Player Matchup

Agni
Agni
Labryinth
Agni
Level 160
God Stats
1W - 0L
1,528 SR
Queue Stats
25W - 22L
1,653 Elo+
Party 2
Hou Yi
Hou Yi
RabidKay
Hou Yi
Level 104
God Stats
1W - 2L
1,485 SR
Queue Stats
131W - 108L
1,595 Elo+
Party 2
Heimdallr
Heimdallr
bacovo
Heimdallr
Level 129
God Stats
2W - 1L
1,663 SR
Queue Stats
57W - 29L
1,713 Elo+
Party 2
Thor
Thor
pieisgood4u
Thor
Level 154
God Stats
1W - 0L
2,022 SR
Queue Stats
58W - 42L
1,703 Elo+
Party 2
Vamana
Vamana
teevee
Vamana
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,470 Elo+
Party 2
Team Averages
Level 141
1,640 SR
1,627 Elo+

VS

Team Averages
Level 151
1,589 SR
1,627 Elo+
Cthulhu
Cthulhu
Arax0
Cthulhu
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,762 Elo+
Party 1
Jing Wei
Jing Wei
CoolerSphinx
Jing Wei
Level 157
God Stats
0W - 1L
1,625 SR
Queue Stats
48W - 41L
1,687 Elo+
Party 1
Anubis
Anubis
InfamousJarl
Anubis
Level 154
God Stats
3W - 2L
1,478 SR
Queue Stats
160W - 187L
1,524 Elo+
Solo
Thoth
Thoth
Maj3stic
Thoth
Level 143
God Stats
3W - 4L
1,560 SR
Queue Stats
209W - 203L
1,553 Elo+
Solo
Nox
Nox
zReeBeeRz
Nox
Level 159
God Stats
5W - 3L
1,780 SR
Queue Stats
633W - 679L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
6 / 1 / 8
9,340
934
12,104
7,353
3,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
RabidKay
Hou Yi
15
3 / 1 / 9
8,526
853
4,864
6,068
2,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
bacovo
Heimdallr
14
0 / 2 / 15
8,290
829
7,347
7,548
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 5 / 9
9,020
902
4,661
9,445
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
teevee
Vamana
16
7 / 2 / 10
9,814
981
10,349
16,869
13,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arax0
Cthulhu
13
1 / 5 / 6
7,505
751
12,436
9,360
11,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
CoolerSphinx
Jing Wei
15
2 / 4 / 4
8,355
836
5,759
8,830
3,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
12
1 / 4 / 6
7,237
724
5,096
7,042
2,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Maj3stic
Thoth
14
4 / 4 / 4
8,543
854
5,727
7,187
3,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 4 / 5
7,449
745
6,538
7,664
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
21
Kills
10
11
Deaths
21
51
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arax0
Cthulhu
1
5
6
0.8
L
Jing Wei
CoolerSphinx
Jing Wei
2
4
4
1
L
Anubis
1
4
6
1
W
Agni
6
1
8
10
L
Thoth
Maj3stic
Thoth
4
4
4
1.5
W
Hou Yi
RabidKay
Hou Yi
3
1
9
7.5
W
Heimdallr
bacovo
Heimdallr
0
2
15
3.75
W
5
5
9
1.9
W
Vamana
teevee
Vamana
7
2
10
6
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,325
Damage
35,556
47,283
Taken
40,083
30,561
Mitigated
23,381
13,854
Healing
8,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arax0
Cthulhu
12,436
36
184
1,049
9,360
11,551
189
3,722
5,638
17,430
0
L
Jing Wei
CoolerSphinx
Jing Wei
5,759
2,178
500
1,328
8,830
3,193
462
3,240
5,590
0
12,611
L
Anubis
5,096
106
353
1,987
7,042
2,845
0
1,199
5,843
12,205
0
W
Agni
12,104
887
415
1,616
7,353
3,034
943
4,966
2,201
34,778
0
L
Thoth
Maj3stic
Thoth
5,727
262
2,021
800
7,187
3,041
1,075
1,570
5,617
18,890
0
W
Hou Yi
RabidKay
Hou Yi
4,864
924
958
964
6,068
2,998
1,809
3,914
1,988
0
13,937
W
Heimdallr
bacovo
Heimdallr
7,347
1,924
0
999
7,548
2,843
1,564
5,974
1,491
0
18,043
W
4,661
1,285
291
670
9,445
8,683
0
4,721
4,458
0
8,412
W
Vamana
teevee
Vamana
10,349
3,267
1,321
6,620
16,869
13,003
560
9,259
7,348
0
17,447
L
6,538
608
192
433
7,664
2,751
0
2,373
5,291
12,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,990
Gold Earned
39,089
110
Minions Killed
95
0
Camps Cleared
0
952,862
Distance Traveled
897,689
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,505
751
15
2
0
198,065
1
L
Jing Wei
8,355
836
17
2
0
165,010
3
L
Anubis
7,237
724
11
1
0
168,660
3
W
Agni
9,340
934
53
5
0
177,047
3
L
Thoth
8,543
854
37
4
0
202,215
0
W
Hou Yi
8,526
853
14
1
0
210,950
2
W
Heimdallr
8,290
829
23
2
0
188,628
2
W
Thor
9,020
902
9
1
0
183,427
2
W
Vamana
9,814
981
11
1
0
192,810
2
L
Nox
7,449
745
15
2
0
163,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role