cernunnos
Cernunnos
Treyver
Cernunnos
Level 145
God Stats
1W - 0L
1,684 SR
Queue Stats
8W - 3L
1,502 Elo+
Party 2
Team Averages
Level 103
1,580 SR
1,587 Elo+

VS

Team Averages
Level 57
1,683 SR
1,601 Elo+
Sun Wukong
Sun Wukong
DetonateDemo
Sun Wukong
Level 108
God Stats
10W - 6L
1,680 SR
Queue Stats
75W - 51L
1,619 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ktrix242
Kumbhakarna
Level 18
God Stats
3W - 1L
1,939 SR
Queue Stats
44W - 26L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
Noirhunter
Baron Samedi
Level 105
God Stats
1W - 1L
1,777 SR
Queue Stats
48W - 37L
1,603 Elo+
Party 1
Zeus
Zeus
kvstrike
Zeus
Level 39
God Stats
0W - 2L
1,330 SR
Queue Stats
45W - 43L
1,574 Elo+
Solo
Xbalanque
Xbalanque
zchxzm
Xbalanque
Level 14
God Stats
15W - 8L
1,689 SR
Queue Stats
25W - 17L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ehistoric
Nu Wa
20
3 / 1 / 22
15,347
1,023
32,680
10,360
3,869
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
20
7 / 3 / 16
15,999
1,067
46,756
22,016
8,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
KingTyler54
Bacchus
20
6 / 9 / 20
15,404
1,027
12,084
22,514
25,160
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 9 / 18
14,814
988
14,917
28,466
30,284
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cernunnos
Treyver
Cernunnos
20
13 / 9 / 11
16,914
1,128
36,937
26,978
11,497
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DetonateDemo
Sun Wukong
20
15 / 5 / 13
17,486
1,166
21,322
35,337
44,210
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kumbhakarna
Ktrix242
Kumbhakarna
20
3 / 8 / 22
14,370
958
8,827
41,753
47,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
Noirhunter
Baron Samedi
20
5 / 6 / 16
14,536
969
18,251
22,661
8,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
20
2 / 8 / 17
14,547
970
32,504
20,401
6,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
zchxzm
Xbalanque
20
6 / 6 / 17
15,415
1,028
23,868
28,998
9,347
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
116
33
Kills
31
31
Deaths
33
87
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DetonateDemo
Sun Wukong
15
5
13
4.3
W
Nu Wa
Ehistoric
Nu Wa
3
1
22
14
W
Agni
7
3
16
5
W
Bacchus
KingTyler54
Bacchus
6
9
20
1.78
L
Kumbhakarna
Ktrix242
Kumbhakarna
3
8
22
1.75
L
Baron Samedi
Noirhunter
Baron Samedi
5
6
16
2.17
W
4
9
18
1.44
W
Cernunnos
Treyver
Cernunnos
13
9
11
2.06
L
Zeus
2
8
17
1.31
L
Xbalanque
zchxzm
Xbalanque
6
6
17
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,374
Damage
104,772
110,334
Taken
149,150
79,137
Mitigated
116,272
20,238
Healing
15,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DetonateDemo
Sun Wukong
21,322
3,754
0
2,195
35,337
44,210
0
25,235
10,102
0
42,708
W
Nu Wa
Ehistoric
Nu Wa
32,680
10,929
299
2,353
10,360
3,869
0
5,637
4,723
55,822
0
W
Agni
46,756
4,395
510
9,982
22,016
8,327
0
12,532
9,484
102,255
0
W
Bacchus
KingTyler54
Bacchus
12,084
596
0
504
22,514
25,160
0
11,032
11,482
19,020
0
L
Kumbhakarna
Ktrix242
Kumbhakarna
8,827
837
0
0
41,753
47,087
0
23,864
17,889
18,715
0
L
Baron Samedi
Noirhunter
Baron Samedi
18,251
2,078
5,258
3,632
22,661
8,689
0
11,387
11,274
48,231
0
W
14,917
4,249
0
250
28,466
30,284
0
13,293
15,173
0
31,254
W
Cernunnos
Treyver
Cernunnos
36,937
21,052
0
6,340
26,978
11,497
0
17,088
9,890
0
81,491
L
Zeus
32,504
2,071
0
0
20,401
6,939
0
13,102
7,299
96,231
0
L
Xbalanque
zchxzm
Xbalanque
23,868
19,177
0
4,155
28,998
9,347
0
17,932
11,066
0
49,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,478
Gold Earned
76,354
307
Minions Killed
335
11
Camps Cleared
4
1,439,049
Distance Traveled
1,466,585
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
17,486
1,166
37
2
0
321,002
0
W
Nu Wa
15,347
1,023
45
3
2
290,797
0
W
Agni
15,999
1,067
125
8
0
292,962
0
W
Bacchus
15,404
1,027
19
1
1
280,767
0
L
Kumbhakarna
14,370
958
8
1
0
316,349
0
L
Baron Samedi
14,536
969
73
5
0
272,589
2
W
Osiris
14,814
988
37
2
2
302,530
0
W
Cernunnos
16,914
1,128
81
5
6
271,993
0
L
Zeus
14,547
970
159
11
0
261,268
0
L
Xbalanque
15,415
1,028
58
4
4
295,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role