Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ARotundPidgeon
He Bo
Level 86
God Stats
1W - 3L
1,173 SR
Queue Stats
133W - 95L
1,532 Elo+
Party 1
Rama
Rama
EngorgedPlums
Rama
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 117L
1,582 Elo+
Party 1
Camazotz
Camazotz
Jacaroo228
Camazotz
Level 66
God Stats
1W - 8L
1,593 SR
Queue Stats
162W - 154L
1,546 Elo+
Party 1
Team Averages
Level 93
1,453 SR
1,532 Elo+

VS

Team Averages
Level 98
1,459 SR
1,490 Elo+
Raijin
Raijin
Bahmoi
Raijin
Level 126
God Stats
2W - 7L
1,428 SR
Queue Stats
425W - 442L
1,549 Elo+
Solo
Mercury
Mercury
MiibseBoy69
Mercury
Level 33
God Stats
0W - 2L
1,307 SR
Queue Stats
32W - 41L
1,349 Elo+
Party 2
Hun Batz
Hun Batz
TheDonKlam
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nike
Nike
missholm
Nike
Level 160
God Stats
4W - 3L
1,739 SR
Queue Stats
281W - 244L
1,470 Elo+
Party 2
Kuzenbo
Kuzenbo
oDESUo
Kuzenbo
Level 156
God Stats
0W - 1L
1,321 SR
Queue Stats
143W - 110L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
7 / 7 / 17
12,097
864
17,245
17,835
8,424
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
 
Bacchus
20
5 / 4 / 26
12,086
863
12,276
22,028
31,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 6 / 17
10,908
779
10,472
13,908
5,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 5 / 15
10,131
724
10,145
14,278
6,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Jacaroo228
Camazotz
18
12 / 3 / 14
11,607
829
15,416
19,803
11,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bahmoi
Raijin
20
11 / 5 / 5
12,232
874
20,456
11,339
5,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
MiibseBoy69
Mercury
14
2 / 9 / 8
9,198
657
3,873
13,051
5,694
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hun Batz
TheDonKlam
Hun Batz
14
1 / 9 / 6
9,571
684
8,982
16,156
8,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
19
6 / 5 / 15
11,270
805
16,929
17,528
18,334
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
oDESUo
Kuzenbo
20
5 / 5 / 19
12,166
869
20,064
21,734
32,198
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
78
33
Kills
25
25
Deaths
33
89
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
7
7
17
2.21
W
Bacchus
 
Bacchus
5
4
26
4.5
W
6
6
17
2.42
L
Raijin
Bahmoi
Raijin
11
5
5
2.7
W
3
5
15
2.1
W
Camazotz
Jacaroo228
Camazotz
12
3
14
6.33
L
Mercury
MiibseBoy69
Mercury
2
9
8
0.67
L
Hun Batz
TheDonKlam
Hun Batz
1
9
6
0.44
L
Nike
6
5
15
2.7
L
Kuzenbo
oDESUo
Kuzenbo
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,554
Damage
70,304
87,852
Taken
79,808
62,816
Mitigated
69,983
29,259
Healing
17,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
17,245
8,475
2,318
3,690
17,835
8,424
1,059
10,216
7,619
0
39,625
W
Bacchus
 
Bacchus
12,276
850
1,977
4,253
22,028
31,035
484
8,161
13,867
32,695
0
W
10,472
796
2,417
2,177
13,908
5,850
813
7,000
6,908
19,551
0
L
Raijin
Bahmoi
Raijin
20,456
1,859
2,151
1,032
11,339
5,187
2,377
5,294
6,045
41,073
0
W
10,145
7,660
1,050
2,104
14,278
6,202
2,827
8,860
5,418
0
24,432
W
Camazotz
Jacaroo228
Camazotz
15,416
2,372
739
8,534
19,803
11,305
1,568
9,998
9,805
0
22,310
L
Mercury
MiibseBoy69
Mercury
3,873
1,923
891
795
13,051
5,694
1,632
5,153
7,898
0
6,479
L
Hun Batz
TheDonKlam
Hun Batz
8,982
1,401
1,198
658
16,156
8,570
0
2,611
13,545
0
14,344
L
Nike
16,929
386
1,110
2,045
17,528
18,334
358
3,914
13,614
9,513
22,756
L
Kuzenbo
oDESUo
Kuzenbo
20,064
4,040
3,577
3,907
21,734
32,198
131
5,776
15,958
37,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,829
Gold Earned
54,437
152
Minions Killed
141
0
Camps Cleared
0
1,219,663
Distance Traveled
1,211,548
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,097
864
46
3
0
205,359
1
W
Bacchus
12,086
863
36
3
0
260,621
0
W
He Bo
10,908
779
24
2
0
230,762
0
L
Raijin
12,232
874
51
4
0
212,558
2
W
Rama
10,131
724
30
2
0
226,215
0
W
Camazotz
11,607
829
16
1
0
296,706
0
L
Mercury
9,198
657
8
1
0
224,837
0
L
Hun Batz
9,571
684
12
1
0
249,467
2
L
Nike
11,270
805
30
2
0
263,957
0
L
Kuzenbo
12,166
869
40
3
0
260,729
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role