Player Matchup

Agni
Agni
 
Agni
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SiinKeL
Hun Batz
Level 55
God Stats
3W - 5L
1,091 SR
Queue Stats
40W - 57L
1,431 Elo+
Solo
Nu Wa
Nu Wa
SmurfyChris
Nu Wa
Level 57
God Stats
80W - 49L
1,574 SR
Queue Stats
311W - 304L
1,462 Elo+
Solo
Mulan
Mulan
TheBadBlade
Mulan
Level 87
God Stats
5W - 7L
1,429 SR
Queue Stats
287W - 299L
1,514 Elo+
Solo
Apollo
Apollo
ketaaruz
Apollo
Level 119
God Stats
18W - 16L
1,597 SR
Queue Stats
313W - 311L
1,501 Elo+
Solo
Team Averages
Level 94
1,438 SR
1,482 Elo+

VS

Team Averages
Level 126
1,411 SR
1,478 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Gindakong
Ao Kuang
Level 125
God Stats
17W - 17L
1,558 SR
Queue Stats
393W - 411L
1,410 Elo+
Solo
Jormungandr
Jormungandr
JammyTortoise
Jormungandr
Level 145
God Stats
3W - 7L
1,443 SR
Queue Stats
651W - 650L
1,547 Elo+
Solo
Tiamat
Tiamat
kjv_nn
Tiamat
Level 58
God Stats
0W - 1L
1,269 SR
Queue Stats
101W - 128L
1,364 Elo+
Solo
Charybdis
Charybdis
moneyfriend
Charybdis
Level 142
God Stats
4W - 6L
1,283 SR
Queue Stats
156W - 150L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
5 / 0 / 5
8,686
668
7,152
5,914
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
SiinKeL
Hun Batz
12
5 / 6 / 1
7,247
557
4,893
9,543
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
4 / 1 / 3
6,746
519
7,034
3,905
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 3 / 1
7,407
570
5,531
13,185
7,526
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
ketaaruz
Apollo
13
0 / 2 / 2
7,178
552
3,157
7,626
2,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 2 / 5
6,562
505
2,625
9,529
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Gindakong
Ao Kuang
12
4 / 4 / 1
7,559
581
5,811
11,129
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
JammyTortoise
Jormungandr
13
5 / 3 / 2
8,310
639
10,559
9,645
9,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
kjv_nn
Tiamat
6
0 / 4 / 0
5,069
390
1,150
4,504
1,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
moneyfriend
Charybdis
10
3 / 3 / 0
6,363
489
4,443
5,318
1,234
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
16
Kills
12
12
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
5
0
5
7.5
L
Xing Tian
 
Xing Tian
0
2
5
1.25
L
Ao Kuang
Gindakong
Ao Kuang
4
4
1
1.13
L
Jormungandr
JammyTortoise
Jormungandr
5
3
2
2
W
Hun Batz
SiinKeL
Hun Batz
5
6
1
0.92
W
4
1
3
5.5
W
2
3
1
0.83
W
Apollo
ketaaruz
Apollo
0
2
2
0.5
L
Tiamat
kjv_nn
Tiamat
0
4
0
0
L
Charybdis
moneyfriend
Charybdis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,767
Damage
24,588
40,173
Taken
40,125
16,558
Mitigated
22,829
14,378
Healing
10,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,152
1,217
56
2,460
5,914
1,908
0
2,107
3,655
55,096
0
L
Xing Tian
 
Xing Tian
2,625
236
0
2,147
9,529
6,343
0
3,862
5,301
19,667
0
L
Ao Kuang
Gindakong
Ao Kuang
5,811
1,332
0
3,512
11,129
4,254
0
4,640
6,187
36,063
8,741
L
Jormungandr
JammyTortoise
Jormungandr
10,559
3,347
0
2,040
9,645
9,096
0
964
8,551
46,195
0
W
Hun Batz
SiinKeL
Hun Batz
4,893
2,029
0
1,145
9,543
3,800
0
4,559
4,980
0
38,972
W
7,034
1,609
35
1,410
3,905
1,272
1,060
2,572
1,333
27,616
0
W
5,531
914
0
5,815
13,185
7,526
0
9,744
3,441
96
37,004
W
Apollo
ketaaruz
Apollo
3,157
2,510
0
3,457
7,626
2,052
656
672
6,954
0
55,589
L
Tiamat
kjv_nn
Tiamat
1,150
119
0
1,082
4,504
1,902
0
2,346
1,944
15,490
0
L
Charybdis
moneyfriend
Charybdis
4,443
2,735
0
1,380
5,318
1,234
0
1,164
3,926
0
34,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,264
Gold Earned
33,863
434
Minions Killed
319
0
Camps Cleared
0
1,282,570
Distance Traveled
974,738
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,686
668
115
9
0
264,244
3
L
Xing Tian
6,562
505
23
2
0
251,606
3
L
Ao Kuang
7,559
581
89
7
0
245,389
1
L
Jormungandr
8,310
639
99
8
0
206,867
3
W
Hun Batz
7,247
557
68
5
0
268,139
1
W
Nu Wa
6,746
519
51
4
0
262,810
2
W
Mulan
7,407
570
88
7
0
249,875
2
W
Apollo
7,178
552
112
9
0
237,502
6
L
Tiamat
5,069
390
36
3
0
105,556
2
L
Charybdis
6,363
489
72
6
0
165,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role