Player Matchup

Ra
Ra
DrBean420
Ra
Level 18
God Stats
2W - 0L
1,615 SR
Queue Stats
21W - 16L
1,402 Elo+
Party 1
Apollo
Apollo
HermesTwiceGreat
Apollo
Level 28
God Stats
1W - 3L
1,298 SR
Queue Stats
38W - 31L
1,501 Elo+
Solo
Bellona
Bellona
NurseBean7655
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,540 Elo+
Party 1
Cupid
Cupid
SurfGorilla
Cupid
Level 18
God Stats
2W - 1L
1,704 SR
Queue Stats
32W - 26L
1,581 Elo+
Party 1
Ymir
Ymir
dx Violent xc
Ymir
Level 4
God Stats
3W - 3L
1,400 SR
Queue Stats
19W - 20L
1,545 Elo+
Solo
Team Averages
Level 18
1,503 SR
1,514 Elo+

VS

Team Averages
Level 13
1,516 SR
1,474 Elo+
Tiamat
Tiamat
AbsurdCarrot6
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,475 Elo+
Solo
Scylla
Scylla
FortniteDL4272
Scylla
Level 28
God Stats
5W - 6L
1,578 SR
Queue Stats
77W - 90L
1,438 Elo+
Solo
Gilgamesh
Gilgamesh
Gutter_Boi_NJHC
Gilgamesh
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,279 Elo+
Solo
The Morrigan
The Morrigan
Tsukiyomi9701
The Morrigan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,624 Elo+
Party 2
Izanami
Izanami
shaquishalanaa
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,257
695
3,202
3,831
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
3 / 1 / 1
5,576
620
1,250
4,694
1,283
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
10
2 / 0 / 1
5,909
657
2,481
3,793
3,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
11 / 0 / 0
7,111
790
7,509
5,306
1,620
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 1 / 8
5,660
629
693
3,860
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
3,914
435
1,431
7,633
2,449
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 5 / 0
4,726
525
3,208
5,923
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Gutter_Boi_NJHC
Gilgamesh
4
0 / 3 / 1
3,757
417
246
3,104
1,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Tsukiyomi9701
The Morrigan
5
2 / 3 / 0
4,026
447
1,236
2,203
390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 4 / 2
4,526
503
1,421
5,665
1,299
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
20
Kills
3
3
Deaths
22
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
4
1
2
5
L
1
5
0
0.2
L
Gilgamesh
Gutter_Boi_NJHC
Gilgamesh
0
3
1
0.17
W
3
1
1
3.5
W
Bellona
2
0
1
2.5
W
11
0
0
11
L
The Morrigan
Tsukiyomi9701
The Morrigan
2
3
0
0.67
W
0
1
8
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,135
Damage
7,542
21,484
Taken
24,528
9,175
Mitigated
7,001
8,922
Healing
3,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,431
352
0
646
7,633
2,449
0
260
7,373
8,134
0
W
3,202
677
28
1,815
3,831
1,216
505
2,046
1,469
32,024
0
L
3,208
332
0
485
5,923
1,690
245
2,774
2,895
21,244
0
L
Gilgamesh
Gutter_Boi_NJHC
Gilgamesh
246
83
0
398
3,104
1,173
0
410
2,618
0
5,450
W
1,250
742
0
1,966
4,694
1,283
324
602
4,092
0
22,853
W
Bellona
2,481
465
0
1,138
3,793
3,269
927
116
3,677
4,979
24,064
W
7,509
5,345
51
2,588
5,306
1,620
2,057
1,899
3,347
0
38,658
L
The Morrigan
Tsukiyomi9701
The Morrigan
1,236
438
0
313
2,203
390
0
149
1,783
4,862
0
W
693
124
0
1,336
3,860
1,787
251
799
3,024
9,474
0
L
1,421
1,025
0
1,247
5,665
1,299
247
271
5,394
0
22,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,513
Gold Earned
20,949
271
Minions Killed
128
0
Camps Cleared
0
896,457
Distance Traveled
654,727
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,914
435
10
1
0
151,151
2
W
Ra
6,257
695
63
7
0
184,922
1
L
Scylla
4,726
525
39
4
0
157,518
0
L
Gilgamesh
3,757
417
16
2
0
131,581
0
W
Apollo
5,576
620
55
6
0
170,884
2
W
Bellona
5,909
657
60
7
0
194,192
0
W
Cupid
7,111
790
71
8
0
173,221
1
L
The Morrigan
4,026
447
6
1
0
80,756
0
W
Ymir
5,660
629
22
2
0
173,238
0
L
Izanami
4,526
503
57
6
0
133,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role