Player Matchup

Ymir
Ymir
ElectricSpeed2
Ymir
Level 35
God Stats
16W - 11L
1,703 SR
Queue Stats
50W - 68L
1,441 Elo+
Party 1
Thoth
Thoth
Taco721
Thoth
Level 82
God Stats
3W - 4L
1,537 SR
Queue Stats
233W - 239L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
litgoldfish
Danzaburou
Level 44
God Stats
3W - 7L
1,418 SR
Queue Stats
13W - 19L
1,360 Elo+
Party 1
Team Averages
Level 54
1,553 SR
1,432 Elo+

VS

Team Averages
Level 69
1,515 SR
1,462 Elo+
Da Ji
Da Ji
 
Da Ji
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
CaptainPuszE
Sun Wukong
Level 63
God Stats
2W - 2L
1,511 SR
Queue Stats
270W - 312L
1,393 Elo+
Party 2
Aphrodite
Aphrodite
PikaFlav
Aphrodite
Level 60
God Stats
5W - 5L
1,534 SR
Queue Stats
165W - 211L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 16
12,543
784
7,086
17,121
22,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
Taco721
Thoth
16
8 / 3 / 17
11,942
746
21,318
8,507
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
litgoldfish
Danzaburou
16
11 / 4 / 13
12,908
807
18,186
17,036
7,171
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
7 / 10 / 2
11,686
730
14,257
17,626
5,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
CaptainPuszE
Sun Wukong
12
0 / 8 / 5
9,051
566
6,898
19,655
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
PikaFlav
Aphrodite
14
4 / 8 / 5
10,644
665
12,191
14,532
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
26
Kills
11
11
Deaths
26
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
10
2
0.8
L
Sun Wukong
CaptainPuszE
Sun Wukong
0
8
5
0.31
W
7
4
16
3.75
L
Aphrodite
PikaFlav
Aphrodite
4
8
5
0.81
W
Thoth
Taco721
Thoth
8
3
17
5.5
W
Danzaburou
litgoldfish
Danzaburou
11
4
13
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,590
Damage
33,346
42,664
Taken
51,813
33,176
Mitigated
19,161
8,482
Healing
13,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
14,257
3,852
0
140
17,626
5,216
0
9,279
7,948
0
29,392
L
Sun Wukong
CaptainPuszE
Sun Wukong
6,898
732
205
3,140
19,655
9,260
0
9,575
9,635
0
19,384
W
7,086
1,342
0
1,207
17,121
22,846
168
4,765
11,974
15,713
0
L
Aphrodite
PikaFlav
Aphrodite
12,191
1,184
4,128
5,563
14,532
4,685
162
8,568
5,559
31,518
0
W
Thoth
Taco721
Thoth
21,318
564
342
1,712
8,507
3,159
380
2,810
5,573
64,180
0
W
Danzaburou
litgoldfish
Danzaburou
18,186
8,303
0
5,221
17,036
7,171
1,013
5,232
11,485
0
46,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,393
Gold Earned
31,381
159
Minions Killed
121
7
Camps Cleared
5
828,010
Distance Traveled
730,550
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,686
730
36
2
4
230,029
1
L
Sun Wukong
9,051
566
37
2
1
256,771
0
W
Ymir
12,543
784
16
1
1
282,135
11
L
Aphrodite
10,644
665
48
3
0
243,750
0
W
Thoth
11,942
746
104
7
3
273,957
0
W
Danzaburou
12,908
807
39
2
3
271,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role