Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
LokiTospirose
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,579 Elo+
Party 1
Horus
Horus
horussemasa
Horus
Level 10
God Stats
11W - 9L
1,678 SR
Queue Stats
13W - 11L
1,591 Elo+
Party 1
Neith
Neith
nickzinha
Neith
Level 4
God Stats
2W - 1L
1,781 SR
Queue Stats
3W - 1L
1,754 Elo+
Party 1
Team Averages
Level 17
1,592 SR
1,585 Elo+

VS

Team Averages
Level 17
1,630 SR
1,476 Elo+
Mulan
Mulan
AaronGoodMan
Mulan
Level 19
God Stats
13W - 6L
1,906 SR
Queue Stats
68W - 61L
1,498 Elo+
Solo
Loki
Loki
RangiJasper
Loki
Level 3
God Stats
2W - 1L
1,735 SR
Queue Stats
4W - 5L
1,736 Elo+
Solo
Izanami
Izanami
SOLOXD
Izanami
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,598 Elo+
Solo
Agni
Agni
edsonfialho
Agni
Level 9
God Stats
2W - 0L
1,509 SR
Queue Stats
2W - 8L
1,134 Elo+
Solo
Athena
Athena
francoruiz71
Athena
Level 27
God Stats
6W - 2L
1,500 SR
Queue Stats
52W - 57L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
3 / 1 / 0
6,814
619
4,038
3,970
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
 
Cu Chulainn
11
3 / 1 / 1
6,120
556
5,673
8,254
4,564
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
LokiTospirose
Bakasura
9
2 / 6 / 3
5,786
526
4,177
9,033
3,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 4 / 2
5,159
469
1,967
9,486
5,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
nickzinha
Neith
9
1 / 5 / 2
6,119
556
1,497
5,950
662
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,958
633
7,833
10,449
6,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 0 / 2
7,202
655
4,080
6,061
1,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Izanami
SOLOXD
Izanami
13
12 / 1 / 1
8,307
755
10,650
5,622
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 9 / 2
4,898
445
1,675
6,112
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
9
0 / 1 / 13
6,808
619
3,693
7,627
6,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
11
Kills
17
17
Deaths
12
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
1
0
3
L
Cu Chulainn
 
Cu Chulainn
3
1
1
3.5
W
3
1
3
4.5
L
Bakasura
LokiTospirose
Bakasura
2
6
3
0.58
W
2
0
2
3
W
Izanami
SOLOXD
Izanami
12
1
1
12.5
W
0
9
2
0.11
W
Athena
0
1
13
6.5
L
2
4
2
0.75
L
Neith
nickzinha
Neith
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,352
Damage
27,931
36,693
Taken
35,871
14,440
Mitigated
18,630
10,282
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
4,038
318
0
1,482
3,970
1,157
190
456
3,510
37,605
0
L
Cu Chulainn
 
Cu Chulainn
5,673
1,388
0
3,593
8,254
4,564
577
1,352
6,798
1,206
26,598
W
7,833
1,306
0
4,709
10,449
6,733
0
391
9,682
864
42,077
L
Bakasura
LokiTospirose
Bakasura
4,177
2,106
0
1,867
9,033
3,041
0
1,042
7,979
0
22,318
W
4,080
1,059
0
4,075
6,061
1,897
0
820
5,183
0
53,304
W
Izanami
SOLOXD
Izanami
10,650
7,518
0
2,622
5,622
1,994
256
367
5,192
0
66,825
W
1,675
559
0
140
6,112
1,251
0
1,303
4,633
9,249
0
W
Athena
3,693
1,335
378
2,412
7,627
6,755
0
897
6,501
10,762
0
L
1,967
695
687
1,793
9,486
5,016
18
1,709
7,773
0
7,361
L
Neith
nickzinha
Neith
1,497
473
0
860
5,950
662
245
968
4,982
0
18,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,998
Gold Earned
34,173
256
Minions Killed
345
0
Camps Cleared
0
1,105,447
Distance Traveled
1,113,740
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,814
619
90
8
0
217,674
3
L
Cu Chulainn
6,120
556
51
5
0
231,513
1
W
Mulan
6,958
633
93
8
0
219,503
1
L
Bakasura
5,786
526
58
5
0
247,116
0
W
Loki
7,202
655
112
10
0
254,457
6
W
Izanami
8,307
755
114
10
0
215,745
2
W
Agni
4,898
445
17
2
0
175,015
2
W
Athena
6,808
619
9
1
0
249,020
3
L
Horus
5,159
469
13
1
0
213,139
2
L
Neith
6,119
556
44
4
0
196,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role