Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
NoroiZER0
Nike
Level 48
God Stats
15W - 13L
1,499 SR
Queue Stats
156W - 181L
1,344 Elo+
Party 1
Ymir
Ymir
TraptizedxKy27
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,530 Elo+
Party 1
Apollo
Apollo
ix-juuzou
Apollo
Level 114
God Stats
2W - 5L
1,483 SR
Queue Stats
397W - 346L
1,561 Elo+
Party 1
Tsukuyomi
Tsukuyomi
trogdor879
Tsukuyomi
Level 159
God Stats
2W - 1L
1,377 SR
Queue Stats
234W - 194L
1,567 Elo+
Party 1
Team Averages
Level 83
1,472 SR
1,501 Elo+

VS

Team Averages
Level 56
1,511 SR
1,457 Elo+
Hachiman
Hachiman
FamilialElf39
Hachiman
Level 45
God Stats
3W - 3L
1,526 SR
Queue Stats
127W - 101L
1,510 Elo+
Party 2
Terra
Terra
Lunaticzombie80
Terra
Level 44
God Stats
2W - 2L
1,851 SR
Queue Stats
81W - 73L
1,415 Elo+
Solo
Amaterasu
Amaterasu
ZeroSixteen5172
Amaterasu
Level 39
God Stats
1W - 1L
1,731 SR
Queue Stats
134W - 148L
1,414 Elo+
Solo
Camazotz
Camazotz
tobi12otaku12
Camazotz
Level 107
God Stats
0W - 2L
1,313 SR
Queue Stats
803W - 805L
1,474 Elo+
Party 2
Sol
Sol
zScotty_Boy
Sol
Level 47
God Stats
1W - 11L
1,134 SR
Queue Stats
170W - 163L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
6 / 1 / 3
10,183
536
12,888
11,685
7,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
17
5 / 0 / 2
10,905
574
9,022
9,361
6,887
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 0 / 3
9,211
485
5,591
13,923
13,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
ix-juuzou
Apollo
15
0 / 2 / 5
9,045
476
8,155
11,885
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
trogdor879
Tsukuyomi
15
1 / 6 / 2
9,116
480
11,362
14,749
5,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FamilialElf39
Hachiman
14
6 / 3 / 0
9,141
481
11,638
10,611
3,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 2
7,459
393
2,694
16,295
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
ZeroSixteen5172
Amaterasu
14
1 / 3 / 1
8,194
431
4,932
14,548
11,458
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Camazotz
tobi12otaku12
Camazotz
15
1 / 1 / 3
8,569
451
5,653
14,959
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 1
8,267
435
7,885
11,168
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
8
9
Deaths
15
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
1
3
7.5
L
Hachiman
FamilialElf39
Hachiman
6
3
0
2
L
0
4
2
0.25
W
Nike
5
0
2
6
W
3
0
3
4.5
L
Amaterasu
ZeroSixteen5172
Amaterasu
1
3
1
0.5
W
Apollo
ix-juuzou
Apollo
0
2
5
1.25
L
Camazotz
tobi12otaku12
Camazotz
1
1
3
2.5
W
Tsukuyomi
trogdor879
Tsukuyomi
1
6
2
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,018
Damage
32,802
61,603
Taken
67,581
37,568
Mitigated
37,713
20,433
Healing
21,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
12,888
663
0
8,338
11,685
7,816
0
2,803
8,560
69,339
0
L
Hachiman
FamilialElf39
Hachiman
11,638
5,300
0
3,714
10,611
3,378
1,125
3,294
7,317
0
56,000
L
2,694
258
818
4,161
16,295
14,317
237
6,231
10,064
22,000
0
W
Nike
9,022
915
0
2,581
9,361
6,887
65
943
8,358
11,962
54,261
W
5,591
1,212
0
2,824
13,923
13,609
0
3,781
9,858
31,150
0
L
Amaterasu
ZeroSixteen5172
Amaterasu
4,932
1,417
0
4,162
14,548
11,458
1,140
2,204
12,344
0
45,022
W
Apollo
ix-juuzou
Apollo
8,155
5,259
0
5,638
11,885
4,163
1,573
1,442
10,409
0
70,795
L
Camazotz
tobi12otaku12
Camazotz
5,653
669
0
7,106
14,959
4,814
0
3,062
11,897
0
52,784
W
Tsukuyomi
trogdor879
Tsukuyomi
11,362
3,559
0
1,052
14,749
5,093
151
889
13,764
0
81,766
L
7,885
1,203
72
1,961
11,168
3,746
0
6,130
5,038
48,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,460
Gold Earned
41,630
560
Minions Killed
449
0
Camps Cleared
0
1,844,301
Distance Traveled
1,814,329
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,183
536
125
7
0
386,537
2
L
Hachiman
9,141
481
100
5
0
312,691
4
L
Terra
7,459
393
36
2
0
358,997
0
W
Nike
10,905
574
138
7
0
357,661
1
W
Ymir
9,211
485
44
2
0
361,025
3
L
Amaterasu
8,194
431
88
5
0
387,221
0
W
Apollo
9,045
476
132
7
0
346,721
6
L
Camazotz
8,569
451
112
6
0
400,686
4
W
Tsukuyomi
9,116
480
121
6
0
392,357
1
L
Sol
8,267
435
113
6
0
354,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role