Player Matchup

Fenrir
Fenrir
DomDomChomChom
Fenrir
Level 141
God Stats
4W - 7L
1,569 SR
Queue Stats
373W - 313L
1,713 Elo+
Party 3
Athena
Athena
Mystique3030
Athena
Level 32
God Stats
1W - 2L
1,732 SR
Queue Stats
27W - 26L
1,632 Elo+
Party 3
Gilgamesh
Gilgamesh
PapaPrimoGolf
Gilgamesh
Level 126
God Stats
5W - 9L
1,556 SR
Queue Stats
209W - 208L
1,532 Elo+
Solo
Izanami
Izanami
PsyKhO_ReDD
Izanami
Level 109
God Stats
2W - 4L
1,423 SR
Queue Stats
227W - 212L
1,499 Elo+
Party 1
Eset
Eset
mY_tV_too_BIG-_-
Eset
Level 124
God Stats
2W - 3L
1,643 SR
Queue Stats
481W - 460L
1,441 Elo+
Party 1
Team Averages
Level 106
1,585 SR
1,563 Elo+

VS

Team Averages
Level 89
1,595 SR
1,605 Elo+
Tyr
Tyr
Blackopswarior7
Tyr
Level 125
God Stats
3W - 1L
1,400 SR
Queue Stats
51W - 37L
1,540 Elo+
Party 4
Apollo
Apollo
ImJustJace
Apollo
Level 47
God Stats
2W - 0L
1,797 SR
Queue Stats
170W - 142L
1,648 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
WonkierFir55981
Morgan Le Fay
Level 107
God Stats
14W - 3L
1,788 SR
Queue Stats
54W - 44L
1,547 Elo+
Party 4
Thanatos
Thanatos
connorsnipe24
Thanatos
Level 48
God Stats
5W - 7L
1,376 SR
Queue Stats
319W - 194L
1,678 Elo+
Solo
Geb
Geb
ranger11danger
Geb
Level 118
God Stats
19W - 13L
1,614 SR
Queue Stats
374W - 317L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 2
13,171
573
17,665
20,497
9,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
17
3 / 4 / 11
11,151
485
11,067
21,430
25,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
PapaPrimoGolf
Gilgamesh
17
2 / 5 / 6
11,158
485
16,944
19,476
17,337
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
PsyKhO_ReDD
Izanami
18
2 / 3 / 3
11,291
491
8,271
15,518
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 8 / 7
9,758
424
5,862
18,338
6,576
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 8
11,040
480
11,359
19,111
19,194
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
ImJustJace
Apollo
17
2 / 5 / 7
10,852
472
12,186
13,124
3,969
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
WonkierFir55981
Morgan Le Fay
16
1 / 6 / 5
10,476
455
9,417
14,752
6,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
connorsnipe24
Thanatos
20
20 / 4 / 1
15,229
662
24,264
17,689
7,063
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 11
10,965
477
10,444
18,753
18,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
56
22
Kills
24
24
Deaths
22
29
Assists
32
Player
Kills
Deaths
Assists
KDA
W
0
4
8
1
L
14
4
2
3.75
W
Apollo
ImJustJace
Apollo
2
5
7
1.1
L
Athena
3
4
11
2.13
L
Gilgamesh
PapaPrimoGolf
Gilgamesh
2
5
6
1
L
Izanami
PsyKhO_ReDD
Izanami
2
3
3
1.17
W
Morgan Le Fay
WonkierFir55981
Morgan Le Fay
1
6
5
0.58
W
Thanatos
connorsnipe24
Thanatos
20
4
1
5.13
L
1
8
7
0.56
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,809
Damage
67,670
95,259
Taken
83,429
63,238
Mitigated
55,302
26,531
Healing
36,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,359
1,902
0
6,917
19,111
19,194
599
2,312
16,799
0
69,313
L
17,665
4,034
0
7,062
20,497
9,007
68
4,109
16,388
0
88,312
W
Apollo
ImJustJace
Apollo
12,186
7,637
0
1,652
13,124
3,969
474
2,067
11,057
0
78,193
L
Athena
11,067
2,206
0
3,257
21,430
25,098
427
5,320
16,110
47,312
0
L
Gilgamesh
PapaPrimoGolf
Gilgamesh
16,944
5,524
101
2,693
19,476
17,337
1,586
2,671
16,805
0
76,198
L
Izanami
PsyKhO_ReDD
Izanami
8,271
5,974
0
8,479
15,518
5,220
2,411
3,524
11,994
0
97,528
W
Morgan Le Fay
WonkierFir55981
Morgan Le Fay
9,417
706
0
3,669
14,752
6,112
715
3,600
11,152
70,652
0
W
Thanatos
connorsnipe24
Thanatos
24,264
6,817
0
22,040
17,689
7,063
1,416
3,245
14,444
0
104,497
L
5,862
877
721
4,218
18,338
6,576
572
4,743
13,595
51,882
0
W
10,444
1,804
0
2,451
18,753
18,964
0
5,705
13,048
26,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,529
Gold Earned
58,562
580
Minions Killed
573
0
Camps Cleared
0
2,017,434
Distance Traveled
2,165,384
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,040
480
121
5
0
446,391
6
L
Fenrir
13,171
573
126
5
0
454,554
4
W
Apollo
10,852
472
146
6
0
400,369
2
L
Athena
11,151
485
58
3
0
446,729
3
L
Gilgamesh
11,158
485
122
5
0
407,678
0
L
Izanami
11,291
491
182
8
0
375,152
4
W
Morgan Le Fay
10,476
455
120
5
0
391,014
5
W
Thanatos
15,229
662
164
7
0
474,532
1
L
Eset
9,758
424
92
4
0
333,321
1
W
Geb
10,965
477
22
1
0
453,078
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role