Player Matchup

Da Ji
Da Ji
Abductors
Da Ji
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 31L
1,319 Elo+
Solo
Jormungandr
Jormungandr
LeyRouanet
Jormungandr
Level 17
God Stats
1W - 1L
1,204 SR
Queue Stats
3W - 9L
1,174 Elo+
Solo
Mulan
Mulan
MrFire7627
Mulan
Level 26
God Stats
23W - 23L
1,458 SR
Queue Stats
201W - 223L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Vinidelas8427
Cthulhu
Level 23
God Stats
6W - 3L
1,622 SR
Queue Stats
58W - 81L
1,316 Elo+
Party 2
Olorun
Olorun
WaterishLotus63
Olorun
Level 17
God Stats
22W - 29L
1,428 SR
Queue Stats
53W - 74L
1,328 Elo+
Party 2
Team Averages
Level 20
1,442 SR
1,308 Elo+

VS

Team Averages
Level 14
1,519 SR
1,451 Elo+
Artemis
Artemis
CaliofMoon
Artemis
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
CaluscaLWC
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,486 Elo+
Party 1
Zeus
Zeus
Pagodinho006
Zeus
Level 29
God Stats
37W - 34L
1,577 SR
Queue Stats
69W - 68L
1,445 Elo+
Solo
Loki
Loki
Zeus-_-Bts
Loki
Level 13
God Stats
5W - 6L
1,519 SR
Queue Stats
27W - 29L
1,171 Elo+
Solo
Thor
Thor
cheweywalker777
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Abductors
Da Ji
12
5 / 1 / 1
7,497
577
2,521
9,918
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
LeyRouanet
Jormungandr
12
5 / 1 / 3
7,466
574
5,120
8,397
5,930
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
12
4 / 0 / 5
7,598
584
4,824
5,325
2,308
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
12
5 / 0 / 9
7,238
557
4,433
10,734
4,914
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
10 / 0 / 6
8,097
623
8,047
5,442
1,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CaliofMoon
Artemis
7
0 / 8 / 0
4,984
383
3,234
7,206
1,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
CaluscaLWC
Cthulhu
7
0 / 8 / 0
4,740
365
3,943
9,644
2,723
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 6 / 0
6,480
498
7,958
9,074
2,871
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
0 / 4 / 0
4,584
353
520
4,528
1,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 3 / 0
4,914
378
1,541
4,433
2,210
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
2
29
Kills
2
2
Deaths
29
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Abductors
Da Ji
5
1
1
5.5
L
Artemis
CaliofMoon
Artemis
0
8
0
0
L
Cthulhu
CaluscaLWC
Cthulhu
0
8
0
0
W
Jormungandr
LeyRouanet
Jormungandr
5
1
3
6.5
W
Mulan
4
0
5
6.5
L
2
6
0
0.33
W
Cthulhu
5
0
9
9.5
W
10
0
6
13
L
0
4
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,945
Damage
17,196
39,816
Taken
34,885
18,387
Mitigated
10,988
18,426
Healing
4,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Abductors
Da Ji
2,521
655
0
5,188
9,918
3,278
0
1,896
8,022
0
48,278
L
Artemis
CaliofMoon
Artemis
3,234
2,100
0
330
7,206
1,902
0
5,064
2,142
0
17,269
L
Cthulhu
CaluscaLWC
Cthulhu
3,943
910
0
1,468
9,644
2,723
0
6,766
2,878
17,110
0
W
Jormungandr
LeyRouanet
Jormungandr
5,120
1,411
0
1,497
8,397
5,930
382
4,466
3,931
35,261
0
W
Mulan
4,824
387
0
2,594
5,325
2,308
256
1,162
4,163
0
35,748
L
7,958
1,162
0
1,682
9,074
2,871
900
4,979
4,095
37,896
0
W
Cthulhu
4,433
809
20
4,603
10,734
4,914
66
1,732
9,002
28,591
0
W
8,047
6,297
257
4,267
5,442
1,957
2,974
2,997
2,445
45,673
0
L
520
0
0
676
4,528
1,282
0
759
3,769
0
14,871
L
1,541
300
0
0
4,433
2,210
0
32
4,401
40
11,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,896
Gold Earned
25,702
378
Minions Killed
174
0
Camps Cleared
0
1,135,284
Distance Traveled
991,030
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,497
577
91
7
0
232,580
1
L
Artemis
4,984
383
49
4
0
223,353
0
L
Cthulhu
4,740
365
17
1
0
217,146
1
W
Jormungandr
7,466
574
67
5
0
212,895
0
W
Mulan
7,598
584
81
6
0
267,041
2
L
Zeus
6,480
498
62
5
0
196,771
2
W
Cthulhu
7,238
557
59
5
0
199,181
0
W
Olorun
8,097
623
80
6
0
223,587
0
L
Loki
4,584
353
28
2
0
140,691
0
L
Thor
4,914
378
18
1
0
213,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role