Player Matchup

Medusa
Medusa
Diamond IV
Shinn_OfDestiny
Medusa
Diamond IV
Level 160
God Stats
0W - 3L
1,569 SR
Queue Stats
95W - 96L
2,324 MMR
Party 1
Tiamat
Tiamat
Bronze III
TeenMercer-A51
Tiamat
Bronze III
Level 63
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Tyr
Tyr
Bronze III
maelstrom1415
Tyr
Bronze III
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 83
1,463 SR
1,775 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,535 SR
1,176 MMR
Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver V
Doggy__214
Hercules
Silver V
Level 68
God Stats
67W - 94L
1,439 SR
Queue Stats
484W - 563L
534 MMR
Solo
Chaac
Chaac
Gold I
Swoldier03
Chaac
Gold I
Level 121
God Stats
18W - 15L
1,667 SR
Queue Stats
108W - 130L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 3
12,190
610
15,996
19,767
7,224
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 7 / 6
10,306
515
10,281
19,516
8,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 3 / 6
11,566
578
7,699
21,301
24,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
KaliPersephoneMorgan Le FayArtioGilgamesh

VS

Bans
CthulhuAthenaChang'eCerberusGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
18
9 / 2 / 5
13,794
690
27,914
8,354
3,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Doggy__214
Hercules
16
1 / 4 / 14
12,437
622
11,407
21,553
26,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
17
8 / 4 / 5
13,338
667
17,854
18,895
16,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
10
Kills
18
18
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
9
2
5
5.75
W
Hercules
Doggy__214
Hercules
1
4
14
2
L
6
8
3
0.94
W
Chaac
8
4
5
2.63
L
0
7
6
0.43
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,976
Damage
57,175
60,584
Taken
48,802
40,270
Mitigated
47,186
7,643
Healing
16,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
27,914
10,931
0
1,724
8,354
3,346
1,849
1,222
7,036
81,384
0
W
Hercules
Doggy__214
Hercules
11,407
1,945
0
5,718
21,553
26,905
0
4,012
17,145
0
22,685
L
15,996
6,338
0
537
19,767
7,224
0
7,566
11,755
0
64,217
W
Chaac
17,854
1,840
0
9,152
18,895
16,935
802
4,794
13,656
0
57,103
L
10,281
1,520
0
4,780
19,516
8,432
0
9,702
9,530
29,390
0
L
7,699
1,761
0
2,326
21,301
24,614
0
10,793
9,730
0
21,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,062
Gold Earned
39,569
202
Minions Killed
209
8
Camps Cleared
8
1,019,665
Distance Traveled
1,158,713
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,794
690
132
7
5
392,106
3
W
Hercules
12,437
622
21
1
0
382,744
2
L
Medusa
12,190
610
117
6
4
326,702
3
W
Chaac
13,338
667
56
3
3
383,863
2
L
Tiamat
10,306
515
51
3
3
303,562
1
L
Tyr
11,566
578
34
2
1
389,401
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role