Player Matchup

Jormungandr
Jormungandr
Afterain
Jormungandr
Level 94
God Stats
1W - 1L
1,767 SR
Queue Stats
127W - 63L
1,748 Elo+
Solo
Ullr
Ullr
FINNSSJ
Ullr
Level 160
God Stats
13W - 6L
1,683 SR
Queue Stats
237W - 209L
1,643 Elo+
Solo
Nu Wa
Nu Wa
Gummybunns
Nu Wa
Level 148
God Stats
25W - 14L
1,833 SR
Queue Stats
152W - 171L
1,631 Elo+
Solo
Raijin
Raijin
YoloBoy971
Raijin
Level 160
God Stats
2W - 3L
1,543 SR
Queue Stats
125W - 91L
1,639 Elo+
Solo
Ne Zha
Ne Zha
sheng7788jing
Ne Zha
Level 99
God Stats
152W - 126L
1,655 SR
Queue Stats
369W - 343L
1,628 Elo+
Solo
Team Averages
Level 132
1,696 SR
1,658 Elo+

VS

Team Averages
Level 126
1,685 SR
1,631 Elo+
Medusa
Medusa
Bearpierro
Medusa
Level 154
God Stats
26W - 12L
1,579 SR
Queue Stats
586W - 495L
1,564 Elo+
Solo
Achilles
Achilles
DankDiablo
Achilles
Level 108
God Stats
3W - 1L
1,739 SR
Queue Stats
75W - 57L
1,704 Elo+
Solo
Hades
Hades
Kemsin
Hades
Level 147
God Stats
16W - 22L
1,659 SR
Queue Stats
181W - 164L
1,625 Elo+
Party 1
Cliodhna
Cliodhna
MrDiegon
Cliodhna
Level 95
God Stats
5W - 0L
1,749 SR
Queue Stats
200W - 140L
1,666 Elo+
Solo
Anubis
Anubis
arcantious
Anubis
Level 128
God Stats
5W - 3L
1,698 SR
Queue Stats
79W - 74L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Afterain
Jormungandr
7
0 / 1 / 0
4,858
540
1,250
1,242
414
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
FINNSSJ
Ullr
13
1 / 3 / 2
6,680
742
4,832
9,239
3,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
11
0 / 4 / 2
5,789
643
4,644
7,172
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
YoloBoy971
Raijin
13
3 / 4 / 0
6,990
777
7,068
8,303
2,867
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 1
6,699
744
5,999
7,848
2,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bearpierro
Medusa
14
4 / 1 / 8
8,462
940
6,993
5,992
2,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
DankDiablo
Achilles
14
3 / 1 / 10
7,860
873
6,836
8,722
7,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hades
Kemsin
Hades
13
0 / 1 / 8
6,621
736
5,842
10,454
7,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
MrDiegon
Cliodhna
13
4 / 1 / 8
7,930
881
7,915
5,623
2,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
arcantious
Anubis
13
5 / 1 / 5
7,702
856
2,831
3,580
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
5
Kills
16
16
Deaths
5
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Afterain
Jormungandr
0
1
0
0
W
Medusa
Bearpierro
Medusa
4
1
8
8
W
Achilles
DankDiablo
Achilles
3
1
10
8
L
Ullr
FINNSSJ
Ullr
1
3
2
0.67
L
Nu Wa
0
4
2
0.25
W
Hades
Kemsin
Hades
0
1
8
4
W
Cliodhna
MrDiegon
Cliodhna
4
1
8
8
L
Raijin
YoloBoy971
Raijin
3
4
0
0.75
W
Anubis
arcantious
Anubis
5
1
5
7.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,793
Damage
30,417
33,804
Taken
34,371
11,006
Mitigated
21,458
3,485
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Afterain
Jormungandr
1,250
184
0
280
1,242
414
0
328
884
3,269
0
W
Medusa
Bearpierro
Medusa
6,993
2,071
0
1,054
5,992
2,308
2,279
1,529
4,463
0
30,054
W
Achilles
DankDiablo
Achilles
6,836
935
0
1,748
8,722
7,548
40
3,056
5,666
1,591
22,994
L
Ullr
FINNSSJ
Ullr
4,832
1,673
0
714
9,239
3,169
0
2,087
7,002
0
21,414
L
Nu Wa
4,644
1,478
0
801
7,172
1,772
8
2,789
4,145
20,820
0
W
Hades
Kemsin
Hades
5,842
809
245
4,709
10,454
7,833
24
5,039
5,415
19,925
0
W
Cliodhna
MrDiegon
Cliodhna
7,915
1,035
0
2,217
5,623
2,696
287
1,860
3,763
0
28,682
L
Raijin
YoloBoy971
Raijin
7,068
1,133
0
1,201
8,303
2,867
0
1,872
6,235
25,879
0
W
Anubis
arcantious
Anubis
2,831
0
0
190
3,580
1,073
327
1,639
1,941
15,551
0
L
5,999
1,001
0
489
7,848
2,784
0
1,723
6,027
0
22,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,016
Gold Earned
38,575
184
Minions Killed
236
6
Camps Cleared
9
663,538
Distance Traveled
910,107
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,858
540
4
0
1
23,267
1
W
Medusa
8,462
940
64
7
2
177,378
3
W
Achilles
7,860
873
45
5
1
200,361
0
L
Ullr
6,680
742
52
6
0
173,632
2
L
Nu Wa
5,789
643
35
4
1
143,903
2
W
Hades
6,621
736
46
5
0
175,146
1
W
Cliodhna
7,930
881
39
4
4
188,017
4
L
Raijin
6,990
777
56
6
2
151,003
2
W
Anubis
7,702
856
42
5
2
169,205
0
L
Ne Zha
6,699
744
37
4
2
171,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role