Player Matchup

Kumbhakarna
Kumbhakarna
dotausik
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,361 Elo+
Solo
Guan Yu
Guan Yu
fred3459
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,586 Elo+
Party 2
Ravana
Ravana
keystormbear
Ravana
Level 29
God Stats
2W - 3L
1,309 SR
Queue Stats
90W - 102L
1,486 Elo+
Solo
Freya
Freya
levis8
Freya
Level 44
God Stats
1W - 1L
1,642 SR
Queue Stats
13W - 12L
1,466 Elo+
Party 2
Neith
Neith
xDeathawkx
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 33L
1,481 Elo+
Solo
Team Averages
Level 22
1,490 SR
1,476 Elo+

VS

Team Averages
Level 28
1,525 SR
1,506 Elo+
Loki
Loki
HalfApps
Loki
Level 23
God Stats
9W - 5L
1,312 SR
Queue Stats
13W - 9L
1,555 Elo+
Party 1
Xbalanque
Xbalanque
ReptarsGhost
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 69L
1,443 Elo+
Solo
Geb
Geb
diecastbeatdown
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 68L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
superducy
Morgan Le Fay
Level 33
God Stats
2W - 3L
1,628 SR
Queue Stats
13W - 8L
1,623 Elo+
Party 1
Guan Yu
Guan Yu
weasel13
Guan Yu
Level 28
God Stats
2W - 1L
1,683 SR
Queue Stats
176W - 159L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
dotausik
Kumbhakarna
15
0 / 6 / 2
9,648
402
2,052
19,940
18,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
fred3459
Guan Yu
18
2 / 8 / 4
11,426
476
7,935
20,028
18,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
17
2 / 8 / 0
10,763
448
6,921
19,543
6,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
levis8
Freya
16
4 / 6 / 1
11,037
460
8,905
20,652
6,875
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
18
7 / 3 / 4
11,865
494
15,085
14,447
5,542
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
7 / 3 / 5
13,136
547
15,782
20,606
8,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
ReptarsGhost
Xbalanque
17
1 / 6 / 5
10,751
448
6,908
12,540
6,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 1 / 4
11,973
499
5,114
19,312
18,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
superducy
Morgan Le Fay
20
8 / 1 / 3
13,808
575
18,806
8,328
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
weasel13
Guan Yu
18
10 / 4 / 9
13,098
546
19,403
23,499
28,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
15
Kills
31
31
Deaths
15
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Loki
7
3
5
3.17
W
Xbalanque
ReptarsGhost
Xbalanque
1
6
5
0.58
W
5
1
4
7
L
Kumbhakarna
dotausik
Kumbhakarna
0
6
2
0.17
L
Guan Yu
fred3459
Guan Yu
2
8
4
0.5
L
Ravana
2
8
0
0.25
L
Freya
levis8
Freya
4
6
1
0.75
W
Morgan Le Fay
superducy
Morgan Le Fay
8
1
3
9.5
W
Guan Yu
weasel13
Guan Yu
10
4
9
3.63
L
Neith
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,898
Damage
66,013
94,610
Taken
84,285
55,623
Mitigated
64,373
20,208
Healing
29,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
15,782
6,469
0
9,370
20,606
8,238
0
2,381
18,225
0
117,455
W
Xbalanque
ReptarsGhost
Xbalanque
6,908
3,141
0
2,718
12,540
6,011
5,497
2,778
9,762
48
60,408
W
5,114
1,104
2,310
4,732
19,312
18,139
609
1,687
16,389
34,724
0
L
Kumbhakarna
dotausik
Kumbhakarna
2,052
551
0
1,257
19,940
18,293
431
3,167
16,462
38,471
0
L
Guan Yu
fred3459
Guan Yu
7,935
1,727
850
2,996
20,028
18,039
208
4,154
15,653
0
63,377
L
Ravana
6,921
3,376
0
3,735
19,543
6,874
107
4,345
14,821
0
74,579
L
Freya
levis8
Freya
8,905
2,798
0
5,235
20,652
6,875
2,214
8,711
11,318
52,530
0
W
Morgan Le Fay
superducy
Morgan Le Fay
18,806
586
10
3,241
8,328
3,572
1,520
985
7,343
105,806
0
W
Guan Yu
weasel13
Guan Yu
19,403
3,393
1,744
5,231
23,499
28,413
1,336
4,089
19,410
0
62,665
L
Neith
15,085
8,768
0
6,135
14,447
5,542
414
2,589
11,650
0
88,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,739
Gold Earned
62,766
563
Minions Killed
578
0
Camps Cleared
0
2,073,574
Distance Traveled
2,239,452
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,136
547
160
7
0
483,265
1
W
Xbalanque
10,751
448
117
5
0
368,654
0
W
Geb
11,973
499
35
1
0
459,712
6
L
Kumbhakarna
9,648
402
53
2
0
342,859
1
L
Guan Yu
11,426
476
125
5
0
449,242
0
L
Ravana
10,763
448
133
6
0
453,367
0
L
Freya
11,037
460
105
4
0
391,089
0
W
Morgan Le Fay
13,808
575
182
8
0
455,410
2
W
Guan Yu
13,098
546
84
4
0
472,411
5
L
Neith
11,865
494
147
6
0
437,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role