Player Matchup

Jing Wei
Jing Wei
Khulil
Jing Wei
Level 87
God Stats
1W - 0L
1,761 SR
Queue Stats
148W - 161L
1,481 Elo+
Party 1
Bakasura
Bakasura
Kxeja
Bakasura
Level 101
God Stats
3W - 2L
1,747 SR
Queue Stats
139W - 148L
1,469 Elo+
Party 1
Zeus
Zeus
Sensei Trill
Zeus
Level 116
God Stats
63W - 51L
1,551 SR
Queue Stats
437W - 416L
1,529 Elo+
Party 1
Chaac
Chaac
SpatialLlama513
Chaac
Level 84
God Stats
38W - 23L
1,648 SR
Queue Stats
644W - 613L
1,502 Elo+
Solo
Hercules
Hercules
Wtue
Hercules
Level 101
God Stats
5W - 4L
1,783 SR
Queue Stats
171W - 187L
1,493 Elo+
Party 1
Team Averages
Level 98
1,698 SR
1,495 Elo+

VS

Team Averages
Level 128
1,510 SR
1,508 Elo+
Persephone
Persephone
AustinsWrath
Persephone
Level 146
God Stats
10W - 10L
1,557 SR
Queue Stats
169W - 190L
1,532 Elo+
Solo
Hou Yi
Hou Yi
BALLERLIFE365
Hou Yi
Level 104
God Stats
29W - 28L
1,531 SR
Queue Stats
266W - 259L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GriffQB12
Sylvanus
Level 141
God Stats
8W - 6L
1,323 SR
Queue Stats
97W - 92L
1,463 Elo+
Party 2
Serqet
Serqet
jakej1147
Serqet
Level 126
God Stats
24W - 23L
1,585 SR
Queue Stats
275W - 250L
1,573 Elo+
Party 2
Thor
Thor
twitchprimeguy
Thor
Level 121
God Stats
2W - 5L
1,553 SR
Queue Stats
484W - 485L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Khulil
Jing Wei
12
1 / 2 / 2
7,404
463
4,258
9,581
3,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Kxeja
Bakasura
16
1 / 0 / 4
9,133
571
6,209
11,393
5,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 3 / 0
8,378
524
5,508
7,509
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 2 / 1
9,573
598
11,225
13,907
13,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
Wtue
Hercules
12
2 / 0 / 1
7,742
484
3,768
8,751
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AustinsWrath
Persephone
13
2 / 1 / 0
8,080
505
4,877
6,599
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 1
6,222
389
7,192
8,607
2,672
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
GriffQB12
Sylvanus
15
1 / 4 / 1
8,033
502
7,944
13,962
13,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
jakej1147
Serqet
11
0 / 0 / 2
6,765
423
2,125
10,009
6,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 0 / 1
8,201
513
6,501
9,235
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
8
Kills
7
7
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Persephone
AustinsWrath
Persephone
2
1
0
2
L
0
3
1
0.17
L
Sylvanus
GriffQB12
Sylvanus
1
4
1
0.38
W
Jing Wei
Khulil
Jing Wei
1
2
2
1
W
Bakasura
Kxeja
Bakasura
1
0
4
3
W
1
3
0
0.33
W
3
2
1
1.75
W
Hercules
Wtue
Hercules
2
0
1
2.5
L
Serqet
jakej1147
Serqet
0
0
2
1
L
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,968
Damage
28,639
51,141
Taken
48,412
31,182
Mitigated
28,209
25,110
Healing
19,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
AustinsWrath
Persephone
4,877
148
0
2,904
6,599
2,146
0
3,169
3,163
49,723
0
L
7,192
3,493
0
2,781
8,607
2,672
0
1,072
7,151
0
37,629
L
Sylvanus
GriffQB12
Sylvanus
7,944
1,627
411
5,291
13,962
13,423
0
1,175
12,507
41,935
11,502
W
Jing Wei
Khulil
Jing Wei
4,258
3,344
0
3,940
9,581
3,126
880
241
9,238
0
44,078
W
Bakasura
Kxeja
Bakasura
6,209
4,560
0
7,692
11,393
5,230
103
1,571
9,630
0
61,111
W
5,508
16
0
2,639
7,509
2,372
224
3,194
4,141
55,722
0
W
11,225
1,974
0
5,484
13,907
13,313
293
6,639
7,222
6,455
64,836
W
Hercules
Wtue
Hercules
3,768
1,133
256
5,099
8,751
7,141
44
550
8,137
0
18,749
L
Serqet
jakej1147
Serqet
2,125
311
0
2,932
10,009
6,598
0
453
9,207
0
16,728
L
6,501
1,222
0
5,483
9,235
3,370
0
624
8,445
0
58,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,230
Gold Earned
37,301
510
Minions Killed
408
0
Camps Cleared
0
1,624,961
Distance Traveled
1,556,412
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,080
505
88
6
0
329,069
6
L
Hou Yi
6,222
389
72
5
0
260,990
2
L
Sylvanus
8,033
502
116
7
0
238,433
1
W
Jing Wei
7,404
463
86
5
0
308,150
3
W
Bakasura
9,133
571
141
9
0
398,198
7
W
Zeus
8,378
524
125
8
0
288,041
9
W
Chaac
9,573
598
124
8
0
291,647
0
W
Hercules
7,742
484
34
2
0
338,925
3
L
Serqet
6,765
423
26
2
0
362,736
3
L
Thor
8,201
513
106
7
0
365,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role