Player Matchup

Agni
Agni
Gold I
Firefirebaby24
Agni
Gold I
Level 159
God Stats
2W - 0L
1,592 SR
Queue Stats
141W - 140L
1,493 MMR
Party 2
Achilles
Achilles
Gold I
MAURI_GHOSTS
Achilles
Gold I
Level 155
God Stats
6W - 7L
1,598 SR
Queue Stats
351W - 337L
1,605 MMR
Solo
Nemesis
Nemesis
Platinum IV
Real Grimz
Nemesis
Platinum IV
Level 149
God Stats
6W - 2L
1,822 SR
Queue Stats
178W - 157L
1,713 MMR
Solo
Olorun
Olorun
Platinum V
Sinaloa Mex R5
Olorun
Platinum V
Level 148
God Stats
9W - 2L
1,731 SR
Queue Stats
225W - 225L
1,619 MMR
Solo
Cthulhu
Cthulhu
Platinum II
TheLuciferDark
Cthulhu
Platinum II
Level 156
God Stats
6W - 3L
1,617 SR
Queue Stats
219W - 220L
1,780 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,672 SR
1,642 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 122
1,499 SR
1,641 MMR
Heimdallr
Heimdallr
Gold II
EduMex96
Heimdallr
Gold II
Level 116
God Stats
3W - 7L
1,407 SR
Queue Stats
158W - 154L
1,606 MMR
Solo
Ravana
Ravana
Gold IV
Killamachine999
Ravana
Gold IV
Level 141
God Stats
9W - 13L
1,384 SR
Queue Stats
217W - 237L
1,616 MMR
Party 1
Ganesha
Ganesha
Platinum V
Ole_Jave
Ganesha
Platinum V
Level 78
God Stats
4W - 7L
1,593 SR
Queue Stats
92W - 93L
1,625 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Richardsfury1
Zhong Kui
Gold I
Level 127
God Stats
93W - 115L
1,565 SR
Queue Stats
286W - 288L
1,626 MMR
Party 1
Sol
Sol
Platinum II
Viprrra
Sol
Platinum II
Level 146
God Stats
3W - 6L
1,547 SR
Queue Stats
183W - 176L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 7
11,880
517
12,296
11,386
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
MAURI_GHOSTS
Achilles
17
3 / 0 / 8
11,134
484
10,967
18,632
20,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Real Grimz
Nemesis
19
4 / 0 / 9
12,159
529
14,218
20,154
8,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
7 / 2 / 5
12,752
554
13,731
18,349
8,008
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 3 / 12
10,575
460
15,770
23,153
27,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AthenaGilgameshBastetOdinTiamat

VS

Bans
GebIzanamiSetPersephoneSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EduMex96
Heimdallr
18
2 / 5 / 1
11,550
502
11,438
16,898
6,775
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
2 / 4 / 1
10,524
458
9,003
18,065
7,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Ole_Jave
Ganesha
15
0 / 5 / 6
9,987
434
6,044
20,067
25,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Richardsfury1
Zhong Kui
17
1 / 3 / 1
10,778
469
11,887
16,419
15,369
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
17
5 / 1 / 1
10,890
473
16,556
20,765
8,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
18
Kills
10
10
Deaths
18
41
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
EduMex96
Heimdallr
2
5
1
0.5
W
2
5
7
1.1
L
2
4
1
0.63
W
Achilles
MAURI_GHOSTS
Achilles
3
0
8
7
L
Ganesha
Ole_Jave
Ganesha
0
5
6
0.6
W
Nemesis
Real Grimz
Nemesis
4
0
9
8.5
L
Zhong Kui
Richardsfury1
Zhong Kui
1
3
1
0.5
W
7
2
5
4.75
W
2
3
12
2.67
L
Sol
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,982
Damage
54,928
91,674
Taken
92,214
68,878
Mitigated
63,378
36,541
Healing
35,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
EduMex96
Heimdallr
11,438
7,390
0
5,425
16,898
6,775
1,345
7,762
9,106
0
100,191
W
12,296
345
33
1,984
11,386
4,107
268
5,724
5,662
93,480
0
L
9,003
1,471
0
7,826
18,065
7,630
0
6,272
11,633
0
88,827
W
Achilles
MAURI_GHOSTS
Achilles
10,967
2,974
0
7,115
18,632
20,832
284
9,708
8,924
0
60,317
L
Ganesha
Ole_Jave
Ganesha
6,044
632
230
3,997
20,067
25,351
0
11,495
8,338
20,276
0
W
Nemesis
Real Grimz
Nemesis
14,218
5,516
0
8,913
20,154
8,495
1,752
7,207
12,947
0
97,399
L
Zhong Kui
Richardsfury1
Zhong Kui
11,887
352
0
6,592
16,419
15,369
971
6,061
10,202
61,160
0
W
13,731
5,888
1,984
8,723
18,349
8,008
3,640
2,783
15,566
103,343
0
W
15,770
863
1,411
6,378
23,153
27,436
99
12,671
10,482
48,036
0
L
Sol
16,556
4,344
0
10,988
20,765
8,253
325
9,726
10,855
103,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,500
Gold Earned
53,729
640
Minions Killed
611
0
Camps Cleared
0
2,375,711
Distance Traveled
2,151,099
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,550
502
174
8
0
424,818
3
W
Agni
11,880
517
172
7
0
421,966
3
L
Ravana
10,524
458
137
6
0
458,532
3
W
Achilles
11,134
484
96
4
0
498,574
5
L
Ganesha
9,987
434
4
0
0
396,174
7
W
Nemesis
12,159
529
154
7
0
533,101
8
L
Zhong Kui
10,778
469
125
5
0
415,655
3
W
Olorun
12,752
554
161
7
0
436,662
2
W
Cthulhu
10,575
460
57
2
0
485,408
6
L
Sol
10,890
473
171
7
0
455,920
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role