Player Matchup

Fenrir
Fenrir
DivineNecrology
Fenrir
Level 49
God Stats
1W - 1L
1,461 SR
Queue Stats
38W - 42L
1,313 Elo+
Party 1
Hades
Hades
Doctor-Divine69
Hades
Level 88
God Stats
11W - 7L
1,360 SR
Queue Stats
450W - 503L
1,370 Elo+
Party 2
King Arthur
King Arthur
PleaseDreamForMe
King Arthur
Level 128
God Stats
14W - 10L
1,454 SR
Queue Stats
274W - 293L
1,312 Elo+
Party 1
Cthulhu
Cthulhu
TheMayneTitan
Cthulhu
Level 26
God Stats
15W - 9L
1,393 SR
Queue Stats
87W - 94L
1,355 Elo+
Party 2
Neith
Neith
VirtualVoidgamin
Neith
Level 26
God Stats
4W - 1L
1,483 SR
Queue Stats
15W - 21L
1,264 Elo+
Party 1
Team Averages
Level 63
1,430 SR
1,323 Elo+

VS

Team Averages
Level 60
1,489 SR
1,355 Elo+
Set
Set
AgentOrangeXIV
Set
Level 84
God Stats
3W - 6L
1,509 SR
Queue Stats
578W - 685L
1,383 Elo+
Party 3
Geb
Geb
Cooler_Webos
Geb
Level 67
God Stats
22W - 22L
1,516 SR
Queue Stats
445W - 549L
1,394 Elo+
Party 3
Jormungandr
Jormungandr
NeoPancakeBoy
Jormungandr
Level 26
God Stats
30W - 32L
1,398 SR
Queue Stats
111W - 137L
1,314 Elo+
Party 3
Hel
Hel
WalfixOficial
Hel
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
344W - 421L
1,421 Elo+
Party 3
Loki
Loki
mates420420
Loki
Level 65
God Stats
5W - 5L
1,522 SR
Queue Stats
31W - 60L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 2
6,102
610
2,085
5,625
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
6 / 1 / 1
6,407
641
5,097
5,987
2,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
PleaseDreamForMe
King Arthur
11
2 / 0 / 6
6,046
605
3,666
6,502
2,838
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
7
0 / 1 / 1
4,394
439
1,164
5,732
3,368
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 0 / 0
5,145
515
928
1,902
604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,767
377
569
2,534
749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 2
4,413
441
2,409
5,277
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
NeoPancakeBoy
Jormungandr
9
1 / 2 / 0
5,314
531
5,058
5,913
3,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
1 / 5 / 2
5,045
505
3,048
5,674
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 4 / 0
4,948
495
539
3,995
1,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
3
3
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
0
2
1
W
4
1
2
5
W
6
1
1
6.5
L
Jormungandr
NeoPancakeBoy
Jormungandr
1
2
0
0.5
W
King Arthur
PleaseDreamForMe
King Arthur
2
0
6
5
W
Cthulhu
0
1
1
0.5
W
0
0
0
0
L
1
5
2
0.4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,940
Damage
11,623
25,748
Taken
23,393
11,090
Mitigated
9,637
10,468
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
569
361
0
736
2,534
749
0
959
1,575
0
6,360
L
2,409
510
113
1,950
5,277
2,147
0
2,089
3,188
13,330
0
W
2,085
443
0
3,391
5,625
1,713
0
960
4,587
0
25,792
W
5,097
642
28
3,277
5,987
2,567
384
2,548
3,305
32,254
0
L
Jormungandr
NeoPancakeBoy
Jormungandr
5,058
2,071
0
1,250
5,913
3,727
76
408
5,505
30,288
0
W
King Arthur
PleaseDreamForMe
King Arthur
3,666
154
0
1,405
6,502
2,838
0
4,452
2,050
0
29,460
W
Cthulhu
1,164
201
85
1,870
5,732
3,368
347
1,777
3,871
9,806
0
W
928
433
0
412
1,902
604
1,510
640
1,262
0
24,475
L
3,048
726
59
1,255
5,674
1,783
0
2,805
2,869
19,847
0
L
539
97
30
782
3,995
1,231
31
0
3,995
0
10,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,094
Gold Earned
23,487
255
Minions Killed
160
0
Camps Cleared
0
941,307
Distance Traveled
806,319
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,767
377
15
2
0
85,018
3
L
Geb
4,413
441
13
1
0
196,333
4
W
Fenrir
6,102
610
58
6
0
194,313
3
W
Hades
6,407
641
57
6
0
197,006
5
L
Jormungandr
5,314
531
70
7
0
168,905
0
W
King Arthur
6,046
605
64
6
0
205,188
0
W
Cthulhu
4,394
439
17
2
0
185,650
2
W
Neith
5,145
515
59
6
0
159,150
1
L
Hel
5,045
505
38
4
0
171,094
0
L
Loki
4,948
495
24
2
0
184,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role