Player Matchup

Jormungandr
Jormungandr
Drachentoter420
Jormungandr
Level 14
God Stats
5W - 5L
1,464 SR
Queue Stats
5W - 7L
1,353 Elo+
Party 1
Bellona
Bellona
Lazer Supernova
Bellona
Level 21
God Stats
8W - 6L
1,716 SR
Queue Stats
37W - 49L
1,402 Elo+
Solo
Ares
Ares
LocalList58
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nofacedgamer
Tsukuyomi
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 7L
1,353 Elo+
Party 1
Ymir
Ymir
Sudinho91
Ymir
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 11
1,536 SR
1,368 Elo+

VS

Team Averages
Level 19
1,535 SR
1,331 Elo+
Bellona
Bellona
Hex-justalilbit0
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,314 Elo+
Solo
Ah Puch
Ah Puch
TTH_Stroke
Ah Puch
Level 27
God Stats
4W - 4L
1,442 SR
Queue Stats
79W - 86L
1,313 Elo+
Solo
Ganesha
Ganesha
logankkd
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
plenary_patch2
Baba Yaga
Level 21
God Stats
23W - 42L
1,327 SR
Queue Stats
32W - 68L
1,234 Elo+
Party 2
Sol
Sol
suneaterxd23
Sol
Level 29
God Stats
7W - 0L
1,903 SR
Queue Stats
80W - 141L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drachentoter420
Jormungandr
15
11 / 10 / 2
11,970
570
13,504
20,500
12,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 6 / 3
9,802
467
9,273
17,859
19,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 9 / 1
6,691
319
3,079
12,803
8,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Nofacedgamer
Tsukuyomi
10
3 / 15 / 3
8,073
384
7,085
17,599
6,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
0 / 9 / 4
7,849
374
3,074
17,599
9,419
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 1
11,338
540
12,467
15,798
15,761
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
TTH_Stroke
Ah Puch
18
13 / 3 / 7
12,146
578
15,060
14,251
7,864
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
logankkd
Ganesha
3
0 / 1 / 0
6,454
307
0
768
215
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
plenary_patch2
Baba Yaga
14
9 / 5 / 3
10,563
503
7,728
9,749
3,370
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
13 / 7 / 3
11,363
541
21,139
17,318
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
18
Kills
43
49
Deaths
19
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Drachentoter420
Jormungandr
11
10
2
1.2
W
8
3
1
2.83
L
3
6
3
0.75
L
1
9
1
0.17
L
Tsukuyomi
Nofacedgamer
Tsukuyomi
3
15
3
0.3
L
Ymir
0
9
4
0.22
W
Ah Puch
TTH_Stroke
Ah Puch
13
3
7
5.5
W
Ganesha
logankkd
Ganesha
0
1
0
0
W
Baba Yaga
plenary_patch2
Baba Yaga
9
5
3
2.1
W
13
7
3
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,015
Damage
56,394
86,360
Taken
57,884
55,588
Mitigated
33,776
4,876
Healing
18,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Drachentoter420
Jormungandr
13,504
5,615
0
1,144
20,500
12,089
1,038
10,187
10,313
44,544
0
W
12,467
4,351
0
889
15,798
15,761
1,775
4,217
11,581
6,884
53,748
L
9,273
1,786
0
1,358
17,859
19,757
942
2,707
15,152
15,418
39,259
L
3,079
294
0
883
12,803
8,188
222
7,940
4,863
13,843
0
L
Tsukuyomi
Nofacedgamer
Tsukuyomi
7,085
2,021
0
1,491
17,599
6,135
173
9,972
7,627
0
26,205
L
Ymir
3,074
491
0
0
17,599
9,419
220
12,895
4,704
20,289
0
W
Ah Puch
TTH_Stroke
Ah Puch
15,060
3,599
0
7,763
14,251
7,864
3,292
7,872
6,379
59,325
0
W
Ganesha
logankkd
Ganesha
0
0
0
12
768
215
0
0
768
308
0
W
Baba Yaga
plenary_patch2
Baba Yaga
7,728
1,054
0
1,695
9,749
3,370
3,753
4,211
5,538
48,204
0
W
21,139
8,570
0
7,679
17,318
6,566
5,825
5,939
11,379
69,987
8,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,385
Gold Earned
51,864
254
Minions Killed
398
0
Camps Cleared
0
1,605,444
Distance Traveled
1,335,603
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,970
570
75
4
0
331,155
0
W
Bellona
11,338
540
109
5
0
332,848
0
L
Bellona
9,802
467
90
4
0
351,229
0
L
Ares
6,691
319
18
1
0
215,588
3
L
Tsukuyomi
8,073
384
33
2
0
350,227
0
L
Ymir
7,849
374
38
2
0
357,245
0
W
Ah Puch
12,146
578
88
4
0
290,524
1
W
Ganesha
6,454
307
1
0
0
27,802
0
W
Baba Yaga
10,563
503
88
4
0
334,464
0
W
Sol
11,363
541
112
5
0
349,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role