Player Matchup

Guan Yu
Guan Yu
RumZakii
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
SATORUGOJO1104
Camazotz
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 27L
1,204 Elo+
Solo
Nemesis
Nemesis
TheLovingDead
Nemesis
Level 16
God Stats
2W - 3L
1,254 SR
Queue Stats
32W - 31L
1,407 Elo+
Solo
Skadi
Skadi
doritofeet
Skadi
Level 26
God Stats
17W - 13L
1,459 SR
Queue Stats
62W - 57L
1,467 Elo+
Solo
Cthulhu
Cthulhu
ezequiel12grg
Cthulhu
Level 26
God Stats
12W - 4L
1,682 SR
Queue Stats
113W - 122L
1,366 Elo+
Solo
Team Averages
Level 16
1,479 SR
1,389 Elo+

VS

Team Averages
Level 12
1,546 SR
1,483 Elo+
Ymir
Ymir
M4rI0Xx
Ymir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kali
Kali
Manny72123
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Vonmas
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Yemoja
Yemoja
Zoraksferal
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Chernobog
Chernobog
baconvoltz
Chernobog
Level 28
God Stats
15W - 13L
1,728 SR
Queue Stats
90W - 94L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
RumZakii
Guan Yu
13
6 / 0 / 2
7,695
550
7,266
8,155
5,337
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
12
2 / 2 / 3
7,008
501
3,169
7,458
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
10
2 / 8 / 3
6,088
435
3,935
9,764
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
11
4 / 0 / 2
6,754
482
4,028
7,343
2,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
12
5 / 1 / 6
7,262
519
8,323
11,618
9,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
M4rI0Xx
Ymir
9
1 / 4 / 5
5,625
402
3,791
9,995
6,569
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 4 / 4
5,247
375
893
6,154
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Vonmas
Kukulkan
11
8 / 6 / 0
7,748
553
12,616
8,769
2,689
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
9
2 / 5 / 1
6,276
448
2,655
8,828
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
baconvoltz
Chernobog
6
0 / 1 / 0
4,779
341
1,268
2,012
411
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
19
Kills
11
11
Deaths
20
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
M4rI0Xx
Ymir
1
4
5
0.88
L
0
4
4
0.5
W
Guan Yu
RumZakii
Guan Yu
6
0
2
7
W
Camazotz
2
2
3
1.75
W
Nemesis
2
8
3
0.44
L
Kukulkan
Vonmas
Kukulkan
8
6
0
1.33
L
Yemoja
2
5
1
0.5
L
Chernobog
baconvoltz
Chernobog
0
1
0
0
W
Skadi
4
0
2
5
W
Cthulhu
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,721
Damage
21,223
44,338
Taken
35,758
22,863
Mitigated
17,441
15,623
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
M4rI0Xx
Ymir
3,791
1,206
174
895
9,995
6,569
50
2,104
7,724
12,701
0
L
893
237
0
225
6,154
2,182
800
635
5,475
0
6,384
W
Guan Yu
RumZakii
Guan Yu
7,266
1,506
748
3,927
8,155
5,337
723
1,657
6,498
0
39,866
W
Camazotz
3,169
649
0
3,343
7,458
2,687
875
2,566
4,892
0
35,816
W
Nemesis
3,935
1,532
0
314
9,764
3,499
676
6,640
3,124
159
15,923
L
Kukulkan
Vonmas
Kukulkan
12,616
2,849
0
1,442
8,769
2,689
367
3,297
5,210
31,805
0
L
Yemoja
2,655
1,509
977
560
8,828
5,590
147
875
7,737
19,424
0
L
Chernobog
baconvoltz
Chernobog
1,268
371
0
738
2,012
411
0
620
1,201
0
11,982
W
Skadi
4,028
1,588
0
3,442
7,343
2,017
456
1,909
5,434
0
37,286
W
Cthulhu
8,323
1,020
419
3,430
11,618
9,323
372
6,290
5,328
32,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,807
Gold Earned
29,675
281
Minions Killed
139
0
Camps Cleared
0
1,278,191
Distance Traveled
948,994
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,625
402
13
1
0
222,882
0
L
Kali
5,247
375
15
1
0
241,772
3
W
Guan Yu
7,695
550
76
5
0
296,537
2
W
Camazotz
7,008
501
66
5
0
253,105
0
W
Nemesis
6,088
435
19
1
0
227,436
1
L
Kukulkan
7,748
553
65
5
0
214,326
0
L
Yemoja
6,276
448
28
2
0
182,924
0
L
Chernobog
4,779
341
18
1
0
87,090
2
W
Skadi
6,754
482
68
5
0
247,524
2
W
Cthulhu
7,262
519
52
4
0
253,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role